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Circus (Zaccaria 1977) FS [VP 9.x Cabinet FS B2S]


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#1 loserman76

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Posted 04 June 2015 - 11:44 PM

Posted Image


File Name: Circus (Zaccaria 1977) FS

File Submitter: loserman76

File Submitted: 04 Jun 2015

File Category: VP 9.x B2S Cabinet Tables (B2S)

Author(s): Loserman76
GNance
Manufacturer: Zaccaria
Year: 1977
Permission to MOD?: Yes, with approval


**** REQUIRES VP 9.9x *****
'*
'*        Zaccaria's Circus (1977)
'*        Table primary build/scripted by Loserman76
'*        Table images by GNance
'*        http://www.ipdb.org/machine.cgi?id=518
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community.
'*
'* 
'* 
'* 
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  CONRAM - various code ideas learned by tracing through code on his tables
'*  akiles50000 - images used for the plastics
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  hauntfreaks - newer postit note images
'*  GNance - fixes for the score motor related routines
'*
'*
 
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
 
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - Changes behavior of circus lights:
    -  individually lighting
    -  C's light together
    -  I/S light together
    -  R/S light together
    -  C's light together and I/S light together
    -  C's light together and R/S light together
"8" - Hole Light and Left Spinner light
    -  Hole light lit = Special, Left Spinner light lit = Extra Ball
    -  Hole light lit = Extra Ball, Left Spinner light lit = 100000 points
"9" - Sounds - Zaccaria beeping (quite annoying) or Gottlieb-ish type chimes (much nicer but not accurate)
"0" - Replay settings
 


Click here to download this file



#2 RYSr

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Posted 05 June 2015 - 02:09 AM

Is that a left bracket (lower case next to the p key) that is used to open/close the operator menu?

When I press it I don't see or hear any response to it or the 6,7,8,9, or 0 keys.

What am i missing here?

Rich



#3 randr

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Posted 05 June 2015 - 02:39 AM

Great looking table. Thank you

randr___pinball.png                         


#4 loserman76

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Posted 05 June 2015 - 03:33 AM

On this table especially it appears that my operator menu is obscured by other images. For this FS version, I'll probably put some extra lines in the script so folks can modify the settings and not use the operator menu.

 

-LM



#5 freneticamnesic

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Posted 05 June 2015 - 05:03 AM

You've made another great looking table loserman, thank you!



#6 bolt

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Posted 05 June 2015 - 07:41 AM

Looks great, thank you for release.


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#7 The Loafer

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Posted 05 June 2015 - 10:52 AM

Thanks for this, love Zaccaria tables and you do great work!

#8 RYSr

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Posted 05 June 2015 - 02:45 PM

On this table especially it appears that my operator menu is obscured by other images. For this FS version, I'll probably put some extra lines in the script so folks can modify the settings and not use the operator menu.

 

-LM

 

Thanks for the response and the beautiful Table.

 

I just noticed that if you hit the [ key before you start the game, some text does appear in the upper right hand side of the table. Still hard to read but there.

I also downloaded the DT table to see how the op menu looked there, and I set the sounds to the chimes. It effected the fs version as well..

Rich



#9 BobAlbright

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Posted 05 June 2015 - 04:18 PM

Yep...nice table. And frustrating! I played quite a few games and did not replace the default high score...although if everything goes well in a game, I can see that it would be easily attained

Edited by BobAlbright, 05 June 2015 - 04:18 PM.

"and in the end , the love you take is equal to the love you make"


#10 Pinhead45

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Posted 05 June 2015 - 06:41 PM

Does this have a rom and if it does where's the link a search comes up empty?



#11 BobAlbright

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Posted 05 June 2015 - 07:28 PM

The rom is here...look again

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#12 GNance

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Posted 05 June 2015 - 07:55 PM

Zaccaria Circus is an EM machine with an electronic sound card instead of chimes.  There is no ROM for this machine.

 

The electronic sounds from the sound card were awful.  There were aftermarket replacements made so that the sound card could be replaced with traditional EM chimes because the sound was so bad.


So many wedgeheads, so little time!
 


#13 Shadowsclassic

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Posted 06 June 2015 - 04:29 AM

Another great EM and a Zaccaria no less.  Thanks Loserman, looks and plays great!



#14 wrd1972

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Posted 26 June 2015 - 05:21 PM

Oh man I love this table. Please sombody...DOF.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#15 arngrim

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Posted 26 June 2015 - 07:11 PM

?? DOF version is available..



#16 bent98

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Posted 25 November 2016 - 03:24 PM

The DOF version does not have the DOF code. Can you reupload or copy the script Arngrim.



#17 bent98

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Posted 25 November 2016 - 11:16 PM

Actually the dog version does work.