The latest release of DOFLinx can be found here https://github.com/D...ases/tag/V10.03
The key for the V10.xx releases are:
- Commencement of the continuous improvmeent for FX back glasses, thanks BMajor
- A LOT of new MAME files, the vast majority of games now covered. Still only the most popular with real time scores, but do ask if there is one you really want looked at
- Updated DotNet version
- Much faster DOFLinxTrigger for Pinball FX / Midnight / Infected Mushroom Pinball
- Vestaboard and Side kick for Pixelcade
- Introduction of DOFLinxCommon.dll for more shared code with Linux version
For those using Pinball FX back glasses, there are a new set here https://github.com/D...releases/tag/V9 with more updated back glasses coming soon.
As always, if you like it, and can afford it, a donation to help with ongoing development costs is always appreciated. https://www.paypal.c...d=YEPCTUYFX5KDE
Looks like I haven't posted a notice of new versions since 9.xx , so here are the notes from V10 onward
10.03 20/9/26
- Add about 2100 new MAME files
- Changes to All_Pre.FX through work with BMajor, fix for Pixelcade Bumper3 animation, addition of a Launchball animation ready for all back glasses, stopping of all back glass animations
before a new ball is launched for better effect, addition of a ball drain animation ready for all back glasses.
- Updated FX files for the improved back glasses with thanks to BMajor, Bobba Fett, Secrets of the Deep, Spiderman, Han Solo, Wolverine
10.02 20/8/26
- Fix Galaxian coin / credit entry effects
- New, handle Truxton P1/P2 selection
- New, Tron added to the list of games supported
- Fix, drop consecutive zero score reads from 20 to 10 for MAME to indicate a new game
- New, Add DOF2DMD_EXENAME= to be set allowing other
DMD solutions. The default is DOF2DMD.exe
10.01 8/6/26
- Fix loading of a few sounds at fault in All_Pre.FX and All_Pre.Linx
- Add support for Vestaboard via Pixelcade, startup message, high score at game startup, high score achieved, in game statistics (Galaga done adding to others as we go)
- New when a high score in MAME is achieved for #1, #2 or #3 output a message to Pixelcade LCD, Pulse and Vestaboard
- Add tractor beam effect for Galaga to Vestaboard and more Pulse zones
- New, support full arcade game names when Mame cannot deliver them or FBNeo is being used. Loaded from ArcadeGameNames.txt
10.0 13/7/26
- Set the background colour of the message box to light green when its a beta version for easy recognition
- Set the background colour of the message box to yellow and add a forced log message when running with built-in administrator privilege for easy recognition
- Set the background colour of the message box to hot pink when a serious error has been logged
- Move to DOFLinxMsg to .Net10 and a common code base for Win and Linux
- I have retired the 32 bit version from the release zip, yell if you really need it, but I will ask the "why" question.
- Fix DLL loading fail message to show correct DLL
- Make more use of code shared between platforms by creating a DOFLinx specific library, DOFLinxCommon.dll
- Drop loops to 1 when setting PIXELCADE_REPLACE_LED_MARQUEE_AFTER_ANIMATION=1
- Update DOFLinxTrigger to V3 and about 500x faster. Replace DOFLinxTrigger.dll in your Pinball FX, Pinball FX Midnight (Pinball M) and Infected Mushroom Pinball folders
If you can't remember where it is then either do a search from Windows Explorer, or
from a command prompt type, without the quotes "dir /S c:\DOFLinxTrigger.dll"
and replace all instances with the new V3
- Add DOFLinxTrigger version checking for Infected Mushroom Pinball