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Banzai Run - Megapin - FSHD - V1.02


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#101 Shooby Doo

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Posted 16 November 2011 - 10:36 PM

OK, here's what I did for desktop play:





The problems I notice: there are some white boxes on the apron, the top flipper on the upper playfield can't be seen (but works), and the red lights are a bit squashed. To me it's completely playable, but knowing how much a perfectionist Groni is, I understand why he chose not to do a desktop version. Edit: after seeing bolts post below, I downloaded 1.02 and he's correct, the flipper can be seen now. Thanks bolt!

And here's the (crappy looking) backdrop I threw together, though it will only work for my WS settings, not 4:3:
http://vpforums.org/.../74/banzair.jpg

Edited by Shooby Doo, 16 November 2011 - 11:41 PM.


#102 bolt

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Posted 16 November 2011 - 10:53 PM

Thanks for the desktop values Shooby Doo.
Works fine with v102.


Thanks for the update Groni.

Edited by bolt, 16 November 2011 - 11:19 PM.

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#103 Mitchell

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Posted 16 November 2011 - 11:54 PM

Thanks for another release.

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#104 maceman

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Posted 17 November 2011 - 12:28 AM

QUOTE (Blitz17 @ Nov 16 2011, 02:01 PM) <{POST_SNAPBACK}>
QUOTE (luvthatapex @ Nov 16 2011, 01:44 PM) <{POST_SNAPBACK}>
It's right here for your downloading pleasure smile.gif

http://www.vpforums....u...l&f_id=2915


QUOTE (maceman @ Nov 16 2011, 01:31 PM) <{POST_SNAPBACK}>
Thanx man. Okay, i will try to track that one down. I don't have that BG....mine is blank at the top.



I updated that backglass to a more standard style. I didn't care for the white space and seeing half of the upper playfield. You can use this with the UVP.exe file if you want. Everything will line up with the scores. I hope the hardcore traditionalists don't hate this too much!





John, Thanx very much man! That is exactly what i needed!!!

How did you turn off the DMD on this? I tried a couple things (.Hidden=1 etc...) but it didn't work for me. I have it small in the corner for now.
Excellente!

Maceman
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#105 Blackmoor

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Posted 17 November 2011 - 12:43 AM

I added:

Controller.Hidden = True

after the line:

Controller.LockDisplay = False


QUOTE (maceman @ Nov 16 2011, 08:28 PM) <{POST_SNAPBACK}>
QUOTE (Blitz17 @ Nov 16 2011, 02:01 PM) <{POST_SNAPBACK}>
QUOTE (luvthatapex @ Nov 16 2011, 01:44 PM) <{POST_SNAPBACK}>
It's right here for your downloading pleasure smile.gif

http://www.vpforums....u...l&f_id=2915


QUOTE (maceman @ Nov 16 2011, 01:31 PM) <{POST_SNAPBACK}>
Thanx man. Okay, i will try to track that one down. I don't have that BG....mine is blank at the top.



I updated that backglass to a more standard style. I didn't care for the white space and seeing half of the upper playfield. You can use this with the UVP.exe file if you want. Everything will line up with the scores. I hope the hardcore traditionalists don't hate this too much!





John, Thanx very much man! That is exactly what i needed!!!

How did you turn off the DMD on this? I tried a couple things (.Hidden=1 etc...) but it didn't work for me. I have it small in the corner for now.
Excellente!

Maceman



#106 Blitz17

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Posted 17 November 2011 - 01:07 AM

QUOTE (Blackmoor @ Nov 16 2011, 07:43 PM) <{POST_SNAPBACK}>
I added:

Controller.Hidden = True

after the line:

Controller.LockDisplay = False


QUOTE (maceman @ Nov 16 2011, 08:28 PM) <{POST_SNAPBACK}>
QUOTE (Blitz17 @ Nov 16 2011, 02:01 PM) <{POST_SNAPBACK}>
QUOTE (luvthatapex @ Nov 16 2011, 01:44 PM) <{POST_SNAPBACK}>
It's right here for your downloading pleasure smile.gif

http://www.vpforums....u...l&f_id=2915


QUOTE (maceman @ Nov 16 2011, 01:31 PM) <{POST_SNAPBACK}>
Thanx man. Okay, i will try to track that one down. I don't have that BG....mine is blank at the top.



I updated that backglass to a more standard style. I didn't care for the white space and seeing half of the upper playfield. You can use this with the UVP.exe file if you want. Everything will line up with the scores. I hope the hardcore traditionalists don't hate this too much!





John, Thanx very much man! That is exactly what i needed!!!

How did you turn off the DMD on this? I tried a couple things (.Hidden=1 etc...) but it didn't work for me. I have it small in the corner for now.
Excellente!

Maceman



Yep, that is how to do it Blackmoor. I thought the 0/1 and true/false were inner changeable but maybe not. Anyhow, I did mine precisely how Blackmoor defined it and it works fine.
Having a cabinet to play full screen pins is awesome! Check out my mini pin cab here on VPForums.


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#107 maceman

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Posted 17 November 2011 - 01:36 AM

^^ Thanx men! Worked like a charm!! Cheers!
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#108 pakitt1

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Posted 17 November 2011 - 02:33 AM

QUOTE (scott-Detroit Pinball @ Nov 15 2011, 10:32 PM) <{POST_SNAPBACK}>
QUOTE (pakitt1 @ Nov 15 2011, 10:26 PM) <{POST_SNAPBACK}>
table looks awsome in my cabinet!!!!!only problem is i cant play it...i get way too much stutter.......any ideas???thx


What are you running in your cab???
I did not experience any stuttering what so ever, even when Groni had twice as many alpha ramps going.
one advantage for Noahs Virtua Pin
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It will make you an offer you can't refuse

#109 fisch

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Posted 17 November 2011 - 02:01 PM

Thanks for the famouse table. Great work.
I have a lot of fun with this table.

For 3 weeks I played the orginal table
in Germany / Neu Ulm.

#110 luvthatapex

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Posted 17 November 2011 - 02:09 PM

I'm playing with a dual core and have no stutter at all.
What is your video card, memory, services running, etc?
Are there other tables you have stutter. Are you using UVP, do you have the textures set to unlimeted, etc. Need more info.
If Groni doesn't approve of hashing this out in his thread, please open a new one in vp help and we will try to help!

LTA


QUOTE (pakitt1 @ Nov 16 2011, 09:33 PM) <{POST_SNAPBACK}>
QUOTE (scott-Detroit Pinball @ Nov 15 2011, 10:32 PM) <{POST_SNAPBACK}>
QUOTE (pakitt1 @ Nov 15 2011, 10:26 PM) <{POST_SNAPBACK}>
table looks awsome in my cabinet!!!!!only problem is i cant play it...i get way too much stutter.......any ideas???thx


What are you running in your cab???
I did not experience any stuttering what so ever, even when Groni had twice as many alpha ramps going.
one advantage for Noahs Virtua Pin
Scott
Detroit Pinball

Intel Core 2 Quad Q8300 Processor BX80580Q8300 - 2.50GHz, 4MB Cache, 1333MHz FSB



#111 william

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Posted 17 November 2011 - 02:42 PM

QUOTE (bolt @ Nov 16 2011, 05:53 PM) <{POST_SNAPBACK}>
Thanks for the desktop values Shooby Doo.
Works fine with v102.


Thanks for the update Groni.

A funny thing happens to me with this table. I can change the values to play for the desktop, and it looks pretty good, but when I go to save the game my next game has no upper playfield lights. I have a windows 7 64 bit system (the game does not stutter) so I don't think it's an inferior computer. I don't know if it's a resolution problem or what, but I'd hate to mess with my whole system for one game.

#112 kiwi

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Posted 17 November 2011 - 03:21 PM

QUOTE (Shooby Doo @ Nov 16 2011, 11:36 PM) <{POST_SNAPBACK}>
OK, here's what I did for desktop play:





The problems I notice: there are some white boxes on the apron, the top flipper on the upper playfield can't be seen (but works), and the red lights are a bit squashed. To me it's completely playable, but knowing how much a perfectionist Groni is, I understand why he chose not to do a desktop version. Edit: after seeing bolts post below, I downloaded 1.02 and he's correct, the flipper can be seen now. Thanks bolt!

And here's the (crappy looking) backdrop I threw together, though it will only work for my WS settings, not 4:3:
http://vpforums.org/.../74/banzair.jpg


To eliminate the white boxes just use the option kickerInvisible for kickers "drain, drain1, drain2".
Thanks GRONI Fantastic Work.

Max

#113 bolt

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Posted 17 November 2011 - 07:06 PM

Thank you kiwi for the tip with the kickerInvisible for kickers.
Works fine.
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#114 Shooby Doo

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Posted 17 November 2011 - 07:18 PM

Yes, thanks for that Kiwi. smile.gif

#115 JAM0

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Posted 18 November 2011 - 09:32 AM

Thanks Shooby Doo and Kiwi (and of course Groni) -- the WS settings work great!

Here's a great explanation of the rules http://www.pinball.o.../banzairun.html Reading this allowed me to up my scores considerably on this great table. I challenged King of the Hill a few times, got multi-ball and replays but have yet to defeat him. The problem was I didn't have enough time blum.gif

Edited by JAM0, 18 November 2011 - 09:33 AM.


#116 Arcade4

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Posted 19 November 2011 - 02:16 AM

I ended up being late to the party with this one.
However it worked perfectly right out of the box. No troubles.
Great table, that I have never played before.


#117 rcadefrk

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Posted 19 November 2011 - 04:29 AM

Thanks Kiwi, Shooby, & Groni. I'm not very good at this table though...got to get some practice in & get better. If it were a real machine, i would be hurting dblthumb.gif

#118 settingsons

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Posted 19 November 2011 - 12:52 PM

Thank you so much groni - this is a masterpiece and so addictive! The flippers, weighty ball and physics are absolutely spot on. Perfection smile.gif

#119 bladexdsl

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Posted 19 November 2011 - 02:06 PM

just tried to play this on my cab the ball stutter was off the scale! laugh.gif

#120 settingsons

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Posted 19 November 2011 - 06:51 PM

QUOTE (GRONI @ Nov 15 2011, 07:58 PM) <{POST_SNAPBACK}>
Would be very cool, if someone could make a Video of it, how it runs in a cab smile.gif


Hi Groni - I made a video - it's not great quality but will give you an idea of how it looks. In the flesh the quality is awesome - High Def and fluid ball movement - with UVP too!

Banzai Run - VP table video