Jump to content



Photo
* * * * * 1 votes

Star Wars Trilogy VP915 FS [VP 9.x Cabinet FS]


  • Please log in to reply
167 replies to this topic

#21 DJ Wheels

DJ Wheels

    Enthusiast

  • Silver Supporter
  • 304 posts
  • Location:Philly Subs

  • Flag: United States of America

  • Favorite Pinball: Eight Ball Deluxe

Posted 11 February 2013 - 04:09 PM

This looks awesome and I can't wait to try it. Will upgrading to VP914 have any effect on the tables that were created for VP912?

 

edit-

In other words, are they compatible ?


Edited by DJ Wheels, 11 February 2013 - 04:23 PM.

Quit talking and start chalking!

#22 djcasey

djcasey

    Hobbyist

  • Members
  • PipPip
  • 11 posts

  • Flag: Poland

  • Favorite Pinball: Terminator2, Attack of the Mars

Posted 11 February 2013 - 04:12 PM

So you don't have to hunt down the sig for the download links, if you need a new build they're here:

https://www.dropbox....VPinball Builds

 

Just be aware that i broke some stuff with rev. 436 and up.. So please stay with 435 and below!

can you upload 435 ?



#23 T-800

T-800

    All-In

  • Silver Supporter
  • 417 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Wrath of Olympus



Posted 11 February 2013 - 04:27 PM

Awesome table guys!!  Thanks a lot, been dying to play this pin.



#24 toxie

toxie

    VPF Veteran

  • VP Dev Team
  • PipPipPipPipPipPip
  • 5,734 posts
  • Location:berlin, germany

  • Flag: Germany

  • Favorite Pinball: AFM

Posted 11 February 2013 - 05:06 PM

This looks awesome and I can't wait to try it. Will upgrading to VP914 have any effect on the tables that were created for VP912?

 

edit-

In other words, are they compatible ?

 

 

There can be some minor quirks here and there, but in principle everything should work as before..



#25 tipoto

tipoto

    Enthusiast

  • VIP
  • 296 posts
  • Location:Los Angeles

  • Flag: France

  • Favorite Pinball: Elvira and the Party Monsters ; Terminator 2

Posted 11 February 2013 - 05:43 PM

This looks awesome and I can't wait to try it. Will upgrading to VP914 have any effect on the tables that were created for VP912?

 

edit-

In other words, are they compatible ?

 

 

There can be some minor quirks here and there, but in principle everything should work as before..

Toxie, could you double check the EMreels please, in this temporary version they don't behave the same way than on VP914. Sometimes the textures shift of 1 pixel.

 

Thanks!



#26 Pinball999

Pinball999

    Pinball Fan

  • Members
  • PipPipPipPip
  • 828 posts
  • Location:Germany

  • Flag: France

  • Favorite Pinball: Star Wars

Posted 11 February 2013 - 06:03 PM

This looks awesome and I can't wait to try it. Will upgrading to VP914 have any effect on the tables that were created for VP912?

 

edit-

In other words, are they compatible ?

 

 

There can be some minor quirks here and there, but in principle everything should work as before..

Toxie, could you double check the EMreels please, in this temporary version they don't behave the same way than on VP914. Sometimes the textures shift of 1 pixel.

 

Thanks!

Which can be quite annoying in T2 :)



#27 ArcadiusMaximus

ArcadiusMaximus

    Quit throwing trash into my dimension !

  • Members
  • PipPipPip
  • 310 posts
  • Location:PITZBORG, PA

  • Flag: United States of America

  • Favorite Pinball: Attack from Mars, Scared Stiff, White Water

Posted 11 February 2013 - 06:26 PM

Ledwiz config done. Check it over at Pixels tool here
********** config coming up as soon as the ROM is added.
 
Unfortunately there is a small issue with flashers 29-30-31-32. ROM does send the correct commands, but Ledwiz doesn't seem to pick them up. I'll have check further on how they are controlled through the script.
 
Funny_Pictures_Star-Wars_New_Bulb_Vader.
 
Hi numiah,
 
 I tried your LEDwiz config everything works except for one odd instance. I will note that I moved "S1" and "S2" to my right slingshot as I like to have my flippers only fire the flipper contactors. I was playing through and earned a free game. When I did my right slingshot fired. I went through the service menu and tested the knocker volume. Sure enough the contactor was firing. The sling works fine normally (S13) but maybe either "S1" or "S2" is somehow connected to the knocker?
 
I don't know much about table scripting so maybe something is configured or crossed in there that could be the cause. Also I know you said you had no luck with flashers but both my Left and Right Outside flashers seem to be working during game play. Thanks again for your config :D !
~ Mr. John E. Smith III Esq.

#28 numiah

numiah

    Pinball Fan

  • Members
  • PipPipPipPip
  • 984 posts
  • Location:Netherlands

  • Flag: Netherlands

  • Favorite Pinball: TOTAN

Posted 11 February 2013 - 06:58 PM

Ledwiz config done. 

Hi numiah,

 

 I tried your LEDwiz config everything works except for one odd instance. I will note that I moved "S1" and "S2" to my right slingshot as I like to have my flippers only fire the flipper contactors. I was playing through and earned a free game. When I did my right slingshot fired. I went through the service menu and tested the knocker volume. Sure enough the contactor was firing. The sling works fine normally (S13) but maybe either "S1" or "S2" is somehow connected to the knocker?

 

I don't know much about table scripting so maybe something is configured or crossed in there that could be the cause. Also I know you said you had no luck with flashers but both my Left and Right Outside flashers seem to be working during game play. Thanks again for your config :D !

 

Yeah, there is something fishie going on for sure.

To be continued...


**Each pinball machine is a tiny universe... that we control.**


#29 manbo

manbo

    Enthusiast

  • Members
  • PipPipPip
  • 165 posts
  • Location:Magdeburg

  • Flag: Germany

  • Favorite Pinball: addams family

Posted 11 February 2013 - 08:25 PM

Great work jp! Thank you for this Dream table Gesendet von meinem iPad mit Tapatalk HD

My Cab: http://www.crypton.de

Arcade: Mame-Cab Horizontal mit Hantarex, Mame-Cab Vertikal mit Hantarex, Tankstick 
Pinball: Gottlieb Virtual Pinball Cab 40"/27"/Real DMD i5 3450 3,1Ghz, Intel 128 SSD HD, Nvidia 560TI

 

 

 

 


#30 ICPjuggla

ICPjuggla

    Early Retirement

  • VIP
  • 1,193 posts

  • Flag: United States of America

  • Favorite Pinball: Star Wars

Posted 11 February 2013 - 09:45 PM

thx for the table guys. great work and plays awesome. :)


cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#31 Xtremed

Xtremed

    Hobbyist

  • Members
  • PipPip
  • 37 posts

  • Flag: United States of America

  • Favorite Pinball: Adams Family

Posted 12 February 2013 - 01:05 AM

With the latest 9.14 revision seems my Hyperpin wont load games anymore....I had to revert back...strange.



#32 naboodiver

naboodiver

    Enthusiast

  • Platinum Supporter
  • 400 posts
  • Location:East Tennessee and former Hoosier

  • Flag: United States of America

  • Favorite Pinball: Scared Stiff, Attack from Mars, Indiana Jones, Addams Family

Posted 12 February 2013 - 01:46 AM

With the latest 9.14 revision seems my Hyperpin wont load games anymore....I had to revert back...strange.

 

I am having the same problem and had to revert back to native 9.14..   I don't get it either.  I can't even run most table from VP without problems.    I am reading that the latest revision should only have minor enhancements to the native 9.14 but it has a major playability affect on my setup.   System:  XP pentium 5i 3.2 with a Geforce 550 and 660 overclocked video cards (2gig) and 4 gig of RAM on motherboard.   Should be plenty of horsepower.   Any help would be appreciated as I have reverted to nivida drive from 9.10 to 9.06 with no affect on performance.   Not sure what else to try. 


Edited by naboodiver, 12 February 2013 - 01:47 AM.


#33 Aurich

Aurich

    Enthusiast

  • Members
  • PipPipPip
  • 306 posts
  • Location:Southern California

  • Flag: ---------

  • Favorite Pinball: Scared Stiff

Posted 12 February 2013 - 01:54 AM


So you don't have to hunt down the sig for the download links, if you need a new build they're here:

https://www.dropbox....VPinball Builds

 
Just be aware that i broke some stuff with rev. 436 and up.. So please stay with 435 and below!
 



Anyone having problems might want to check this. ^^

#34 maceman

maceman

    Home Pinball Machine Collector/ Restorer

  • VIP
  • 2,271 posts
  • Location:Canada, Eh!

  • Flag: Canada

  • Favorite Pinball: ....**Haunted House**....



Posted 12 February 2013 - 02:27 AM

Can't wait to load this into the cab. Thanx so much JP!!

Maceman


________________________________________________________________________________
Canada Eh!
hm_avatar.pngss_avatar.jpg MODS ys_avatar5.jpggenie_avatar.pngj2o_avatar.png

#35 fox24

fox24

    Enthusiast

  • Members
  • PipPipPip
  • 69 posts

  • Flag: United States of America

  • Favorite Pinball: Theater of Magic

Posted 12 February 2013 - 03:57 AM

Runs great on my cabinet. Thanks!


naomigdrom
My Pincab • Motherboard - MB BIOSTAR | H55A+  |• Graphics Card (2) - Nvdia GEFORCE GTX 550 TI (overclocked)  |  • Processor - CPU INTEL|CORE I3 550 3.20G |  Hard Drive - SSD 32G|ADATA AS596TB-32GM-C R  |  • Memory - MEM 2Gx2  |  GSKILL F3-10666CL9D-4GBNS  |  • Power Supply - PSU TOPOWER  |  650W TOP-650PM RHardware and buttons –Virtuapin  |  • IPAC-2 Controller Board - ultimarc  |  Monitors• 42” Insignia 1080p, 120 hz, LCD  |  • 27” AOC 1080p LCD  |  • 18.5” AOC - LED  |  Thanks to T-800 for the design and build!

#36 koadic

koadic

    Pinball Fan

  • VIP
  • 1,363 posts
  • Location:Omaha, NE, USA

  • Flag: United States of America

  • Favorite Pinball: Addams Family/Fish Tales/Medieval Madness



Contributor

Posted 12 February 2013 - 04:27 AM


 
Just be aware that i broke some stuff with rev. 436 and up.. So please stay with 435 and below!


Anyone having problems might want to check this. ^^
 



436-439 have issues with the command line so running anything through hyperpin is an issue, but 440+ has that fixed. If you are referring to a performance issue where the tables are actually running through vp alone (not hyperpin), the changes made in 436-439 shouldn't be an issue and would point to other problems.

#37 Aurich

Aurich

    Enthusiast

  • Members
  • PipPipPip
  • 306 posts
  • Location:Southern California

  • Flag: ---------

  • Favorite Pinball: Scared Stiff

Posted 12 February 2013 - 04:31 AM

Thanks koadic, your daily builds are much appreciated. :)

#38 Xtremed

Xtremed

    Hobbyist

  • Members
  • PipPip
  • 37 posts

  • Flag: United States of America

  • Favorite Pinball: Adams Family

Posted 12 February 2013 - 05:11 AM

Ball stutter is really bad for me on this table....darn.



#39 Aurich

Aurich

    Enthusiast

  • Members
  • PipPipPip
  • 306 posts
  • Location:Southern California

  • Flag: ---------

  • Favorite Pinball: Scared Stiff

Posted 12 February 2013 - 07:36 AM

Runs great for me, but I can run Monopoly without stutter on my machine too, so I have things set up to handle most tables I guess.

The X-Wing model looks really good, whole table feels great, I'm very happy to have it!

#40 toxie

toxie

    VPF Veteran

  • VP Dev Team
  • PipPipPipPipPipPip
  • 5,734 posts
  • Location:berlin, germany

  • Flag: Germany

  • Favorite Pinball: AFM

Posted 12 February 2013 - 09:57 AM

The primitives code is still a bit of unfinished, that's where the performance issues might mainly come from, i'll look (hopefully) into this soon and try to get it sorted out..