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Operation Thunder (Gottlieb 1992) (10.8) [VR Room VPX]

Operation Thunder Gottlieb 1992 10.8 Hybrid

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#1 rascal

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Posted 27 January 2023 - 01:51 PM

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File Name: Operation Thunder (Gottlieb 1992) (10.8)

File Submitter: rascal

File Submitted: 27 Jan 2023

File Category: Visual Pinball VR

Author(s): vp9 version by mfuegemann, hybrid by Rascal
Manufacturer: Premier
Year: 1992
ROM: Link to ROM
Permission to MOD?: Yes, without approval


This is a hybrid version of a 1992 Premier Operation Thunder pinball table. It has four views (Desktop, Fullscreen, Full Single Screen, and VR). If you enable B2S in desktop mode it will automatically make the segment display invisible for those who like to play desktop with B2S. This table was originally made in VP9 by mfuegemann and converted to VPX by Rascal. Here is the link to that version so you can read the details from there.
Operation Thunder - Gottlieb 1992 - VPForums.org
 
As mentioned, this table will disable the segment displays and the vpinmame display if B2S is enabled. LUT setting can be changed using the left magnasave button.  VR is automatically detected when VR is enabled in VP-GL VR settings. Other VR settings include Logo on/off, right posters on/off, left posters on/off, glass on/off, and glass scratches on/off. These are set at the top of the script. This table was made with the beta 10.8 GL version of VPX and is recommended to use that version. It has been reported during beta testing that some people running the 64bit version of 10.8 see some black dot anomallys and are not present if they run it in the 32bit version of VP GL. This is a bug in the 64bit version, because Ahr1man painstakingly deleted objects all the way down to the playfield and was unable to remove all the dots. This was more prominent in Fullscreen and Full Single Screen modes.
 
Thanks go out to the following people.
mfuegemann - for the awesome work he did on this table for VP9.
Ahr1man - for beta testing, bug reporting, and inspecting up close all objects on the table.
Rawd - for beta testing and confirming bugs.
Gigalula - for beta testing and suggesting some game play modifications on the upper flipper to make it easier to hit the left ramp.
tamoore - for beta testing.
 
Enjoy!


Click here to download this file


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#2 STAT

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Posted 27 January 2023 - 02:06 PM

Thanks Man !



#3 Mike DA Spike

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Posted 28 January 2023 - 12:31 PM

Thanks !

When I launch it in VR, the  PinCab_Metal_L_R is not set.
properly, because it is set to 0 when OperationThunder.ShowDT = false

Adding PinCab_Metal_L_R.Visible = 1 in the rendering 2 part 'shows in VR and cabinet mode for me fine

If RenderingMode = 2 or OperationThunder.ShowFSS = -1 then
	VarRol=0
	VarHidden=1
	For Each loopvar in VRFSSsegments
		loopvar.Y = 43
	Next
	For Each loopvar in dtdisplay
		loopvar.Visible = False
	Next
	DisplayTimer.Enabled = False
	UpdateLedsF.Enabled = True
	If RenderingMode = 2 Then
		if VRPosterR = 1 then VR_Poster1R.visible = true:VR_Poster2R.visible = true Else VR_Poster1R.visible = false:VR_Poster2R.visible = false
		if VRPosterL = 1 then VR_Poster3L.visible = true:VR_Poster4L.visible = true Else VR_Poster3L.visible = false:VR_Poster4L.visible = false
		if VRLogo = 1 then VR_Logo.visible = true Else VR_Logo.visible = false
		if GlassScratch = 1 then GlassImpurities.visible = true:GlassImpurities1.visible = true Else GlassImpurities.visible = false:GlassImpurities1.visible = false
		if Glass = 1 then WindowGlass.visible = true Else WindowGlass.visible = false
	End If
    PinCab_Metal_L_R.Visible = 1
End If

Good job with this table !


331ddabcc742f0ba74791e946eb0f791.gif Try PinballX Database manager as a replacement of PinballX's game list manager
With special thanks to Scutters 


#4 rascal

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Posted 28 January 2023 - 02:04 PM

Thanks !

When I launch it in VR, the  PinCab_Metal_L_R is not set.
properly, because it is set to 0 when OperationThunder.ShowDT = false

Adding PinCab_Metal_L_R.Visible = 1 in the rendering 2 part 'shows in VR and cabinet mode for me fine

If RenderingMode = 2 or OperationThunder.ShowFSS = -1 then
	VarRol=0
	VarHidden=1
	For Each loopvar in VRFSSsegments
		loopvar.Y = 43
	Next
	For Each loopvar in dtdisplay
		loopvar.Visible = False
	Next
	DisplayTimer.Enabled = False
	UpdateLedsF.Enabled = True
	If RenderingMode = 2 Then
		if VRPosterR = 1 then VR_Poster1R.visible = true:VR_Poster2R.visible = true Else VR_Poster1R.visible = false:VR_Poster2R.visible = false
		if VRPosterL = 1 then VR_Poster3L.visible = true:VR_Poster4L.visible = true Else VR_Poster3L.visible = false:VR_Poster4L.visible = false
		if VRLogo = 1 then VR_Logo.visible = true Else VR_Logo.visible = false
		if GlassScratch = 1 then GlassImpurities.visible = true:GlassImpurities1.visible = true Else GlassImpurities.visible = false:GlassImpurities1.visible = false
		if Glass = 1 then WindowGlass.visible = true Else WindowGlass.visible = false
	End If
    PinCab_Metal_L_R.Visible = 1
End If

Good job with this table !

Thanks for reporting this and showing how to fix it. Trying to get all the different views can get confusing. I overlooked FS mode and VR apparently. I remove the rails and lockbar for FS mode in order to show more of the apron. Usually I play VR with the table set to desktop mode. New update is being uploaded. I also fixed a strange ball getting stuck in the upper left area of the table, reported to me by Rajo Joey. Watch for version 1.4.


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#5 Mike DA Spike

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Posted 28 January 2023 - 03:01 PM

Thanks Rascal for the quick fix release.
I noticed that there isn't an "user friendly" dipswitch menu.
If I can find the manual, I will try to make this week the menu to set all settings in an easy way

 

EDIT :
Although this table shows dips, when pressing F6, The manual doesn't show any dips settings for adjustment, but just a menu :

 

Attached Files

  • Attached File  OT.png   243KB   0 downloads

Edited by Mike DA Spike, 30 January 2023 - 05:11 AM.

331ddabcc742f0ba74791e946eb0f791.gif Try PinballX Database manager as a replacement of PinballX's game list manager
With special thanks to Scutters 






Also tagged with one or more of these keywords: Operation Thunder, Gottlieb, 1992, 10.8, Hybrid