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MIBS (Gottlieb 1969) FS [VP 9.x Cabinet FS]


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#1 loserman76

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    Cannot resist the build..

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Posted 12 November 2014 - 08:50 PM

Posted Image


File Name: MIBS (Gottlieb 1969) FS

File Submitter: loserman76

File Submitted: 12 Nov 2014

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Loserman76
Gnance
Arngrim
Manufacturer: Gottlieb
Year: 1969
Permission to MOD?: Yes, with approval


'*
'*
'*        Gottlieb's MIBS (1969)
'*        Table primary build/scripted by Loserman76
'*        Image redraws by GNance
'*        DOF by Arngrim
'*       
'*        http://www.ipdb.org/...ine.cgi?id=1589
'*        Uses primitives - Requires VP9.9 or later
'*      
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community.
'*
'*  Noah Fentz - fantastic pictures used to create this table
'*  JPSalas - gameroom backdrop
'*  Black - HS save/load routines
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  GNance - post-it and options menu
 
The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
 
This table uses Arngrim's new methodology for DOF/B2S configurations. Be sure to copy the controller.vbs file to your table folder if you don't already have one there.
First run of any table that uses this setup will ask you about DOF and what you have. After that, you are all set.
The backglass is a separate download, so be sure to grab that too


Click here to download this file



#2 open6l

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Posted 12 November 2014 - 11:04 PM

I'm getting a Fatal Error: HRESULT at RenderDevice.cpp:506. Tried VP991, VP990, VP990a all 3 same error. I am running Windowed-Fullscreen (of course) and have FXAA disabled. Oddly if I open it in 9.2.1 it runs (albeit with texture issues) but under 9.9x it gives me the same error. Anyone else having similiar issues? First table I've come across with this error.

 

Update: Seems I have to change Max Texture Dimension to 2048 (from unlimited) for it to launch.


Edited by open6l, 12 November 2014 - 11:06 PM.

open6l___gaming.png


#3 aldiode

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Posted 13 November 2014 - 12:19 AM

I'm getting a Fatal Error: HRESULT at RenderDevice.cpp:506. Tried VP991, VP990, VP990a all 3 same error. I am running Windowed-Fullscreen (of course) and have FXAA disabled. Oddly if I open it in 9.2.1 it runs (albeit with texture issues) but under 9.9x it gives me the same error. Anyone else having similiar issues? First table I've come across with this error.

 

Update: Seems I have to change Max Texture Dimension to 2048 (from unlimited) for it to launch.

 

 

Same problem here but I had to lower to 1024 to get it to launch. It works fine from that point on though.

 

AL



#4 Shadowsclassic

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Posted 14 November 2014 - 03:32 PM

Getting behind on tables and my Thank You's.

Nice table plays well and looks pretty good as well. Must have been a real quarter stealer in it's day with that massive center drain. ;)

Thank you very much always enjoy the EM's! :)



#5 akiles50000

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Posted 14 November 2014 - 04:16 PM

It plays very nice thanks Loserman76.



#6 gigalula

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Posted 14 November 2014 - 05:42 PM

Thanks Loserman76 ... Another nice one to add in to older EM table collection  :tup: .... I hope to see a  DOF  version...  :)



#7 arngrim

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Posted 14 November 2014 - 06:53 PM

it will follow but i just move to a new house, and i am not ready to pincab and dof yet ;)

#8 natupin

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Posted 14 November 2014 - 10:53 PM

Hello friends,
 
I get an error and does not turn the table. What do I do?
 
regards


#9 arngrim

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Posted 21 December 2014 - 02:59 PM

i got the same problem as above, fatal error, please provide a solution, as i don't want to lower the textures that will affect all tables, after that i can work on the DOF ;)



#10 shonk66

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Posted 26 October 2015 - 04:04 AM

Thank you. This was the first pinball i ever played at the Woodseats pool palace in Sheffield.

I'm getting a Fatal Error: HRESULT at RenderDevice.cpp:506. Tried VP991, VP990, VP990a all 3 same error. I am running Windowed-Fullscreen (of course) and have FXAA disabled. Oddly if I open it in 9.2.1 it runs (albeit with texture issues) but under 9.9x it gives me the same error. Anyone else having similiar issues? First table I've come across with this error.

 

Update: Seems I have to change Max Texture Dimension to 2048 (from unlimited) for it to launch.