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Moon Light (Inder 1987) VP9.9 [VP 9.x Cabinet FS]

Moon Light Inder

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18 replies to this topic

#1 mfuegemann

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Posted 03 June 2016 - 09:38 PM

Posted Image


File Name: Moon Light (Inder 1987) VP9.9

File Submitter: mfuegemann

File Submitted: 03 Jun 2016

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): mfuegemann
Manufacturer: Other - Pinball
Year: 1987
ROM: Link to ROM
Permission to MOD?: Yes, without approval


This is Moon Light by Inder.
 
Again Akiles provided the photos of this rare pin. The owner even took a spare playfield to a photo shop to make high quality images.
Zany made the really nice Inder Flipper models, I used. And the distorted blue rims below the ramp Extra Ball lights are his flasher domes.
 
A DIP switch menu allows the adjustment of number of balls and some other table features.
 
I have created a B2S Backglass containing the space ship animation. 
If You do not want to use an active Backglass, I added some features to the Apron. You can switch the space ship animation and the Extra Ball lights on and off at the top of the script.
 
The table rules as well as a backglass image and a wheel are included in the download file.
 
Have fun and please use the support topic to post any findings and suggestions.
 
Michael


Click here to download this file



#2 akiles50000

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Posted 03 June 2016 - 10:25 PM

Thanks so much Michael have been very hard get good images but at the end I convinced to my friend to did good pictures of playfield in the photo shop.

I love that pin and I love all Inder,s pins because has the game very fast.


Edited by akiles50000, 03 June 2016 - 10:25 PM.


#3 bpjacobsen

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Posted 04 June 2016 - 02:19 AM

Looks awesome! thanks! Do you know if there is a B2S for this somewhere? Checked vp universe and here.

#4 gtxjoe

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Posted 04 June 2016 - 03:33 AM

His release notes above says he still needs to work on the backglass...

#5 laylow

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Posted 04 June 2016 - 05:04 AM

Great table, Michael, danke schön!  :otvclap:



#6 mfuegemann

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Posted 04 June 2016 - 07:50 AM

Hi,

 

the B2S will be much work because of the space ship animation. I will do it but the desktop version comes first.

 

Michael



#7 arngrim

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Posted 04 June 2016 - 08:43 AM

Thanks Michael for attacking these never done tables, afaik

 

here's a small update to split the rollover switches on top for the dof

 

'Top Rollover
sub SW72a_hit:Controller.Switch(92)=1:P_T72a.TransZ=-11:PlaySound "Gate2",0,0.1,-0.2,0.1:DOF 101, DOFOn:End Sub
sub SW72a_unhit:Controller.Switch(92)=0:SW72a.timerenabled=True:DOF 101, DOFOff:End Sub
sub SW72b_hit:Controller.Switch(92)=1:P_T72b.TransZ=-11:PlaySound "Gate2",0,0.1,0.2,0.1:DOF 102, DOFOn:End Sub
sub SW72b_unhit:Controller.Switch(92)=0:SW72b.timerenabled=True:DOF 102, DOFOff:End Sub

Edited by arngrim, 04 June 2016 - 08:43 AM.


#8 STAT

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Posted 04 June 2016 - 01:59 PM

Here is a quick Backglass File, just with the LED Scores ... i hope thats ok, Michael :)
As you said, there is much work with the Ship ... and others ... so this is just a "Placeholder File (and Scores only)" ...


And ... thanks for the awesome Table !
 
Edit: final BG avaiable: http://www.vpforums....&showfile=12074


Edited by STAT, 27 June 2016 - 08:22 AM.


#9 ScottyVH

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Posted 04 June 2016 - 03:17 PM

I notice some behavior on this table that I think might be due to something that I screwed up when futzing with settings to get other tables to work.  What I notice is that the ball seems to slow down a lot as it rolls down the table towards the flippers.  It rolls fast at the top, but by the time it reaches the flippers, it is rolling more slowly.  I am wondering if I screwed up my physics settings.  Has anyone else noticed this?  It is subtle, so it would be hard to see in a video, but I can definitely feel it.


Edited by ScottyVH, 04 June 2016 - 03:17 PM.

test5.gif


#10 STAT

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Posted 04 June 2016 - 04:59 PM

You are right, sometimes it feels so ...



#11 mfuegemann

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Posted 04 June 2016 - 09:41 PM

Hi Arngrim,

 

thank You for the corrections. There is always something new to add....

 

I will look into the friction settings for the ball behaviour too.

 

Michael 



#12 mfuegemann

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Posted 04 June 2016 - 10:34 PM

Hi,

 

here is the desktop version. Batch created the backdrop image and I added the small backglass with the space ship animations as primitives.

The backglass image is somewhat modified to fit the standard pinmame display. I am a bit lazy after all.

 

Michael

Attached Files



#13 RYSr

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Posted 04 June 2016 - 10:34 PM

Michael,

Thank you, it's a very addictive table. Getting the 4 and 8 targets to light the extra ball, are very difficult to hit. I try to flip to the bottom of the pop bumpers to rebound to the slingshots to hit them.

Getting them is very challenging.

Rich



#14 Mustang1961

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Posted 07 June 2016 - 03:46 PM

Hi Michael,

 

thank you, as well for the backglass :tup: . Animation runs properly :tup: !!! Two tiny remarks: I have no sound :wimper:  for the bumpers as well as for the flippers. All other sounds are perfectly balanced. ....your game is the 201st on my cab. Greetings, Christian.



#15 mfuegemann

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Posted 07 June 2016 - 06:48 PM

Hi Christian,

 

the sounds are in. Can You check Your controller.txt for the value UseDOFcontactors? It must be 0 if You have no DOF hardware installed. This is also silencing the Slingshots, though.

If this is checked, please try to play the sounds "Bumper" and "FlipperUp_Akiles" from within the sound manager (Top Menu: Table - Sound Manager).

 

Michael



#16 dstott

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Posted 07 June 2016 - 07:04 PM

Very attractive table that I've never seen before.  It plays great, too!  Thanks a lot for this one.


Dave

 

“The Earth is God's pinball machine and each quake, tidal wave, flash flood and volcanic eruption is the result of a TILT that occurs when God, cheating, tries to win free games.” Tom Robbins


#17 randr

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Posted 08 June 2016 - 01:08 AM

thanks again for a great never played in real life pinball! thanks arngrim for the DOF too


randr___pinball.png                         


#18 Mustang1961

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Posted 08 June 2016 - 04:34 PM

Hi Christian,

 

... Can You check Your controller.txt for the value UseDOFcontactors? It must be 0 if You have no DOF hardware installed. ... (Top Menu: Table - Sound Manager).

 

Michael

 

Hi Michael,

 

learning never ends  :pinnochio: , I switched it to 0 and now the sounds are completely. For other users: you find the controller.txt under the directory: Visual Pinball/Users

 

... much more fun with correct sound.

 

Cheers, Christian.


Edited by Mustang1961, 08 June 2016 - 04:37 PM.


#19 Lyanheart

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Posted 10 June 2016 - 02:53 PM

This really is a beautiful and fun to play table! Best thing about VP is being able to try these pins that we would NEVER get to see in real life!







Also tagged with one or more of these keywords: Moon Light, Inder