Hi pinballers.
I think I just finished the major installation hassle with the VPX 10.8, I used the Baller Installer. Thanks for the makers, looks promising!
I am using Nreal Air glasses that require two Full HD images for the 3D effect: one for the right eye and one for the left eye. Luckily, some clever VPX developers added the side-by-side feature in the VPX. However, with the new VPX 10.8 I am having bad flashing artifacts coming from the Fire button of the AC-DC LUCI Premium VR (Stern 2013) v1.1.3 table, see the annexed photo (oh bummer, I cannot add the photo). Well, to me it looks like the graphics "tries the 3D too hard", maybe making too strong stereoscopic effects, "light" is leaking too far in a dimension or something. For example, the red glow that should be positioned inside the button is far off to the right. I had smaller similar issues with the earlier VPX (the "Fire" text was distorted etc. because some sub elements did not align), but not as bad/extensive as this one. How could I fix this and other similar artifacts? So far it seems that the playfield is okay, these external elements are problematic.
The Ambient occlusion was too hard for my setup, why I turned it off to get the ACDC table running as proposed. I also set a limit to the Max. texture dimension. Cheers.