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Eliminating B2S backglass load on PuP Table

B2S PuPPack

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#1 OpinballeyesO

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Posted 02 March 2023 - 07:36 PM

I have the Iron Maiden VPW table which is a PUPpACK table and does not use a backglass, I also have Iron Man table and when the iron maiden table runs it is showing the iron man backglass (I think it is pickiing up the iron man backglass having the first six charaters being the same as the iron maiden table. Is there a work around for this?



#2 OpinballeyesO

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Posted 02 March 2023 - 07:50 PM

I just answered my own question after trying a bunch of things I simply renamed the table file for iron maiden with a PuP_ prefix and it worked a charm. Not sure if there is any downside I am not aware of with renaming table files?



#3 Slydog43

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Posted 03 March 2023 - 11:35 AM

The latest version of B2S Server has the option of only loading a Directb2s if its filename exactly matches the Table name.  This is a toggle.

 

This was something that I added myself years ago for just this reason (boy I love open source stuff so ANYTHING can be done).  Then a while after github was updated with a more elegant solution than mine (I had no Interface to turn on/off this option)

 

Love VP and all its addons!  Just so powerful.


Edited by Slydog43, 03 March 2023 - 11:36 AM.


#4 OpinballeyesO

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Posted 04 March 2023 - 04:21 AM

Thanks for the reply, thats interesting, where are the options for B2S, I would like to set that configuration option. I do not see it on the dialog box that comes up when you click on the backglass in game. Am I missing something on that dialog or do you get at it some other way.

The configuration options provide a great deal of flexibility it just takes time to build knowledge for what they all are and how to tap int them.







Also tagged with one or more of these keywords: B2S, PuPPack