Has anyone messed around yet with Pinball FX or Pinball M in VR using UEVR? It works very well and can be setup with very low input lag using a wired display port VR headset. You can even use your cabinet buttons, nudge, etc. This is definitely nothing like using a quest headset (which is encoded) or playing pinball fx on the quest, itself.
If anyone is interested, you can install Pinball FX or Pinball M, which are unreal engine 4 based. You dont need cabinet mode or anything. Configure your cabinet controls etc. Because these are PC apps, you can still use the PC controls not the VR controllers. So you can use the cabinet buttons, nudge etc.
Then load the UEVR app and select the pinball fx process and inject.
I am using a meganex superlight 8K headset for this, which is oled, 90 hz low lag. A bigscreen beyond would be good as well. I would suggest a real wired headset not a quest. The quest headsets are network stack based and the games are streamed. While these will still work, there's significant input lag and it ruins the experience IMO.
UEVR is free. Turns any UE4 / UE5 game into a full VR experience.
https://github.com/p...g/UEVR/releases
This could also be automated, once you get it working. I can help with more details if anyone is truly interested.
Edited by BigBoss, 04 September 2025 - 03:16 AM.




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