Hey! I've been working VPX trying to wrangle VUKs to work, and while I've now gotten them to work functionally speaking, I'm now running into an issue where they do, well, this:

Both the wire ramp and the oddly-shaped test surface are well above the kicker. (the test surface is just there to make sure it wasn't only primitives that the kicker was drawing in front of) Functionally it works like it's supposed to, but it's looking pretty crap. I've already tried telling it to draw in the back multiple times now, and I've also made sure they're on the bottom layer. Is there any way I can actually get it to draw in the back or am I going to have to just make the kickers invisible?




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