1. I am running a 3 monitor system on Windows 11.
2. All of the other normal computer sounds (outside of VP) play fine from the cabinet speakers and the physical connections are correct.
3. It had been running fine with VP 10.7.2 but after a Windows update, the backglass image moved to the playfield screen. I fixed that
4. but now there is no sound at all in the game from the rom or the sound manager (ball roll, collisions, etc). In addition, when in the table edit sound manager, there is no sound.
5. I checked several different tables (DE Guns and Roses, Cirqus Voltaire, Kingpin) and they are all the same. The game plays normally but no sound.
6. I checked the Script line 69 while in GnR which showed Global Sound = 2. I tried changing to 1 but it had no effect.
1. Sounds like a "Windows Audio Problem". Mainly because no "Windows Update" would change anything in VPX.
2. What is your "audio device" or sound-card? How are your speakers connected, and how many pairs of speakers do you have?
3. Weird . How did you "fix it"? I wonder if that dug the hole deeper.
4. So you know about "rom sounds", good. Then you know "table sounds" come from different coding.
5. Because of this (all of them quiet)
6. then I would not be messing with script coding in individual tables. Even in GnR for F1-menu (vPinMame) Alt-Sound Mode = 0 works for testing (as those are the "rom sounds").
Without VPX or PinVol running ...
Go to Control-Panel/Sound
Only the one sound-card-device that you use should be left Active (and also Default), so disable the others.
The "Test Speakers" feature should work.
Once you have that working ...
In VPX-Editor / Prefs / Audio Options ... Global App Settings
Select Standard 2 channel (for now)
Be sure BOTH Play Sound-Effects & Music are checked and set to 100% (far right).
For Devices on Right, instead of leaving on "Primary Sound Driver" ... go ahead and select your true sound-card/audio-device.
EDITED.
Edited by Tesla, Today, 01:37 AM.