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Space Invaders vp9 FS


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#1 unclewilly

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Posted 07 January 2010 - 10:03 PM

Space Invaders vp9 FS



Version: 1.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): unclewilly

Description:
Space Invaders (Bally 1979) FS


Table built and scripted by unclewilly. Graphics and textures by Ace9567

Thanks to pacdude without his previous version this would not have been possible.
Thanks to SteveOz and RipleYYY For testing and physics adjustments

I hope you enjoy it

-unclewilly

View File

Submitted by unclewilly, on Jan 7 2010, 06:03 PM

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#2 akiles50000

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Posted 07 January 2010 - 10:32 PM

Thanks Unclewilly is AWESOME.

Cheers

#3 pharaoh

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Posted 07 January 2010 - 10:35 PM

QUOTE (unclewilly @ Jan 7 2010, 05:03 PM) <{POST_SNAPBACK}>
Space Invaders vp9 FS



Version: 1.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): unclewilly

Description:
Space Invaders (Bally 1979) FS


Table built and scripted by unclewilly. Graphics and textures by Ace9567

Thanks to pacdude without his previous version this would not have been possible.
Thanks to SteveOz and RipleYYY For testing and physics adjustments

I hope you enjoy it

-unclewilly

View File

Submitted by unclewilly, on Jan 7 2010, 11:03 PM


I want a new girlfriend that looks this good:)
Stunning!! - and with the UVP Backglass = Double enjoyability


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#4 kruge99

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Posted 08 January 2010 - 12:04 AM

I'm putting this on my Pinball pc as we speak, the 4x3 version plays fantastic, and I can't wait to give the FS version a few quarters. Great job done UW and Ace9567!!!


Best Regards,
Todd.

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#5 Practicedummy

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Posted 08 January 2010 - 02:03 AM

The small flippers can be an obstacle when playing this table. I remember playing this one when I first got exposed to pinball and videos games at an old roller rink in my town. biggrin.gif

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#6 MTPPC

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Posted 05 April 2013 - 05:29 PM

This is a very nice table, but I can't bring up the settings with "f6" . Anyone know how to get to the settings. I want to turn on credit display, match and thump sounds.



#7 R-DuB

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Posted 05 April 2013 - 06:07 PM

Which Rom are you using? 6 or 7 digit.



If using 6 digit rom add this to the end of table script 

 

'Bally Space Invaders
'added by Inkochnito
Sub editDips
	Dim vpmDips:Set vpmDips=New cvpmDips
	With vpmDips
		.AddForm 700,400,"Space Invaders - DIP switches"
		.AddChk 7,2,180,Array("Match feature",&H08000000)'dip 28
		.AddChk 7,21,180,Array("Credits displayed",&H04000000)'dip 27
		.AddChk	205,2,180,Array("Flipper button blast noise",&H00000080)'dip 8
		.AddChk 205,21,180,Array("Background thumping sound",&H00004000)'dip 15
		.AddFrame 2,40,190,"Maximum credits",&H03000000,Array("10 credits",0,"15 credits",&H01000000,"25 credits",&H02000000,"40 credits",&H03000000)'dip 25&26
		.AddFrame 2,116,190,"Sound features",&H30000000,Array("chime effects",0,"noises and no background",&H10000000,"noise effects",&H20000000,"noises and background",&H30000000)'dip 29&30
		.AddFrame 2,194,190,"High score feature award",&H00000060,Array("no award",&H00000020,"extra ball",&H00000040,"replay",&H00000060)'dip 6&7
		.AddFrame 2,258,190,"High score to date award",&H00300000,Array("no award",0,"1 credit",&H00100000,"2 credits",&H00200000,"3 credits",&H00300000)'dip 21&22
		.AddFrame 205,40,190,"Balls per game",&H40000000,Array("3 balls",0,"5 balls",&H40000000)'dip 31
		.AddFrame 205,90,190,"Red invader lite",&H00400000,Array("will come back on",0,"will not come back on",&H00400000)'dip 23
		.AddFrame 205,139,190,"Bumpers score",&H00002000,Array("100 points",0,"1000 points",&H00002000)'dip 14
		.AddFrame 205,188,190,"Left and right extra ball arrow",&H80000000,Array("1 lite comes on then alternates",0,"both lites come on",&H80000000)'dip 32
		.AddFrame 205,237,190,"Small flipper feed lanes lite",32768,Array("separate",0,"tied together",32768)'dip 16
		.AddFrame 205,286,190,"Clone chamber value",&H00800000,Array("does not step up value",0,"steps up value",&H00800000)'dip 24
		.AddLabel 50,340,300,20,"After hitting OK, press F3 to reset game with new settings."
		.ViewDips
	End With
End Sub
Set vpmShowDips=GetRef("editDips")

 

If using 7 digit rom add this to the end of table script

 

'Bally Space Invaders 7 digits
'added by Inkochnito
Sub editDips
	Dim vpmDips:Set vpmDips=New cvpmDip
	With vpmDips
		.AddForm 700,400,"Space Invaders 7 digits - DIP switches"
		.AddChk 7,2,180,Array("Match feature",&H08000000)'dip 28
		.AddChk 7,21,180,Array("Credits displayed",&H04000000)'dip 27
		.AddChk	205,2,180,Array("Flipper button blast noise",&H00000080)'dip 8
		.AddChk 205,21,180,Array("Background thumping sound",&H00004000)'dip 15
		.AddFrame 2,40,190,"Maximum credits",&H03000000,Array("10 credits",0,"15 credits",&H01000000,"25 credits",&H02000000,"free play (40 credits)",&H03000000)'dip 25&26
		.AddFrame 2,116,190,"Sound features",&H30000000,Array("chime effects",0,"noises and no background",&H10000000,"noise effects",&H20000000,"noises and background",&H30000000)'dip 29&30
		.AddFrame 2,192,190,"High score feature award",&H00000060,Array("no award",&H00000020,"extra ball",&H00000040,"replay",&H00000060)'dip 6&7
		.AddFrame 2,253,190,"High score to date award",&H00200000,Array("no award",0,"3 credits",&H00200000)'dip 22
		.AddFrame 2,299,190,"Score version",&H00100000,Array("6 digit scoring",0,"7 digit scoring",&H00100000)'dip 21
		.AddFrame 205,40,190,"Balls per game",&H40000000,Array("3 balls",0,"5 balls",&H40000000)'dip 31
		.AddFrame 205,92,190,"Red invader lite",&H00400000,Array("will come back on",0,"will not come back on",&H00400000)'dip 23
		.AddFrame 205,144,190,"Bumpers score",&H00002000,Array("100 points",0,"1000 points",&H00002000)'dip 14
		.AddFrame 205,192,190,"Left and right extra ball arrow",&H80000000,Array("1 lite comes on then alternates",0,"both lites come on",&H80000000)'dip 32
		.AddFrame 205,253,190,"Small flipper feed lanes lite",32768,Array("separate",0,"tied together",32768)'dip 16
		.AddFrame 205,299,190,"Clone chamber value",&H00800000,Array("does not step up value",0,"steps up value",&H00800000)'dip 24
		.AddLabel 50,360,300,20,"After hitting OK, press F3 to reset game with new settings."
		.ViewDips
	End With
End Sub
Set vpmShowDips=GetRef("editDips")

 

save setting and you should be good to go.  Hope this is what you were looking for


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#8 MTPPC

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Posted 05 April 2013 - 06:59 PM

Thanks for the help, but that didn't work.

 

The hack is to set:

 

in

Sub SpaceInvadersSetOptions change to "Else FullDips =  True"


Edited by MTPPC, 05 April 2013 - 07:02 PM.


#9 Newer

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Posted 11 April 2013 - 07:04 PM

in

Sub SpaceInvadersSetOptions change to "Else FullDips =  True"


 

But if i ad only this little code where i can change the Sound and ad Displaying Credit and Match???

 

The F6 works with that but if i use the 7 Digit rom i have only after Press F& Dips,, what Number are the Dip for Credit Sound and Match??