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Panthera (Gottlieb 1980) [Visual Pinball X]


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#1 jpsalas

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Posted 24 October 2017 - 05:46 AM

Posted Image


File Name: Panthera (Gottlieb 1980)

File Submitter: jpsalas

File Submitted: 24 Oct 2017

File Category: VPX/VPinMAME Recreations

Author(s): jpsalas
Manufacturer: Gottlieb
Year: 1980
ROM: Link to ROM
Permission to MOD?: Yes, without approval


Based on the Gottlieb table from 1980.
 
I used Photoshop to do a complete redraw of the playfield and all the plastics.
 
Uses the 7 digits ROM.
 
This is another easy build table, and easy to modify.


Click here to download this file


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#2 STAT

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Posted 24 October 2017 - 09:26 AM

... and 1 Ball only, no Troubles here ;)
THANKS JP !



#3 GInsonic

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Posted 24 October 2017 - 09:47 AM

Thanks a lot JP  :otvclap:



#4 Thalamus

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Posted 24 October 2017 - 10:40 AM

Sweet. Another JP release. Thank you so much !


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#5 batch

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Posted 24 October 2017 - 03:32 PM

Thanks so much, JP, I knew you would do it ! :tup:


signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#6 Mark70

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Posted 24 October 2017 - 05:09 PM

I am still enjoying Black Pyramid and you come along with the next surprise. :-) Thanks a lot!



#7 Ben Logan

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Posted 24 October 2017 - 11:52 PM

On a major roll, JP. Love it!

#8 CARLOSGUIZZO

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Posted 25 October 2017 - 12:21 AM

Excellent job, JP!
Now a 7 digits backglass is needed...

Edited by CARLOSGUIZZO, 25 October 2017 - 12:22 AM.

It's impossible only if you believe so. ;)


#9 Rajo Joey

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Posted 25 October 2017 - 03:15 AM

I love JP's conversions. Can't wait to play it today.

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#10 STAT

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Posted 25 October 2017 - 10:14 AM

CARLOS, there is a 7-Digit directb2s at V PU Page

Google "htamas panthera" should be the first Link


Edited by STAT, 25 October 2017 - 10:17 AM.


#11 fripounet

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Posted 26 October 2017 - 12:19 AM

presse-papier02.jpgerror message I don't use dof

how to disable it in the script ?

Edited by fripounet, 26 October 2017 - 12:37 AM.


#12 STAT

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Posted 26 October 2017 - 07:53 AM

fripounet, i think you haven't the newest Script Files from the latest VPX Beta

Doesn't matter, if you have DOF or not


Edited by STAT, 26 October 2017 - 07:54 AM.


#13 fripounet

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Posted 26 October 2017 - 08:17 AM

fripounet, i think you haven't the newest Script Files from the latest VPX Beta

Doesn't matter, if you have DOF or not

thank you , after reinstallation 3237, everything is ok



#14 fripounet

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Posted 26 October 2017 - 09:12 AM

the flippers sometimes remain locked in the up position. ver3237  I play with keyboard

,    



#15 Thalamus

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Posted 26 October 2017 - 09:46 AM

restart table - pretty sure it doesn't happen again. Just first time you run a table and rom is "initialized".


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#16 The Loafer

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Posted 26 October 2017 - 11:27 AM

the flippers sometimes remain locked in the up position. ver3237  I play with keyboard
,

Not certain if you use backglasses but I believe that sometimes happens with certain backglasses or if its trying to load one but couldnt find one. If you use db2s and thalamus suggestion didnt resolve your issue, try a different db2S

Edit: if you dont use db2s backglasses, ensure the ccontroller.txt file saved in the user folder isnt set for db2s, but rather just for vpm. Ie: if memory serves it should be set to 1 not 2 or 3

Edited by The Loafer, 26 October 2017 - 11:33 AM.


#17 fripounet

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Posted 26 October 2017 - 03:54 PM

 

the flippers sometimes remain locked in the up position. ver3237  I play with keyboard
,

Not certain if you use backglasses but I believe that sometimes happens with certain backglasses or if its trying to load one but couldnt find one. If you use db2s and thalamus suggestion didnt resolve your issue, try a different db2S

Edit: if you dont use db2s backglasses, ensure the ccontroller.txt file saved in the user folder isnt set for db2s, but rather just for vpm. Ie: if memory serves it should be set to 1 not 2 or 3

 

thank you Loafer for the tip , since I checked vpinmame (controler.vbs) , according to your advice , no problem  :dblthumb:

'
'    'Set Controller = CreateObject("B2S.Server")
'    Set Controller = CreateObject("VPinMAME.Controller")
'


#18 arngrim

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Posted 04 November 2017 - 09:06 AM

thanks jp for another great vpx conversion, i have a small update about dof for you, to split the shared switches and activate the remaining dof effects :

 

' Bumpers
 
Sub Bumper1_Hit:vpmTimer.PulseSw 24:PlaySound SoundFX("fx_bumper", DOFContactors), 0, 1, 0, 0:DOF 102, DOFPulse:End Sub
Sub Bumper2_Hit:vpmTimer.PulseSw 24:PlaySound SoundFX("fx_bumper", DOFContactors), 0, 1, 0, 0:DOF 101, DOFPulse:End Sub
 
Sub RightSlingShot_Slingshot
    PlaySound SoundFX("fx_slingshot", DOFContactors), 0, 1, 0.05, 0.05
DOF 103, DOFPulse
    RightSling4.Visible = 1
    Remk.RotX = 26
    RStep = 0
    vpmTimer.PulseSw 34
    RightSlingShot.TimerEnabled = 1
End Sub

 

Sub LeftSlingShot_Slingshot
    PlaySound SoundFX("fx_slingshot", DOFContactors), 0, 1, -0.05, 0.05
DOF 104, DOFPulse
    LeftSling4.Visible = 1
    Lemk.RotX = 26
    LStep = 0
    vpmTimer.PulseSw 34
    LeftSlingShot.TimerEnabled = 1
End Sub
 
Sub RightSlingShot2_Slingshot
    PlaySound SoundFX("fx_slingshot", DOFContactors), 0, 1, 0.05, 0.05
DOF 105, DOFPulse
    RightSling8.Visible = 1
    Remk2.RotX = 26
    RStep2 = 0
    vpmTimer.PulseSw 34
    RightSlingShot2.TimerEnabled = 1
End Sub

 

Sub sw15_Hit:Controller.Switch(15) = 1:PlaySound "fx_sensor", 0, 1, pan(ActiveBall):DOF 106, DOFOn:End Sub
Sub sw15_UnHit:Controller.Switch(15) = 0:DOF 106, DOFOff:End Sub
 
Sub sw15b_Hit:Controller.Switch(15) = 1:PlaySound "fx_sensor", 0, 1, pan(ActiveBall):DOF 107, DOFOn:End Sub
Sub sw15b_UnHit:Controller.Switch(15) = 0:DOF 107, DOFOff:End Sub
 
Sub sw25b_Hit:Controller.Switch(25) = 1:PlaySound "fx_sensor", 0, 1, pan(ActiveBall):DOF 106, DOFOn:End Sub
Sub sw25b_UnHit:Controller.Switch(25) = 0:DOF 106, DOFOff:End Sub
 
'Spinner
Sub sw25_Spin():vpmTimer.PulseSw 25:PlaySound "fx_spinner", 0, 1, -0.1:DOF 108, DOFPulse:End Sub


#19 Thalamus

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Posted 04 November 2017 - 09:16 AM

Thank you Arngrim !


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#20 jpsalas

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Posted 04 November 2017 - 12:01 PM

Thanks! I'll update the table :)

 

Edit: Updated, version 1.0.1 (only added the extra DOF commands, no other changes)


Edited by jpsalas, 04 November 2017 - 12:52 PM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters