I'm currently working on an original VPX table, and I'm currently struggling with creating good-looking textures/images for the lights on the playfield.
Right now, the images for all the lights are simply solid colored shapes with text on top, which looks fine for some colors, but doesn't look very good for others, especially red.
What I've noticed is that most other VPX tables use more realistic-looking textures for their lights, with what appears to be grooves radiating from a specific point on the light.
I'd like to know how to replicate this effect for my own tables, so that the lights on my tables can look a lot better. Thanks in advance!



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