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Monte Carlo (Bally 1973) [Visual Pinball X]

-=Kees=-; Albert; EM; Bally; VPX.7;

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#1 Mustang1961

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Posted 09 June 2022 - 04:21 PM

Posted Image


File Name: Monte Carlo (Bally 1973)

File Submitter: Mustang1961

File Submitted: 09 Jun 2022

File Category: VPX/VPinMAME Recreations

Author(s): Leon Spalding (graphics)
-=Kees=-
Albert
Manufacturer: Bally
Year: 1973
Permission to MOD?: Unspecified


Initially -=Kees=- wrote:
Original table of this replay canon in FP is done by Leon Spalding.
Graphics are taken from FP.
Rebuild and script is done by -=Kees=-
You are allowed to improve this table.
 
Albert supplemented his enrichment with:

The „Kicker Hole Lights“ are now changing in the correct sequence (triggered by various playfield elements): Two are lit with four unlit lights in-between; changing anticlockwise.
After the drain bonus is given, the bonus lights will sequentially unlit.
Bumper lights now alternating, with a scoring of 10 or 100.
Plastics: New picture of the girl in the upper right corner.
Saucers now with animated kickarms.
Mushroom bumpers are now animated.
Post now with an appropriate picture via primitive.
Two rubbers (Rubber50 and Rubber100) now with scoring.
Extra Ball error fixed.
Plastic lights now translucent.
Sound effects changes.
There is also a sub (Sub licht_Timer) for five blinking lamps in your backglass. If you want to use this, you have to modify your backglass.
Thanks to Kees for making all this possible in the first place.
 
My view on Monte Carlo:
When I worked while school vacation at an amusement operating company (late 70's) they owned one in a cheap family restaurant. The machine was completely (including the BG box) covered with carpet inside in order to reduce the mechanical sounds of the game. And - in fact - I never heard again such a silent EM. Here I offer you (with kindly given permission by -=Kees=- and Albert) "my" Version of this game.
 
my changes were:

- many sound & sound events (gate clicks)
- all indicator and bumper lights
- slight corrections on all lights to realize the "bulb" effects at indicator lights 
- sequencing for alternator lights now in line with the real game, as visible on YouTube
- added few lights under plastics, not original, but looking good
- missing screws are supplemented (plastic at top right & bumper caps)
- new game physics
- new POV for cab users
- side lanes now with mini posts in order to look good and to reduce ball losts
- delayed new ball release, now the bonus counts to its end before the reel illumination changes
Two problems I was not able to solve, 1st the "wires" around the gates at the top of playfield, has anyone of you an idea how to solve that? And 2nd the missing transparent plate over the center kicker hole, here my skills are the limit, can anyone help?
 
Enough words, enjoy!
 
 


Click here to download this file



#2 clyde

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Posted 09 June 2022 - 10:16 PM

Thanks Mustang, VERY nice table!   monte54.jpg



#3 batch

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Posted 10 June 2022 - 03:04 PM

Thanks for this table, but I can't play it, I get the following error message

 

bug2.jpg


signature_11042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#4 Mustang1961

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Posted 10 June 2022 - 05:25 PM

Hi batch, I regret that. Please try to comment out the respektive line, I had many time success with this simple method ... (not on this game, but at small few others)

 

Are you playing cab or DT?


Edited by Mustang1961, 10 June 2022 - 05:27 PM.


#5 Pinballman

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Posted 10 June 2022 - 06:14 PM

Thanks Mustang, VERY nice table!   monte54.jpg

How did you get the displays to show up? I get the table surrounded by black. Really nice backdrop too!



#6 batch

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Posted 10 June 2022 - 07:15 PM

Hi batch, I regret that. Please try to comment out the respektive line, I had many time success with this simple method ... (not on this game, but at small few others)

 

Are you playing cab or DT?

I'm a DT user

 

It doesn't work even if I comment the line


Edited by batch, 10 June 2022 - 07:15 PM.

signature_11042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#7 xenonph

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Posted 10 June 2022 - 08:09 PM

This table will not work without B2S enabled.

For Desktop users who want the DT reels to show, go to Line 71 and you will see this...

 

Object.Visible = 0

 

change 0 to 1 so it looks like this...

 

Object.Visible = 1

 

Now you can see the scoring reels in DT mode.

 

There is no DT backdrop image included in table so it is blank black, so you will need to get it from another Monte Carlo table that has one in the image manager.

You can export it from image manager, and import into this table.

 

Great job Mustang1961 and all who had previous helping hands!!


CHECK OUT THIS TUTORIAL http://www.vpforums....howtopic=32515
TO USE DB2S BACKGLASS PROGRAM WITH DESKTOP TABLES ON 1 MONITOR
 

#8 mcgrumet

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Posted 11 June 2022 - 03:58 AM

I got it to work without B2S.

 

Line 71 fix from above.....Thanks

Comment out lines 1581-1590 & 1551

Also adjust pull speed on plunger from 0.1 to 0.4. Seemed sluggish at 0.1



#9 clyde

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Posted 11 June 2022 - 05:17 AM

 

Thanks Mustang, VERY nice table!   monte54.jpg

How did you get the displays to show up? I get the table surrounded by black. Really nice backdrop too!

 

Here is the backdrop if you would like to use it.   backglass.png



#10 krusso222

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Posted 11 June 2022 - 06:03 AM

hi how to i change to 3 ball play   thanks



#11 Mustang1961

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Posted 11 June 2022 - 10:59 AM

go to line 1038:

 

if ballinplay>5 then

 

change the "5" with a "3" and you are done.



#12 Rajo Joey

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Posted 12 June 2022 - 09:09 AM

Thanks for this table.

 

There are doubled subs:

 

Sub LeftFlipper_Collide(parm)

Sub RightFlipper_Collide(parm)

 

You can delete both after line 1513.

 

And to stop the controller error:
If you are playing in DT mode and has marked "disable b2s" in the "keys, nudge and DOF" settings, it happens

 


Edited by Rajo Joey, 12 June 2022 - 09:41 AM.

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