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Trade Winds (Williams 1962)[Visual Pinball X]

Winds Trade Tradewinds 1962 EM Williams

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#1 wrd1972

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Posted 01 July 2016 - 07:17 PM

Posted Image


File Name: Trade Winds (Williams 1962)

File Submitter: wrd1972

File Submitted: 27 Jun 2016

File Category: VPX Recreations

Author(s): Wrd1972 - Table and PF redraw
Pbecker - Initial VP9 release
Borgdog - VP10 conversion and caps prims
Randr - Flipper prims, rubbers animations
Haunt Freaks - Lighting, shadow layer
32assassin - DT backdrop
Arngrim - DOF
Zany - Screw prims
Manufacturer: Williams
Year: 1962
Permission to MOD?: Yes, with approval


NOTE: ABSOLUTELY REQUIRES VP10.6BETA OR > TO PLAY PROPERLY.
 
Welcome to my recreation of of the classic Williams Tradewinds from 1962.
 
This table has been a true labor of love and has been modeled after of the two real Trade winds machines that I own. Yes, I said two. Well really three since the third that was purchased for parts and then ultimately became my VP Pincab.
 
Back in the late 70,s, my father bought me a real TW and that is where the love of Pinball started. Like a 10 year old fool, I sold it to buy a video game console around 1982. Fast forward to around 2010, my father decided to purchase another TW for my kids to play. Of course, I had no objections. Hey, there is another one for sale. Oh we will just scoop that one up as well. Hey, there's a parts machine for almost nothing. Why stop now. So thats the short story. LOL
 
On this VP10 release of Williams Trade Winds, the PF was photographed and completely drawn to precise scale. Every object is precision placed. Every EM mechanical behavior exactly duplicated. Every sound recorded and applied right down to the sweet  music of all real EM machines, solenoid buzzing. Everything is here.
 
So who wants to go to Tahiti?  Enjoy.
Bill
 
Note:
This is a Beta version that has had various breakages fixed, and enhanced visuals and physics. I intend to give the table a big-time makeover when time permits. But even its current state, it is still very reflective of my real machines. Special thanks to Cyberpez and BorgDog for helping to make the new primitive playfield and sauce, works as intended.


Click here to download this file


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#2 Slydog43

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Posted 01 July 2016 - 08:11 PM

Great pinball story, thanks for table



#3 H2TRskins

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Posted 02 July 2016 - 01:58 AM

Gorgeous! I have been looking high and low for the B2S backglass.  Is one released?



#4 Drybonz

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Posted 02 July 2016 - 02:06 AM

Gorgeous! I have been looking high and low for the B2S backglass.  Is one released?

 

Check your pm's man.



#5 wrd1972

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Posted 02 July 2016 - 02:56 AM

Here is the DB2S backglass done by Pbecker.

https://www.dropbox.....directb2s?dl=0

 

I am currently working with Haunt Freaks on a new high -res backglass for TW. I have already redrawn a pic of my real BG but I am now trying to make a high-res pic at work. I really want to use a true photo if possible and its looking like that might work. Either way, its gonna be a while before its done.


Edited by wrd1972, 02 July 2016 - 02:57 AM.

My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#6 bha19

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Posted 14 July 2016 - 09:19 PM

 So I just scored 1,000 points and got an error message about b2s. I forget the exact message but I am playing on a desktop with one monitor. So how do I correct this?



#7 wrd1972

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Posted 15 July 2016 - 02:30 PM

Hmmm. Let me look into it.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#8 wrd1972

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Posted 16 July 2016 - 10:02 PM

Bha19,

Here is a link to the revised table to address the DT view error at 1K points.

https://www.dropbox.... 1962).vpx?dl=0

 

Please download, play and let me know if the problem is resolved on your end. It tested fine here. Once I hear from you, I will post an official revision.

 

Thanks for bringing this to my attention.

Bill


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#9 wrd1972

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Posted 28 July 2016 - 07:44 PM

Rev 1.3 is up. Fixed the DT view 1K points error issue. Added animated rubbers and fixed the mech. tilt.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#10 Oblious

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Posted 22 August 2016 - 09:27 PM

This looks really good! Does anyone know where to get a B2S? All I can find are PNGs.



#11 htamas

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Posted 23 August 2016 - 04:33 AM


Edited by htamas, 23 August 2016 - 06:49 AM.


#12 STAT

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Posted 02 June 2018 - 10:02 AM

wrd, please can you take a look here, Balls are Always in Through and can't start a Game ...


Edited by STAT, 02 June 2018 - 10:02 AM.


#13 xenonph

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Posted 02 June 2018 - 10:33 AM

Its something to do with the new physics code for ramps.

 

To get it working you can..

Click the ball trough in VP editor (as seen in pic) and click Physics, and change Physical wall left and right to 0.

 

capture9_t.png

 

Then just press player 1 start for balls to drop, then press it again for ball to release to plunger.

 

Here is a quote from Toxie..

 

"I had to change some physics related code for the ramps in 10.5, so most likely related to that (now they are more precisely collision detected than before).."


CHECK OUT THIS TUTORIAL http://www.vpforums....howtopic=32515
TO USE DB2S BACKGLASS PROGRAM WITH DESKTOP TABLES ON 1 MONITOR
 

#14 Rajo Joey

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Posted 02 June 2018 - 10:34 AM

wrd, please can you take a look here, Balls are Always in Through and can't start a Game ...

Yes, here too. :bye2:


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#15 Thalamus

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Posted 02 June 2018 - 10:43 AM

Thank you Xenonph for once again giving a clear, concise and well documented explanation to the problem. I just ran out of likes ;)


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#16 Rajo Joey

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Posted 02 June 2018 - 11:08 AM

@xenonph

Thanks for the fast bug fix. Works. :otvclap:


Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post

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#17 STAT

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Posted 02 June 2018 - 11:16 AM

Xenon that's it :tup:

#18 STAT

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Posted 02 June 2018 - 08:37 PM

… sorry, isn't a 100% Fix for me … :unknw:



#19 Rajo Joey

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Posted 03 June 2018 - 04:03 AM

Yes, here too. After a few games one ball isn't correct in the row in the trough; he is a little higher then the others.
Nudging doesn't solve it. No new ball is coming out.

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#20 xenonph

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Posted 03 June 2018 - 04:19 AM

Try setting both the walls to 20 instead of 0.

I just played 10 games in a row and all was well.


CHECK OUT THIS TUTORIAL http://www.vpforums....howtopic=32515
TO USE DB2S BACKGLASS PROGRAM WITH DESKTOP TABLES ON 1 MONITOR
 





Also tagged with one or more of these keywords: Winds, Trade, Tradewinds, 1962, EM, Williams