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World Challenge Soccer (Premier 1994)[Visual Pinball X]

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#1 fredobiwan

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Posted 07 May 2020 - 01:18 PM

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File Name: World Challenge Soccer (Premier 1994)

File Submitter: fredobiwan

File Submitted: 07 May 2020

File Category: VPX Recreations

Author(s): fredobiwan
Manufacturer: Premier
Year: 1994
Permission to MOD?: Unspecified


Based on the table by Premier/Gottlieb from 1994

Thanks to TAB/Joep for the vp8 version
Thanks to Jpsalas for advice and overall ressource
 
v2.0
 
-add more sounds collision
-add objects
-add new playfield "wcsPFBlue" with blue layer, you can change it in the editor if you want
-add flupper's dome/script
-correct gi lights position
-fix plunger for better skillshot - thanks to kiwi
-fix solenoids numbers for flashers (PINMAME ids) - thanks to 32assassin
-minor graphics change
-minor adjustement


Click here to download this file



#2 LoadedWeapon

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Posted 07 May 2020 - 04:33 PM

Thank you this table is great! Very well done :)



#3 bolt

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Posted 07 May 2020 - 05:21 PM

Cool table, thank you for release.


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#4 Sheltemke

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Posted 07 May 2020 - 07:26 PM

This table is absolute surprise for me. And how beautiful! Thank you so much!



#5 Thalamus

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Posted 07 May 2020 - 07:43 PM

A total surprise to me too, and you've really done a great job here. Not expecting this from someone that posts their first table. Thank you very much and congratulations on a really nice build !


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#6 flstclasic

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Posted 07 May 2020 - 09:39 PM

Great job for sure!



#7 trizoneGB

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Posted 08 May 2020 - 12:16 AM

Impressive and great 90s vibes, really fun to play and look at. Thanks a ton!

#8 Sheltemke

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Posted 08 May 2020 - 06:35 AM

Thalamus is right. Unbelievable that this is your first table. Really great job.



#9 STAT

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Posted 08 May 2020 - 07:57 AM

… thats Right ! Thanks Man :tup: and JP involved - Download … :)



#10 Mustang1961

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Posted 08 May 2020 - 11:34 AM

.... your 1st table, wow and thank you! Fantastic!

 

Will be our 1st game tonight....


Edited by Mustang1961, 08 May 2020 - 11:35 AM.


#11 The Loafer

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Posted 08 May 2020 - 02:03 PM

Looks great, will try this today, thanks!



#12 roccodimarco

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Posted 09 May 2020 - 07:31 AM

Love the table! Very addicting. Question for anybody. The ball seems to be really dark almost see through when it gets near the bottom half of the table near the flippers. Makes it hard to track when it gets down there. Is there something I can adjust?

#13 fredobiwan

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Posted 09 May 2020 - 10:19 AM

Thanks for all comments

 

I have no issue with the ball, maybe you should remove the ball image in editor to see if it changes anything.



#14 MrBungle

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Posted 10 May 2020 - 12:46 AM

Great work, well done.

On a side note. I had my plunger set to "Keycode 16".  I had to reassign it as the table was tilting as soon as I went to play. I wonder if there is a standard key configuration for controllers I should be using?

 

Once again, great First table.



#15 Thalamus

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Posted 10 May 2020 - 12:50 AM

Yeah there is. If you don't mess with the defaults, it will be smooth running.


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#16 Rajo Joey

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Posted 10 May 2020 - 06:47 AM

Thanks for all comments
 
I have no issue with the ball, maybe you should remove the ball image in editor to see if it changes anything.

I do that, because the ball was to dark for my eyes. I import my standard ball and see, if the ball jumps out of the kicker, it was again the dark one. So you have to edit also the script.
But the easiest way is to go in the image manager, click on ball_HDR and reimport from.
Then select your new ball. So you don't have to edit the script.

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#17 Outhere

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Posted 10 May 2020 - 07:31 AM

I set this game up tonight I thought it looked and played very nice



#18 FDSystems

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Posted 10 May 2020 - 01:43 PM

Nice looking table, but I'm not able ta add credits. I hear the noise, but it does not register.

 

Any idea ???


From Brasil. Updated version of 1234fd



#19 kiwi

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Posted 10 May 2020 - 03:12 PM

Nice looking table, but I'm not able ta add credits. I hear the noise, but it does not register.

 

Any idea ???

You need the pre-initialized nvram https://www.vpforums...s&showfile=1362

 

 
Very nice table, Thanks!

 
The plunger pull speed is a bit excessive, it is not easy to do the skill shot, a pull speed of 0.2 facilitates the shot.



#20 Outhere

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Posted 10 May 2020 - 04:30 PM

Install the nvram Files That come with the game in the nvram Folder  (wcsoccd2.nv  and  wcsoccer.nv)
Visual Pinball\VPinMame\nvram







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