File Name: Elvis Night Mod (VP916_FS)
File Submitter: Aaron James
File Submitted: 14 Oct 2013
File Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)
Author(s): JP Salas, Aaron James, TeppoteeManufacturer: Stern
Year: 2013
Permission to MOD?: Yes, with approval
Thanks to the one and only JP Salas for allowing us to mod his wonderful recreation of this table.
I would recommend changing the script to this if you know how to adjust the sound/music correctly on this table. If not, just leave at 0.
'************
' Table init.
'************
Sub Table1_Init
vpmInit Me
With Controller
.GameName = cGameName
.Games(cGameName).Settings.Value("sound") = 1
Aaron James :
- Images/plastics/physics/plunger/flippers/rubbers/etc changed
- alpha ramp flashers reworked.
- lighting changed in editor.
- apron changed
- other minor changes for play-ability.
Teppotee :
- New flasher domes from JP's recent tables (these are actually correctly shaped walls so these look good from all angles)
- Added halo's to the ELVIS led lights.
- A bit better slingshot GI
- GI for the plastics as well. So now those are on/off as well.
- BMPR physics option. Default is set to "off". Thanks to JimmyFingers for developing this code.
- Teppotee also added 2 choices for the alpha GI. White and Orange. Default is orange.
'******************************
' SET alpha GI colors
'******************************
GION_alphaGIcolor = 2 ' 0=OFF, 1=WHITE, 2=Orange
'******************************
' SET BMPR on or off
'******************************
Const useBMPR = 0
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