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Download Circus (Zaccaria 1977) FS 1.0a DOF
1 Votes
**** REQUIRES VP 9.9x *****
'*
'* Zaccaria's Circus (1977)
'* Table primary build/scripted by Loserman76
'* Table images by GNance
'* http://www.ipdb.org/machine.cgi?id=518
'*
'* Thanks to the following for their contributions (whether they know it or not!)
'* If I have missed anyone, let me know as this table would not exist without the
'* folks in the community.
'*
'*
'*
'*
'* JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'* EalaDubhSidhe - table object templates
'* Black - HS save/load routines
'* Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'* CONRAM - various code ideas learned by tracing through code on his tables
'* akiles50000 - images used for the plastics
'* Inkochnito - scorecards/instruction cards
'* Pinuck - Gottlieb chimes and score motor routines
'* Herweh - directB2S designer and tools
'* JimmyFingers - rolling ball and other objects' sound routines
'* hauntfreaks - newer postit note images
'* GNance - fixes for the score motor related routines
'*
'*
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - Changes behavior of circus lights:
- individually lighting
- C's light together
- I/S light together
- R/S light together
- C's light together and I/S light together
- C's light together and R/S light together
"8" - Hole Light and Left Spinner light
- Hole light lit = Special, Left Spinner light lit = Extra Ball
- Hole light lit = Extra Ball, Left Spinner light lit = 100000 points
"9" - Sounds - Zaccaria beeping (quite annoying) or Gottlieb-ish type chimes (much nicer but not accurate)
"0" - Replay settings
'*
'* Zaccaria's Circus (1977)
'* Table primary build/scripted by Loserman76
'* Table images by GNance
'* http://www.ipdb.org/machine.cgi?id=518
'*
'* Thanks to the following for their contributions (whether they know it or not!)
'* If I have missed anyone, let me know as this table would not exist without the
'* folks in the community.
'*
'*
'*
'*
'* JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'* EalaDubhSidhe - table object templates
'* Black - HS save/load routines
'* Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'* CONRAM - various code ideas learned by tracing through code on his tables
'* akiles50000 - images used for the plastics
'* Inkochnito - scorecards/instruction cards
'* Pinuck - Gottlieb chimes and score motor routines
'* Herweh - directB2S designer and tools
'* JimmyFingers - rolling ball and other objects' sound routines
'* hauntfreaks - newer postit note images
'* GNance - fixes for the score motor related routines
'*
'*
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - Changes behavior of circus lights:
- individually lighting
- C's light together
- I/S light together
- R/S light together
- C's light together and I/S light together
- C's light together and R/S light together
"8" - Hole Light and Left Spinner light
- Hole light lit = Special, Left Spinner light lit = Extra Ball
- Hole light lit = Extra Ball, Left Spinner light lit = 100000 points
"9" - Sounds - Zaccaria beeping (quite annoying) or Gottlieb-ish type chimes (much nicer but not accurate)
"0" - Replay settings
What's New in Version 1.0a DOF (See full changelog)
- DOF added by Arngrim
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Great table. Didn't see the chimes option until after I exported and imported from another table. Much better with chimes on. Thank you for this.