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Time Fantasy (Williams 1983) FS


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#1 tamoore

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Posted 20 January 2012 - 01:06 AM

Time Fantasy (Williams 1983) FS



Version: 1.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): tamoore, DesAngel, Destruk

Description:
Mod of Time Fantasy for FS, using photo images.
This is a MOD of Destruk's and DesAngel's 'Time Fantasy' table, Using photo Images from Noah Fentz's image gallery.

This is set up for HD, so if you're using a different resolution and get black lines around the decals, I've found that adjusting the width of the decal by +/- 1 unit will eliminate the black lines.

View File

Submitted by tamoore, on Jan 19 2012, 09:06 PM
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#2 kruge99

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Posted 20 January 2012 - 01:19 AM

T H A N K S ! ! ! !


Best Regards,
Todd.

[proud owner of a Williams Solar Fire]

- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
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#3 s1500

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Posted 20 January 2012 - 01:41 AM

What is that main graphic supposed to me? The lower part of the graphic(the green "jowl") looks like the bottom part of his jaw. But it's not. He has a tiny mouth.

Do I need to drop acid to fully get the picture? I'm confused. Heh.

#4 ced

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Posted 20 January 2012 - 04:23 AM

Thx tamoore, DesAngel, Destruk !!! dblthumb.gif

ced.

#5 Flying Dutchman

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Posted 20 January 2012 - 08:00 AM

Thanks tamoore!

Cheers,
FD.

'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
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#6 JAM0

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Posted 20 January 2012 - 10:08 AM

Thanks Tamoore! Really enjoying this!

#7 Pin-Pete

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Posted 20 January 2012 - 06:10 PM

Thanks,tamoore! How about 4:3-version?

Greetings:Petri


#8 trowhill

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Posted 20 January 2012 - 07:10 PM

Thanks, can't wait to give it a try....


#9 maceman

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Posted 20 January 2012 - 07:38 PM

Thanx very much!!! Can't wait to try this one as well!
Cheers,
Maceman

EDIT: Just played several games. Very nice job and lots of fun.
One issue however is the right side loop, it throws the ball down the drain almost every time. I am wondering if tilting the whole thing 2-4 degrees would help, but i am not sure, and know how much work is involved to change it. Just thought i'd mention it in case there is an update....
Lots of fun however, yeayy- Defender!!

Maceman

Edited by maceman, 20 January 2012 - 08:46 PM.

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#10 thewool

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Posted 20 January 2012 - 10:58 PM

Yep I also had this, clockwise was fine, anticlockwise was ball over.

Apart from that a great effort smile.gif

QUOTE
One issue however is the right side loop, it throws the ball down the drain almost every time....

Maceman


#11 maceman

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Posted 20 January 2012 - 11:55 PM

smile.gif

...just one other thing... I noticed that the script makes provision for the LEDS timer...Does this timer work outside of UVP? I D/L'ed the static from FD and am currently using the DMD...but can i get the boxes to fill in on static? I cannot remember. I thought one could, but i don't seem to be able to get it to go. Thanx.
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#12 tamoore

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Posted 20 January 2012 - 11:57 PM

QUOTE (maceman @ Jan 20 2012, 06:55 PM) <{POST_SNAPBACK}>
smile.gif

...just one other thing... I noticed that the script makes provision for the LEDS timer...Does this timer work outside of UVP? I D/L'ed the static from FD and am currently using the DMD...but can i get the boxes to fill in on static? I cannot remember. I thought one could, but i don't seem to be able to get it to go. Thanx.



There is a two screen UVP that I made on this site. It works great, and looks fabulous... biggrin.gif
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#13 maceman

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Posted 21 January 2012 - 12:04 AM

thanx man... i didn't see that.

btw- the issue with the loops ended up being an easy fix. I just moved the peg and wall over slightly:




Flippers:

I also fixed the flippers as follows:

Move both down 5 clicks and then:

LF = 126,56 for start end angles
RF = 232,305

cheers.

Edited by maceman, 21 January 2012 - 12:17 AM.

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#14 JAM0

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Posted 21 January 2012 - 01:44 PM

When I'm in snail-time and I get 12345, 3 or 4 times, I'm not getting any multiplier past 2X. I'm wondering if there is a dip adjustment for that?

#15 sast05

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Posted 21 January 2012 - 05:05 PM

QUOTE (JAM0 @ Jan 21 2012, 01:44 PM) <{POST_SNAPBACK}>
When I'm in snail-time and I get 12345, 3 or 4 times, I'm not getting any multiplier past 2X. I'm wondering if there is a dip adjustment for that?


"Time Multiplier" lights seem to be working fine.
Be sure not to confuse the "Time Multiplier" lights with the "Bonus Mulitiplier" lights.

#16 JAM0

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Posted 21 January 2012 - 05:08 PM

QUOTE (sast05 @ Jan 21 2012, 06:05 PM) <{POST_SNAPBACK}>
QUOTE (JAM0 @ Jan 21 2012, 01:44 PM) <{POST_SNAPBACK}>
When I'm in snail-time and I get 12345, 3 or 4 times, I'm not getting any multiplier past 2X. I'm wondering if there is a dip adjustment for that?


"Time Multiplier" lights seem to be working fine.
Be sure not to confuse the "Time Multiplier" lights with the "Bonus Mulitiplier" lights.

Are those the 1 through 10 blue lights above the tripping snail?

Edit: Ok I see them -- the green lights on the upper left lane -- thanks

Edited by JAM0, 21 January 2012 - 05:11 PM.


#17 maceman

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Posted 02 March 2012 - 01:00 AM

Here is a nice Papa video showing how this table works. I like video rules!!

http://pinballhead.c...n-time-fantasy/



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#18 dgrein

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Posted 11 March 2012 - 02:45 AM

Is anyone else having a problem getting the backglass to display? It pops for a minute but doesn't stay. sad.gif Can anyone offer suggestions? Thanks.

#19 troyguitarman

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Posted 14 June 2014 - 05:10 PM

having problems with vp 9.9 ball is rolling under playfield or playfield is over the ball at times, gonna try to covert the 16-9 for now. 
Anyone else have this problem? I am using nvidia 9500gt with driver 332.21


Edited by troyguitarman, 14 June 2014 - 05:13 PM.


#20 troyguitarman

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Posted 15 June 2014 - 01:53 AM

I got to play the real time fantasy at the pin expo a couple years ago. I had forgotten it until I seen it. Well hopefully someone will have time to fix the images. I might try it, I could trim them down but not sure if they would come out with the proper transparency. I did convert the 16-9 it does not have the graphics problem, but it is low res and not as real as this one. I would rather play this one with the graphic errors instead. Maybe when you take magic mushrooms these errors are not visible! LOL