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Junk Yard (Williams 1996) VPX [Visual Pinball X]

Junk Yard VPX

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#41 ttdax

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Posted 08 October 2016 - 02:34 PM

Awesome looking table. One of my favorites. Thanks for hard work



#42 Mark70

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Posted 08 October 2016 - 02:36 PM

Plunger works just perfect now



#43 numiah

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Posted 08 October 2016 - 05:08 PM

Can't get it to run. I get an error on line 606 (null)
Using latest build 2660 (At least what I could find in the download section of this site...)


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#44 mfuegemann

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Posted 08 October 2016 - 05:50 PM

Hi numiah,

 

this is the strange nudge behaviour. You loose the wrecker ball through heavy tilts. Please try to use build 2660 (official 10.1) or 2798, as these two versions are reported stable.

 

Michael



#45 stevegooner123

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Posted 08 October 2016 - 06:29 PM

Thanks for this great looking table Michael but I am also getting the same error & I'm using 10.2 & latest 2798 release

#46 mfuegemann

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Posted 08 October 2016 - 06:48 PM

Hi,

 

do the wrecker chain and wrecker ball hang below the crane when the error occurs?

Are there any messages after starting the table?


Edited by mfuegemann, 08 October 2016 - 06:49 PM.


#47 stevegooner123

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Posted 08 October 2016 - 07:00 PM

I am at work now but I will look in the morning & get back to you thanks :-D

#48 BorgDog

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Posted 09 October 2016 - 03:25 AM

Awesome table Michael, I'm really enjoying it!  No errors here on beta 2798.   :dblthumb:

 

I'm always looking for good ball images to use in my tables and thought the one you had looked pretty nice, so I went to grab it and realized it's one I made of/for Golden Arrow!  Glad it found a good home and someone else got some use from it, I actually used the other GAball image you have in there in GA instead of this one.



#49 hauntfreaks

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Posted 09 October 2016 - 06:45 AM

Awesome table Michael, I'm really enjoying it!  No errors here on beta 2798.   :dblthumb:

 

I'm always looking for good ball images to use in my tables and thought the one you had looked pretty nice, so I went to grab it and realized it's one I made of/for Golden Arrow!  Glad it found a good home and someone else got some use from it, I actually used the other GAball image you have in there in GA instead of this one.

 

I wonder how that ball made it in there... wink wink  ;)


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#50 Drybonz

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Posted 09 October 2016 - 07:47 AM

I use the Golden Arrow ball for everything now... the BorgBall.     :dblthumb:



#51 stevegooner123

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Posted 09 October 2016 - 08:41 AM

Hi,

 

do the wrecker chain and wrecker ball hang below the crane when the error occurs?

Are there any messages after starting the table?

 

Hi,this is the line that is highlighted red in the script:- Wrecker2.Velx = Wrecker2.Velx + Wrecker.velx * 1.7 & the chain is below the crane but no wrecker ball. sometimes it works & loads correctly say 1 out of 5 times, Thanks again Michael



#52 Brer Frog

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Posted 09 October 2016 - 08:46 AM

An absolutely incredible table. Thank you.



#53 burnt_secondary

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Posted 09 October 2016 - 03:47 PM

Thank you for the update, the latest version (1.2) works great with my mechanical plunger. Issue resolved!

Edited by burnt_secondary, 09 October 2016 - 03:49 PM.


#54 takut

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Posted 09 October 2016 - 05:36 PM

Great Table, thanks for sharing.

 

No problems with the VPX.2 Beta 2798 version, play perfectly :tup:



#55 GCS

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Posted 09 October 2016 - 05:52 PM

 

Hi,

 

do the wrecker chain and wrecker ball hang below the crane when the error occurs?

Are there any messages after starting the table?

 

Hi,this is the line that is highlighted red in the script:- Wrecker2.Velx = Wrecker2.Velx + Wrecker.velx * 1.7 & the chain is below the crane but no wrecker ball. sometimes it works & loads correctly say 1 out of 5 times, Thanks again Michael

 

 

Same problem here with 10.2 v2798. Sometimes works, sometimes i get the error...



#56 mfuegemann

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Posted 09 October 2016 - 06:08 PM

CGS, Steve,

 

are You playing in Cab mode using Hyperpin/PinballX? If You start the table normally using VPX, do You receive any messages, errors, confirm dialogs before the table terminates?

 

Michael



#57 stevegooner123

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Posted 09 October 2016 - 07:45 PM

Hi Michael, yes I have got a cab/mame set up & use Hyperspin & can confirm that it does the same thing. Thanks Steve

#58 mfuegemann

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Posted 09 October 2016 - 09:30 PM

Hi Steve and CGS,

 

could You change lines 579 and 580 as follows (just add the "1" to the kicker):

 

  set Wrecker = WreckBallKicker1.createsizedball(Wreckerballsize / 2)
  WreckBallKicker1.kick 0,0

 

As it seems, the wrecker2 ball is created and the wrecker ball not. I have no clue why this should happen, but I need only one kicker after all...

 

Michael



#59 GCS

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Posted 09 October 2016 - 11:16 PM

Hi Steve and CGS,

 

could You change lines 579 and 580 as follows (just add the "1" to the kicker):

 

  set Wrecker = WreckBallKicker1.createsizedball(Wreckerballsize / 2)
  WreckBallKicker1.kick 0,0

 

As it seems, the wrecker2 ball is created and the wrecker ball not. I have no clue why this should happen, but I need only one kicker after all...

 

Michael

 

I run it directly from VPX, no frontend used or cab mode. Even if i make these changes i still get the error in line 606: line (null)

 

Strange thing is that sometimes it runs without error. A timing issue perhaps?



#60 Umpa

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Posted 09 October 2016 - 11:54 PM

Great Table, thanks for sharing.
 
No problems with the VPX.2 Beta 2798 version, play perfectly :tup:

I'm with you. No issues great table!





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