Hi, sorry, 99% this is the wrong place for my questions, but I am somewhat overwhelmed by this Forums.
I own a Williams Pin Bot machine, and after repairs of mechanical and electronical parts I made copies of my 6 Eproms (27C040-12), for savety reasons and also with the idea to modify the U6 binary, so my Pin Bot would be able to use 4 Balls in Multiball mode, not only 3.
If I am right PinMame uses the original binary jb_10r.bin to emulate the behavior of the real Jack Bot machine, right? So altering the jb_10r.bin would e.g. teach VPX Jack Bot and real Jack Bot a 4 Ball Multiball mode (if I am successful). I could test my changes immediately in VPX save environment instead of burning a new Eprom and make a life test.
So now here is my real question: how is the connection done between I/O ports, RAM/ROM addresses... on one hand and real/virtual switches, solenoids, lamps,.... on the other hand? Somewhere in your scripts/code have to be mapping table with this information for any ROM/Table pair.
I am somewhat lost how to find out more about this topic. Can anybody give me a small or big hint where I can get more information about this? Or where would be the right place to ask this? :-)



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