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Submitter
SUPPORT TOPIC File Information
Download Elvis Night Mod (VP916_FS) 1.0
3 Votes
elvis night mod stern aaron james teppotee jp salas
Thanks to the one and only JP Salas for allowing us to mod his wonderful recreation of this table.
I would recommend changing the script to this if you know how to adjust the sound/music correctly on this table. If not, just leave at 0.
'************
' Table init.
'************
Sub Table1_Init
vpmInit Me
With Controller
.GameName = cGameName
.Games(cGameName).Settings.Value("sound") = 1
Aaron James :
- Images/plastics/physics/plunger/flippers/rubbers/etc changed
- alpha ramp flashers reworked.
- lighting changed in editor.
- apron changed
- other minor changes for play-ability.
Teppotee :
- New flasher domes from JP's recent tables (these are actually correctly shaped walls so these look good from all angles)
- Added halo's to the ELVIS led lights.
- A bit better slingshot GI
- GI for the plastics as well. So now those are on/off as well.
- BMPR physics option. Default is set to "off". Thanks to JimmyFingers for developing this code.
- Teppotee also added 2 choices for the alpha GI. White and Orange. Default is orange.
'******************************
' SET alpha GI colors
'******************************
GION_alphaGIcolor = 2 ' 0=OFF, 1=WHITE, 2=Orange
'******************************
' SET BMPR on or off
'******************************
Const useBMPR = 0
I would recommend changing the script to this if you know how to adjust the sound/music correctly on this table. If not, just leave at 0.
'************
' Table init.
'************
Sub Table1_Init
vpmInit Me
With Controller
.GameName = cGameName
.Games(cGameName).Settings.Value("sound") = 1
Aaron James :
- Images/plastics/physics/plunger/flippers/rubbers/etc changed
- alpha ramp flashers reworked.
- lighting changed in editor.
- apron changed
- other minor changes for play-ability.
Teppotee :
- New flasher domes from JP's recent tables (these are actually correctly shaped walls so these look good from all angles)
- Added halo's to the ELVIS led lights.
- A bit better slingshot GI
- GI for the plastics as well. So now those are on/off as well.
- BMPR physics option. Default is set to "off". Thanks to JimmyFingers for developing this code.
- Teppotee also added 2 choices for the alpha GI. White and Orange. Default is orange.
'******************************
' SET alpha GI colors
'******************************
GION_alphaGIcolor = 2 ' 0=OFF, 1=WHITE, 2=Orange
'******************************
' SET BMPR on or off
'******************************
Const useBMPR = 0
All these night tables are absolutely beautiful and well done. A big thumbs up for all the great work. But, do we really need them all ? I personnaly would rather see an update to a lot of the regular day tables with GI lighting. Or other tables being created. No offense meant to all of you who are putting all their hard work into the night mods. As I said, they look fantastic and they are appreciated.
Amazing work, thank you all ![]()
@ttdax
no worries, we'll get to them :-)
theres plenty of time.
Wheel Art : http://www.vpforums....s&showfile=8634
just wanted to say, i really like this Night Mod. the atmosphere is great, the lights are great and with the B2S backglass its a real blast to play this one.
Thank you, I love this table.
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