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Rocket III (Bally 1967) FS [VP 9.x Cabinet FS B2S]


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#1 loserman76

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    Cannot resist the build..

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Posted 03 August 2015 - 11:24 PM

Posted Image


File Name: Rocket III (Bally 1967) FS

File Submitter: loserman76

File Submitted: 03 Aug 2015

File Category: VP 9.x B2S Cabinet Tables (B2S)

Author(s): Loserman76
Hauntfreaks
Popotte
Arngrim
Manufacturer: Bally
Year: 1967
Permission to MOD?: Yes, with approval


**** REQUIRES VP 9.9x *****
 
'*
'*        Bally's Rocket III (1967)
'*        Table primary build/scripted by Loserman!
'*        Playfield/Plastics updated by hauntfreaks
'*        Original images by Popotte
'*        DOF by Arngrim
'*        http://www.ipdb.org/...ine.cgi?id=1989
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'* 
'*  JPSalas - gameroom backdrop
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates
'*  CONRAM - code inspirations
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  GNance - score motor tweaks to behave like a real EM
'* 
'*
'*  Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
'*  I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
'*
 
For this table, I am using my new method for enabling/disabling the dB2S backglass modified by Arngrim for DOF. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMDOFTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save to use dB2S only, or "2" for dB2S with DOF
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (dB2S only) or "2" (dB2S with DOF)  (no quotes) on the first line and save it.
 
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - changes the planet replay settings
"8" - change replay settings
On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play and which replay settings you have selected.
This table includes new high score routines (from GNance) that allow the table to keep track of the top 5 scores. If you get a high score, flippers change the letters and start key (default "1") enters that letter.
 


Click here to download this file



#2 randr

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Posted 04 August 2015 - 12:00 AM

Another very cool table. Thanks loserman

randr___pinball.png                         


#3 yamgruel

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Posted 04 August 2015 - 01:27 AM

Fantastic game!!!  Very difficult and just when I think the ball is coming back through the open gate - "Subscript out of range" error on line 1475.



#4 N3roflint

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Posted 04 August 2015 - 01:56 AM

Amazing work loserman and hauntfreaks. All your tables look and play great. :D

 

 

Very difficult and just when I think the ball is coming back through the open gate - "Subscript out of range" error on line 1475.

 

I got the same error as well.


Edited by N3roflint, 04 August 2015 - 02:26 AM.


#5 Pinball999

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Posted 04 August 2015 - 11:41 AM

Same issue here. It happens when the ball goes back in the plunger lane.

Hope there is an easy fixe, cause this table is quite to play.



#6 loserman76

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Posted 04 August 2015 - 01:14 PM

uploaded 1.0a version with some code adjustments for the gate handling.

 

-LM



#7 Ben Logan

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Posted 05 August 2015 - 01:37 AM

Thanks for adjusting the gate so quickly, Loserman. Looking forward to installing this.