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Jurassic Park FS VP912


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#1 bmiki75

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Posted 02 December 2011 - 02:02 PM

Jurassic Park FS VP912



Version: 1.0.5
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): bmiki75

Description:
Jurassic Park Full Screen HRES for VP 912.Thanks a lot to FD,wtiger for images and a big thanks to PUMA and francisco666 of GOpinball to let me use TREX Model to recreate animation.Plase post every bug you find in support topic
Jurassic Park full Screen HRES for VP 912.
Thanks a lot to FD,wtiger for images and a big thanks to PUMA and Francisco666 of GOpinball to let me use TREX Model to recreate animation.

v1.0.3 First public release
-Animation made in Blender 2.6 from TREX Model of Future Pinball table by PUMA and francisco666 using convertion tool from milkshape to blender of BETA-TESTER

v1.0.5 Fixed various bug posted in support topic :
1)plunger strength need to be greatly increased the ball should go in the bumper area when launched (thanks to Lettuce)
2)The ball is stuck between the bumper sw47 and the Gate2 , missing a rubber .(thanks to kiwi)
3)Should there be a sound as the ball enters the C, A holes (thanks to thewool)
4)the Raptor Pit's kick back should be much stronger (thanks to gstav)
5)Mighty fine job buddy. Is these black lines normal here?(thanks to rcadefrk)
6)New pf (thanks to FD)
7)Hey, great table! Just one thing - there´s no flipper sounds! (thanks to rockme)

View File

Submitted by bmiki75, on Dec 2 2011, 10:02 AM

Edited by bmiki75, 17 December 2011 - 09:57 PM.

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#2 tamoore

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Posted 02 December 2011 - 02:21 PM

THANKS!
I am, therefore I run.

#3 lettuce

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Posted 02 December 2011 - 02:22 PM

Hi Bmiki75, the plunger strength need to be greatly increased the ball should go in the bumper area when launched



Edited by lettuce, 02 December 2011 - 02:25 PM.


#4 maceman

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Posted 02 December 2011 - 02:49 PM

This looks great! Funny how the models looks somewhat different in VP.....

Looking forward to trying this on the cab tonight! Thanx.

Maceman
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#5 gStAv

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Posted 02 December 2011 - 03:33 PM

He shooots, hee scooorees! clapping.gif clapping.gif
Thanks mate! What a great surprise!


edit:
Got the time to try it out a bit and I really like it! biggrin.gif
Some things though:

1. the Raptor Pit's kick back should be much stronger

3. Played with the POV a bit and think I found a nice one.
As it all comes down to a matter of taste I just wanted to post it so you could try it out if you wanted:

Inclination: 10
Field of View: 50
Layback: 80
X Scale: 1,26
Y Scale: 1,9
X Offset: -340
Y Offset: 310

2. When the dino picks the ball up it looks like a big boulder, funny!! laugh.gif


Thanks for a great release bmiki!!!

Edited by gStAv, 02 December 2011 - 03:55 PM.

3rs054-6.png


#6 lettuce

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Posted 02 December 2011 - 03:51 PM

Is this the same PF used in the FP version, the FP version PF seems much higher res and detail, might just be the way VP is displaying it though

#7 bmiki75

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Posted 02 December 2011 - 05:24 PM

QUOTE (lettuce @ Dec 2 2011, 03:22 PM) <{POST_SNAPBACK}>
Hi Bmiki75, the plunger strength need to be greatly increased the ball should go in the bumper area when launched


I'll fix this bug this evening

Thanks
QUOTE
This looks great! Funny how the models looks somewhat different in VP.....

Looking forward to trying this on the cab tonight! Thanx.

Maceman

I have changes all the textures manteing only the 3d model for this reason it look different.

QUOTE
He shooots, hee scooorees!
Thanks mate! What a great surprise!


edit:
Got the time to try it out a bit and I really like it!
Some things though:

1. the Raptor Pit's kick back should be much stronger

3. Played with the POV a bit and think I found a nice one.
As it all comes down to a matter of taste I just wanted to post it so you could try it out if you wanted:

Inclination: 10
Field of View: 50
Layback: 80
X Scale: 1,26
Y Scale: 1,9
X Offset: -340
Y Offset: 310

2. When the dino picks the ball up it looks like a big boulder, funny!!

I'll try to fix point 1 and try your setting.

QUOTE
Is this the same PF used in the FP version, the FP version PF seems much higher res and detail, might just be the way VP is displaying it though

No the pf is different i have only used 3d model of t-rex making an animation in blender , images are all different.


To solve bug try
sw29.Kick 180, 30 in spete of sw29.Kick 180, 20 to increase Raptor Pit's kick back speed
Const IMPowerSetting = 31 in spite of Const IMPowerSetting= 20 even i am trying to make the ball perform right path as in image

Edited by bmiki75, 02 December 2011 - 05:37 PM.

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#8 kiwi

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Posted 02 December 2011 - 05:48 PM

Great job bmiki75.

The ball is stuck between the bumper sw47 and the Gate2 , missing a rubber .



Max


#9 bmiki75

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Posted 02 December 2011 - 06:00 PM

QUOTE (kiwi @ Dec 2 2011, 06:48 PM) <{POST_SNAPBACK}>
Great job bmiki75.

The ball is stuck between the bumper sw47 and the Gate2 , missing a rubber .



Max

Thanks Max i'll add the rubber

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#10 thewool

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Posted 02 December 2011 - 06:26 PM

Really great bmiki75!!!

Just had a few games and it plays well. If you're taking a look at the table tonight, could you check there are no VP sound effects missing? Should there be a sound as the ball enters the C, A holes (scoops) ?

Thanks again! drinks.gif

#11 rcadefrk

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Posted 02 December 2011 - 07:59 PM

Mighty fine job buddy. Is these black lines normal here? Noticed same thing in one of the screenshots above, looks odd. Love the table, playing great here!



#12 JAM0

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Posted 02 December 2011 - 08:12 PM

Update: I updated video drivers and now stutter is virtually gone otvclap.gif

Edited by JAM0, 02 December 2011 - 08:12 PM.


#13 bmiki75

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Posted 02 December 2011 - 08:30 PM

QUOTE (rcadefrk @ Dec 2 2011, 08:59 PM) <{POST_SNAPBACK}>
Mighty fine job buddy. Is these black lines normal here? Noticed same thing in one of the screenshots above, looks odd. Love the table, playing great here!


It is an error , there are two light with black border of 3 that i have not deleted.
Thanks i have fix it for next release.
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#14 bent98

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Posted 02 December 2011 - 08:44 PM

QUOTE (bmiki75 @ Dec 2 2011, 09:30 PM) <{POST_SNAPBACK}>
QUOTE (rcadefrk @ Dec 2 2011, 08:59 PM) <{POST_SNAPBACK}>
Mighty fine job buddy. Is these black lines normal here? Noticed same thing in one of the screenshots above, looks odd. Love the table, playing great here!


It is an error , there are two light with black border of 3 that i have not deleted.
Thanks i have fix it for next release.



It plays well Bimik. Have you considered going with a Higher Res PF like the one used in FP?

Top of the PF look blurry.

Thanks again for your effort!

#15 Grizz

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Posted 02 December 2011 - 08:46 PM

nice apron :]

Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater

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#16 bmiki75

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Posted 02 December 2011 - 09:24 PM

QUOTE (bent98 @ Dec 2 2011, 09:44 PM) <{POST_SNAPBACK}>
Mighty fine job buddy. Is these black lines normal here? Noticed same thing in one of the screenshots above, looks odd. Love the table, playing great here!

It is an error , there are two light with black border of 3 that i have not deleted.
Thanks i have fix it for next release.


It plays well Bimik. Have you considered going with a Higher Res PF like the one used in FP?

Top of the PF look blurry.

Thanks again for your effort!

I have a good pf that Flyng Dutchman send me.
I'm working on it because i have to restart quite from the beginning in cutting and making light.
I'll use in next release but i'm also working on High Roller Casino (the rolulette is really very very hard to recreate in o good way)
Here a collage of FD images i'm working on

Edited by bmiki75, 02 December 2011 - 09:26 PM.

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My recreation and Mod:
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#17 gStAv

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Posted 02 December 2011 - 09:32 PM

That FD playfield sure looks sharper miki!

This table is going to be a gem! give_rose.gif

3rs054-6.png


#18 Flying Dutchman

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Posted 02 December 2011 - 09:42 PM

Thanks bmiki75! .. Great one! smile.gif

Cheers,
FD.

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#19 j.j.2010

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Posted 02 December 2011 - 10:03 PM

Un gran trabajo Bmiki gracias por tu esfuerzo amigo,y tu proximo proyecto ya tiene un pinta genial,que ganas de ver en marcha la HRCasino.

Saludos

ingles

Great job, thanks for your effort Bmiki friend, and your next project already has a great painting, which wanted to see HRCasino underway.

Regards

Edited by j.j.2010, 02 December 2011 - 10:04 PM.


#20 DeeGor

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Posted 02 December 2011 - 10:10 PM

Great looking table bmiki75.

Thanks for all of your hard work!
My Pinball Cabinet: