Two things, first one a small issue, the second one an idea:
First one is the Collection Manager. When adding new collections or moving a collection up or down in the list of all collections, the moved collection does normally not stay at the position where it was moved. I normally have a lot of GI collections and liked to order them together but that does not work. No big problem, I know, but a bit annoying.
Second thing is the fact, that for me the worst part of
VP realism is the saucer (kicker) physic of
VP 10.5 or older. The ability to add a playfield mesh with holes and stuff like that is one of the best and most important improvements added to the upcoming 10.6 version. But (for me) it is a lot work and no easy job to create such a mesh in Blender. I.e. during the Atlantis build I was struggling with the correct dimensions and bent graphics on the playfield. And a lot tables just miss right now only one or two kicker holes and nothing more.
So here is the question: Is there a way to add a new or, even better, an enhanced kicker object? A kicker, maybe with an inner and an outer circle, to create the saucer physics like a mesh would create the saucer physics? And no need for a mixed mode, when there is a playfield mesh just use that mesh. But when there is no mesh, it would be an awesome way to improve a lot tables within just a few minutes.
Thx a lot for the time you guys spent for
VP.