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Brave Team (Inder 1985) [Visual Pinball X]

brave team inder

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#1 jpsalas

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Posted 10 May 2021 - 09:51 AM

Posted Image


File Name: Brave Team (Inder 1985)

File Submitter: jpsalas

File Submitted: 10 May 2021

File Category: VPX/VPinMAME Recreations

Author(s): jpsalas
akiles50000
Nestor
pedator
Manufacturer: Other - Pinball
Year: 1985
ROM: Link to ROM
Permission to MOD?: Yes, with approval


Based on the Inder table from 1985. 
 
Thanks to Destruk for making the first table, without his script I would never have figured out the right numbers for the solenoids and lights.
 
Thanks to akiles50000, Nestor and pedator for the redrawing of the playfield and plastics.
Thanks also to pedator for the directb2s.


Click here to download this file


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Some EM tables


#2 tmpc

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Posted 10 May 2021 - 11:51 AM

Great table and thanks for adding the b2s.



#3 marcio clauss

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Posted 10 May 2021 - 01:15 PM

Cool table thank you JP :otvclap: :tup:



#4 haggi

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Posted 10 May 2021 - 01:32 PM

I'm looking forward to tonight.

I will then try the table.

Thank you



#5 nestorgian

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Posted 10 May 2021 - 03:24 PM

Thanks Jp for mentioning me, glad to be able to contribute, I did not have good photos of the plastics and lower part of the playfield, if someone has, I could improve it a bit
It was a table that I made to learn how to port from vp9 but I did not share because I knew it was on your list
so I will enjoy it a lot


#6 bolt

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Posted 10 May 2021 - 04:31 PM

Thank you JP, nice table.


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#7 Thalamus

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Posted 10 May 2021 - 04:34 PM

Thanks to you all : jpsalas, akiles50000, Kike, Nestor, pedator and of course Destruk. I've always got room for a new Inder in the collection. Just had a peek at ipdb, since the preview here sometimes is too small to get any real sense of the machine. Looks to be a nice mix between drop targets and stand ups. Trapped balls one both sides too. Looks pretty symetrical, even though I see ball only going up to the dividers from the left. Looking forward to try this one out.


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#8 akiles50000

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Posted 10 May 2021 - 07:58 PM

JPSalas Kike it,s pedator  :tup:



#9 luvthatapex

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Posted 10 May 2021 - 09:42 PM

Thanks JP. Can't wait to try it out.

 

FYI this is the 10.7 so if you'll have to install the beta to run it.



#10 TT11

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Posted 04 October 2021 - 04:27 AM

Does anyone find that the Pop Bumpers not registering hits or scores?  Using BETA rev 306.rc ? 



#11 jpsalas

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Posted 04 October 2021 - 08:48 AM

I'll take a look at the pop bumpers.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Some EM tables


#12 STAT

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Posted 04 October 2021 - 12:45 PM

The 2 Top are for Adv only,
I think just the 3rd down should give 1.000,
So for me thats ok ...

#13 Albert

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Posted 04 October 2021 - 03:52 PM

That's correct. The bumpers are working flawless.



#14 jpsalas

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Posted 04 October 2021 - 06:37 PM

Good! :D


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Some EM tables


#15 TT11

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Posted 05 October 2021 - 06:08 AM

So the ball should just touch any of the 3 Pop Bumpers at the top of the table and not register a score (or advance) and not bounce off with a 'thud' sound like every Pop Bumper on almost every other VP table??  Is there a particular version of the BETA that makes these function as expected?


Edited by TT11, 05 October 2021 - 06:09 AM.


#16 Albert

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Posted 05 October 2021 - 08:58 AM

So the ball should just touch any of the 3 Pop Bumpers at the top of the table and not register a score (or advance) and not bounce off with a 'thud' sound like every Pop Bumper on almost every other VP table??

 

That shouldn't be the case, obviously.

 

Is there a particular version of the BETA that makes these function as expected?

 

Try 10.7.0 final (Revision 297 (df2e000), 32 bit).



#17 TT11

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Posted 06 October 2021 - 11:11 PM

Just tried the latest BETA 310 on my laptop and the Pop Bumpers work perfectly.  Will now try that version on my Cab and see.



#18 TT11

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Posted 08 October 2021 - 07:12 AM

Just tried the latest BETA 310 on my laptop and the Pop Bumpers work perfectly.  Will now try that version on my Cab and see.

 

Still no go on my Cab.  Used 4 x older 10.7 BETA's.  Deleted the nvram and registry entries for the rom "brvteam", copied the latest script for inder.vbs to my Scripts folder and still I have dead pop Bumpers on my Cab......  It's Windows 7 64 Bit Home Premium whereas my laptop is Windows 10....... Bugger.



#19 TT11

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Posted 10 October 2021 - 12:05 AM

For those who assisted me.  I just d/l the table again and low and behold - Pop Bumpers work as they should.  I'm wondering if I might have altered Z values accidently that made the Pop Bumbers not function....?  Who knows - but its fixed !



#20 Albert

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Posted 10 October 2021 - 10:39 AM

I've never experimented with it, but it was reported many times that changing the z scale alteres the gameplay. So this could be the reason for your problems. Glad you fixed it.







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