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Only getting flippers to work with DOFLinx in FX3

fx3 flippers

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#1 Basemodel

Basemodel

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Posted 24 April 2022 - 04:03 AM

hey folks!

 

Current situation is as follows... I have everything working properly with my KL25 board in VPX.  Everything is being recognized properly and is triggering properly.  However, in FX3, i only have flippers working.  Here is my INI.  Anything I am missing? Once I get my cab, i will adjust this INI to include nudge, plunger etc...

 

Thank you for the help!

 

 

####

# The config file for DOFLinx with most common settings as a sample

#

# Note - this works with LEDWiz, PacLed64, Pinscape, Ultimate I/O and Sainsmart (FTDI devices)

# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed.  This blurb and comments can be cut out if you want.

#

# Output devices outputs are entered in the format of

# device (D) and output number (#) in the format D##, so controller device 1 and output 3 is "103" without the quotes, controller board 2 output 23 is "223" without quotes

#

# The keyboard hex code for the key that is used for each flipper from https://msdn.microso...1(v=vs.85).aspx

#

####

# Point to your directoutputconfig.ini file.  Your file may have a number, ie directoutputconfig20.ini

# You can point to any of your directoutputconfig.ini files, but only one

# Keep this as the first pararameter to process in your INI file.  The order past ths point is not relevant

##DEBUG MODE##

# 0=off 1=on ##

DEBUG=1

DIRECTOUTPUTCONFIG=C:\DirectOutput\Config\directoutputconfig51.ini

# The location of the .FX3 game specific files included with the DOFLinx release package

# Ensure your path has a \ on the end of it

 

PATH_FX3=C:\DirectOutput\FX3_PUPlayer\

 

# The path to where you keep all of the .directb2s files that you've downloaded for use with FX3

# Ensure your path has a \ on the end of it

PATH_FX3_B2S=C:\DirectOutput\FX3_B2S\

# This is the folder where B2SServer.exe can be found on your system

PATH_B2S_SERVER=C:\Visual Pinball\Tables

# The list of processes that can activate DOFLinx, in this case, Pinball FX2, Pinball FX3 and Future Pinball

PROCESSES=Pinball FX2,Pinball FX3,

# An over-ride to the default setting given this is just being used with Pinball FX3, not FX2, FP or other systems that may require the default delay

PROCESS_TO_ACTIVE_TIME=1

# Set the key code for the keys being used as Left and Right flippers

# Used for the default fll back if a full link cannot be established

# Left Shift = A0, Right Shift = A1

L_FLIPPER_KEY=A0

R_FLIPPER_KEY=A1

 

# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds

MAX_FLIPPER_ON=500

# Use random colour order for the RGB undercabinet lighting

RGB_STYLE=RANDOM

 

# Use the flipper key press to to cause undercabinet lighting to change

RGB_TRIGGER=FLIPPER

# The minimum time for change between flipper flips, 1000mS or 1 second

RGB_MIN_TIME=1000

 

# Turn on the attempt to make a full connection to Future Pinball when it is detected as running

FP_ATTEMPT_LINK=1

FP_LINK_WAIT_TIME=60000

# The device / port for the left and right flippers, set to output device 1, left flipper solenoid on port 1 and right flipper solenoid on port 2

L_FLIPPER_OUTPUT=105

R_FLIPPER_OUTPUT=106

LINK_LF=105,50,10000,255

LINK_RF=106,50,10000,255

# The other 8 solenoid of a 10 solenoid setup using ports 4 to 11 inclusive

LINK_LS=107,50,500,255

LINK_RS=108,50,500,255

LINK_BC=109,50,500,255

LINK_ML=110,50,500,255

LINK_MC=111,50,500,255

LINK_MR=112,50,500,255

# Ports for the shaker, gear motor, knocker, beacon and strobe using ports 12 - 16 inclusive

LINK_KN=101,120,500,255

LINK_SR=102,ON,0,255

LINK_SH=103,1000,5000,255

LINK_GR=104,750,10000,255

 

# Ports for the lights inside the various buttons being Start, Extra Ball, Coin, Exit, Launch Ball and Fire for ports 17 to 22 inclusive

#LINK_LB=201

#LINK_ST=202

#LINK_FR=203

#LINK_EX=204

#LINK_CN=205

# The device and red ports for five flashers, these have been set in the example below as on the second output device, ie LEDWiz #2

#LINK_FLOL=218

#LINK_FLIL=221

#LINK_FLCN=224

#LINK_FLIR=227

#LINK_FLOR=230

 

 

 



#2 DDH69

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Posted 26 April 2022 - 01:52 AM

Can you please post a copy of your DOFLinx.INI file when you try this.  You've got DEBUG=1 already, so just delete DOFLinx.INI and run through the problem scenario once.  Next post the DOFLinx.LOG file along with a description of what you did and what you experienced.


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