As a Visual Pinball amateur, I was thinking about adding rigged meshes to the table, but once I tried to upload the mesh, the armature of the model didn't load in, and animating separate parts seems pretty complicated too.
I think that adding compatibility with rigged meshes to Visual Pinball X could open lots of new possibilities for table creators, for example adding animated characters and many other dynamic objects, that can greatly improve the design of the table. ![]()
The idea came from the game called Pinball FX, developed by Zen Studios, where all tables have either animated characters or other dynamic objects on the table, making the game a lot more appealing for players.



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