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Twister VP912 BMPR FS [VP 9.x Cabinet FS]

Twister Sega BMPR xio

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34 replies to this topic

#1 xio

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Posted 14 April 2013 - 12:46 PM

Posted Image

File Name: Twister VP912 BMPR FS
File Submitter: xio
File Submitted: 14 Apr 2013
File Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): xio
TheWool
JimmyFingers
Manufacturer: Sega
Year: 1996
ROM: Link to ROM
Media Pack: Link to Media Pack
Permission to MOD?: Yes, without approval

It's my first attempt at recreating a table. I've been lucky to receive great help from TheWool and JimmyFingers, without them it wouldn't be the same table.
 
Many people did help, so the Credits part is pretty large :)

The Wool : all PF images, including lights & GI
JimmyFingers : BMPR, Flashers, physics, new multilevel sound routines, general help

Kiwi : testing (and replacing everything :) )
JP : sounds, slingshots method, ramp texture, new bumpers sounds , and probably much more
PacDude & JP : Fading Lamp
JF & Koadic : new controller loading system, constant improvements
destruk : Twister original script that was very helpful, B2B addition
Rob & NEW : Plastics pics
Noah : original playfield image, nudge system
oooPlayer1ooo : spinning disc with alpha ramp .image 
hmueckfaralos : answers to my dumb questions
wtiger : tutorials that made me start a table

Click here to download this file

#2 bent98

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Posted 14 April 2013 - 01:32 PM

Xio, Please update the Array code to this. When using an Array with the name "I" + ledcontrol.ini causes a crash. ITs a bug we found out with World Tour table. I knew what the problem was right away since you used Player ones code for the spinning disc.

 

Again, it wont crash unless you are using Ledwiz force feedback. So please release a new version. All i did was change "i" to "Im" Credit Kodiak for the initial fix.

 

Please change these lines of the code starting at line 212:

 

 

dim Im, Turn , discs
     Turn=Array("S1","S2","S3","S4","S5","S6","S7","S8","S9","S10","S11","S12") 'array of textures
     Im=0 'Init Array
 Sub TTTimer_timer 'disc animation
     TTTimer.Interval =  (52 - 1.2 * SpinningDisc.Speed) ''speed of spin (10=fast, 50=slow)
     If SpinningDisc.Speed<.1 Then TTTimer.Enabled=0
     SpDisc.image=Turn(Im) 'changes  all ramp texture to current position in array
     wlight.state=1 'refreshes new texture on ramp
     Im=Im+1 'update next frame of animation
     If Im>11 Then Im=0 'reset to first frame
     SpDisc.image=Turn(Im) 'resets textures to original for continuous animation loop
     wlight.state=0 'updates new texture on ramp
 End Sub


Edited by bent98, 14 April 2013 - 01:34 PM.


#3 Slydog43

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Posted 14 April 2013 - 02:22 PM

Thanks Bent98 for the quick fix.   Plays now, but I have found a few problems.  Looks so much better now, thanks.     Spining disk gets displayed over the ball, ie the ball disappears when passing over the disk.   Also the flippers behave a little strange.  The ball seems to lay above the rubber on the flippers, ie it goes right through it.  I have seen this before and it might be my version of VP not sure. Just tried version 540 and disk problems are gone and flipper issue is almost perfect, probably a vp thing so please disregard problems. Thanks for the update


Edited by Slydog43, 14 April 2013 - 02:31 PM.


#4 teppotee

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Posted 14 April 2013 - 03:11 PM

Thanks to all involved! Nice surprise. Really fun game and the multiball start is cool feature (never played this before)! 

 

I had to adjust X and Y scales a little due to some graphic errors on my XP cab. No problems on my Win7 laptop. After that the table plays really nicely! 



#5 Flying Dutchman

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Posted 14 April 2013 - 03:15 PM

Thanks xio!! :)

 

Cheers,

FD.


Edited by Flying Dutchman, 14 April 2013 - 03:15 PM.

'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
Posted Image

#6 xio

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Posted 14 April 2013 - 04:41 PM

I'll make an update with your correction bent98. I can change xscale & yscale too, but will need you (teppotee) to give me your numbers, as I don't have glitches with actual values.

 

About errors with spinning disc slydog43, is it with VP915 ? 



#7 wildman

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Posted 14 April 2013 - 04:58 PM

great update to this table nice job guys :otvclap:




 


#8 TedB

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Posted 14 April 2013 - 09:12 PM

New and fun table for me too. Looks and plays (with JF you can't go wrong) very good. Again it shows that VP is not a one mans job and team work pays off :) 

Thanks xio (and others involved)! Looking forward to the 2nd attempt ;) 



#9 Flying Dutchman

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Posted 14 April 2013 - 09:59 PM

What a GREAT Title!

I haven't played this one before .. awesome 5 Multiball effect including the Twister-wheel! :)

FIrst game 1,6 Billion .. Very nice!

 

Thanks again xio! ;)

 

Cheers,

FD.


'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
Posted Image

#10 DnaDisturber

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Posted 14 April 2013 - 10:30 PM

Nice going xio (and all others involved of course)
Definetly needs to be added to pinemhi leaderboard.....

Looking forward to playing it.

Dna Disturber :drinks:

Edited by DnaDisturber, 14 April 2013 - 10:31 PM.

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Website : www.pinemhi.com (to see all hiscores being made and the challenges)

 


#11 maceman

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Posted 15 April 2013 - 01:38 AM

...been hoping for a remake of this for a while. EXCELLENT!

Cheers,

Maceman


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hm_avatar.pngss_avatar.jpg MODS ys_avatar5.jpggenie_avatar.pngj2o_avatar.png

#12 xio

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Posted 15 April 2013 - 07:08 AM

Nice going xio (and all others involved of course)
Definetly needs to be added to pinemhi leaderboard.....

Looking forward to playing it.

Dna Disturber :drinks:

 

Would be great DNA, but there's no hurry, as I think one or two updates should follow. 

Maybe you can add Stargate while waiting... :D


Edited by xio, 15 April 2013 - 07:09 AM.


#13 ced

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Posted 15 April 2013 - 08:51 AM

Thx xio :)



#14 waspstar

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Posted 15 April 2013 - 10:05 AM

What a nice surprise.

 

To the OP. If this is your first recreation, you can be proud of a job well done. A great improvement from the old version. Keep up the good work  :otvclap: and thanks for this



#15 Sheltemke

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Posted 15 April 2013 - 11:34 AM

I tried this at morning. Truly a wonderful job! I will play this a lot that's sure. Thank you very much!



#16 DnaDisturber

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Posted 15 April 2013 - 02:27 PM

Nice going xio (and all others involved of course)
Definetly needs to be added to pinemhi leaderboard.....

Looking forward to playing it.

Dna Disturber :drinks:

 

Would be great DNA, but there's no hurry, as I think one or two updates should follow. 

Maybe you can add Stargate while waiting... :D

 

How can i refuse :)

It's done and as a bonus Freddy and Deadly Weapon added.

 

Just let me know when you think Twister can be added.

Great job on this table as this is your first :drinks:


Author of PINemHi & PINemHi Leaderboard........
Website : www.pinemhi.com (to see all hiscores being made and the challenges)

 


#17 kiwi

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Posted 15 April 2013 - 03:36 PM

For Y scale 2.11 instead of 2.14.
Yes, I would like to replace everything , but you don't ended the table :D .


Nice work, Thanks

 

Max



#18 xio

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Posted 15 April 2013 - 04:12 PM

On my cab, if I put 2.11 as yscale, I see a grey discontinued line on the left, any idea of what it could be ? I checked all walls in this area but nothing is grey  :hmm:



#19 htamas

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Posted 15 April 2013 - 04:23 PM

I get the grey broken line even with the original 2.14 yscale. Plus I also get a graphics glitch (garbled display) on the left side as well.

I decreased the yscale to fix the glitch but the line is still there of course.



#20 kiwi

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Posted 15 April 2013 - 04:38 PM

On my cab, if I put 2.11 as yscale, I see a grey discontinued line on the left, any idea of what it could be ? I checked all walls in this area but nothing is grey  :hmm:

The Wall698 has the top gray.

 

Max







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