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Monday Night Football (Data East 1989) by Goldchicco & agentEighty6 [Visual Pinball X]

Allknowing2012 agentEighty6 Goldchicco

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#1 goldchicco

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Posted 12 July 2021 - 12:49 PM

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File Name: Monday Night Football (Data East 1989) by Goldchicco & agentEighty6

File Submitter: goldchicco

File Submitted: 12 Jul 2021

File Category: VPX/VPinMAME Recreations

Author(s): Goldchicco
agentEighty6
Allknowing2012
Manufacturer: Data East
Year: 1989
ROM: Link to ROM
Permission to MOD?: Yes, with approval


This is a complete new build based on Allknowing2012 ver 1.1
 
Big thank you to you to:
agentEighty6 for joining me in this project
 
Table created in VPX 10.6
 
What's New:
 
* New environmental image
* New lights, new lighting
* New physics
* Added nFozzy flippers
* Added Flupper flashers
* Added Insert flashers
* Reworked all the images, cleaned and upscaled
* Added Flippers Shadows and Ball Shadows
* Added missing mechanical sounds and replaced ball rolling sound
* Tuned Slingshots and Bumpers force
* Corrected Rubbers Hit Height
* Added JP's LUT code
* New instruction Cards images placed in the apron
* New Skillshot ramp lights domes primitives
* Repositioned Bumpers correctly
* Added Bumpers Caps screws Primitive
* Changed Drop Targets height so they don't disappear when down
* Added dampeners
* Enhanced lights and bulbs on shooter/kickoff ramp
* Changed pf inserts to bulbs to reflect light onto ball
* Fixed center ramp (was operating opposite of real Table1)
* Correct back wall lights
* Added flashers for top rollover light reflections
* Converted fall through kickers to holes on shooter/kickoff ramp
* Cleaned up upper right ramp area
* Added Fleep sound package - code and sounds added
* Added misc prims (goalpost, top gates, etc.)
* Chg VUK to be more realistic (shoot ball up vs destroy/create)
* Added flasher reflection to back and side walls
* Fixed side walls and FS/DT
* Added metal ramp triggers/code
 
 
 
Still working on the the next update:
*clean up insert shapes - do later
*Create prims for ramps 
*Find Better plastics scans
 
To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
 
If you want to adjust sound level try read here, hopefully will help:
https://www.vpforums...ials&article=46
 
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
 
All Logos, Copyrights and Trademarks are property of their respective owners.
 
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
 
Permission to Mod: Yes with approval


Click here to download this file



#2 bolt

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Posted 12 July 2021 - 04:49 PM

Thank you goldchicco.


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#3 clyde

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Posted 12 July 2021 - 05:16 PM

Thanks goldchicco, agentEighty6, Great update!   mondaynightfootball0.jpg



#4 BrandonLaw

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Posted 12 July 2021 - 09:33 PM

Agenteighty6 and goldchicoo?  Count me in.  Thanks guys!


"S...O...S"  /repeat


#5 batch

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Posted 16 July 2021 - 08:32 AM

Thanks for this table

 

The ball reached the top of the wire ramp very slowly and remained stuck, nudging didn't work

 

mnf.jpg


signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#6 goldchicco

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Posted 16 July 2021 - 12:36 PM

Thanks for this table

 

The ball reached the top of the wire ramp very slowly and remained stuck, nudging didn't work

 

mnf.jpg

nudge a little it should go down, no issue(s) reported so far



#7 Bladeof

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Posted 16 July 2021 - 03:09 PM

Thanks for this table
 
The ball reached the top of the wire ramp very slowly and remained stuck, nudging didn't work
 
mnf.jpg

Can confirm what Batch reported, on a slow moving shot up the ramp, ball stuck in same place as batch' picture, nudged till game tilted, ball stayed stuck, had to reload game. Didn't report it because it only happened once, I haven't had another slow shot up the ramp yet.

#8 goldchicco

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Posted 16 July 2021 - 07:30 PM

 

Thanks for this table
 
The ball reached the top of the wire ramp very slowly and remained stuck, nudging didn't work
 
mnf.jpg

Can confirm what Batch reported, on a slow moving shot up the ramp, ball stuck in same place as batch' picture, nudged till game tilted, ball stayed stuck, had to reload game. Didn't report it because it only happened once, I haven't had another slow shot up the ramp yet.

It happens once at the moment I csn live with it.
I have a real pin (Flight 2000) and sometimes the ball get stuck between two of the 3 drop targets on the right side.
Thanks for the feedback, but is something I'll going to look into in the future, maybe on an update release, will see..

I'm working on multiple tables at the moment


Edited by goldchicco, 16 July 2021 - 08:46 PM.


#9 batch

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Posted 16 July 2021 - 08:45 PM

Not really a problem, don't spend time on this, it just happened one time, and thanks again for this table


signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#10 goldchicco

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Posted 16 July 2021 - 09:13 PM

Not really a problem, don't spend time on this, it just happened one time, and thanks again for this table

We will build new ramps and hopefully find or receiving better plastics images, so an update will be release, just don't know when.

Until then we will collect feedbacks and hopefully bundle all up.



#11 giovanni1966

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Posted 23 July 2021 - 04:21 AM

Thanks for the nice table.
In the last game, the ball was caught above the vertical golden wire on the left after half hopping over a ramp. (Version 1.1)


#12 dhooley87

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Posted 12 October 2022 - 04:43 AM

This table for me either the flippers are getting stuck in the up position or flipper button presses aren't being registered at all. This is happening about 1 in every 10 times.



#13 goldchicco

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Posted 13 October 2022 - 09:45 AM

This table for me either the flippers are getting stuck in the up position or flipper button presses aren't being registered at all. This is happening about 1 in every 10 times.

If you used other versions in the past, try deleting the nviram.and cfg fiels for this table\rom.
You are the first one reporting this bug, so you need to dig into your settings

#14 superballs

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Posted 17 January 2023 - 07:55 PM

Bro, I looked for newer versions of this for so long and forever it was just an old, meh vp8 version that was never updated.

 

I'd been out of the loop for a while but I'm so glad to see this.  I remember playing this a few times as a kid at a pub/grill I used to live near and loved it.







Also tagged with one or more of these keywords: Allknowing2012, agentEighty6, Goldchicco