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Fast Draw (Gottlieb 1975) (Reflections Mod) [VP 9.x Cabinet FS]

fast draw gottlieb loserman76 popotte

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#1 freneticamnesic

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Posted 13 October 2014 - 02:47 AM

index.php?app=downloads&module=display&s


File Name: Fast Draw (Gottlieb 1975) (Reflections Mod)

File Submitter: freneticamnesic

File Submitted: 12 Oct 2014

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): freneticamnesic
loserman76
Popotte
Manufacturer: Gottlieb
Year: 1975
Permission to MOD?: Yes, without approval

 


This table is based on script by loserman76 who released Fast Draw a month or so ago. ( http://www.vpforums....&showfile=10075 )
 
It's one of my favorite tables so I wanted to give it a higher resolution update. As I began I noticed a technique that Rascal had used on Rawds Triple Strike (Desktop) that was absolutely incredible. ( http://www.vpforums....s&showfile=3651 )
 
Rascal developed this "inverted playfield" idea for real-time reflection capability in VP. This was before primitives were supported in VP so I can only imagine how long that playfield inversion process took.... Now that we have primitives, the inversion process was pretty painless! So that's what you see here, a process developed by Rascal, released by Rawd, and simplified by me....or rather, the VP dev team who implemented 3d object support :)
 
This table uses the textures created by Popotte from his FP table ( http://www.vpforums....ds&showfile=121 )
 
I also used the primitive collections provided by unclewilly and gtxjoe extensively in this build.
 
Since this is scripted by loserman76, his b2s works here. http://www.vpforums....&showfile=10074
 
Thanks to everyone above for allowing this table to come to life!

Thanks to 85vett for Physmod tips and pointers!

Thanks to arngrim for DOF!
 
I also have a physmod5 version of this table that plays great, I don't know the best way to release that so here it is: https://app.box.com/...kv09vvmvv699gil
 
I give permission to mod my tables without permission. Since this table uses resources provided by several other authors, please get permission before you release any mods.
 
 

 


Click here to download this file


Edited by freneticamnesic, 13 October 2014 - 04:21 AM.


#2 randr

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Posted 13 October 2014 - 03:15 AM

Probably the second best playing physmod table I have. And this table looks incredible with the lighting around drop targets! Wow! Great skills! Thank you for this release.

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#3 gtxjoe

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Posted 13 October 2014 - 03:53 AM

A work of art, Frenetic.  :otvclap:



#4 arngrim

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Posted 13 October 2014 - 04:11 AM

i modded that script as well for the dof, you didn't mention me ;)
and i didn't say it yet but you have done a stunning work with that table!

#5 freneticamnesic

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Posted 13 October 2014 - 04:21 AM

huh wha

Sorry arngrim, I missed vett too :( i thought I had it covered. editing !!!

thanks guys!

What's #1 randr?



#6 chinzman93

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Posted 13 October 2014 - 04:24 AM

Simply stunning.... :love39:



#7 The Loafer

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Posted 13 October 2014 - 04:33 AM

fren:  he raves a lot about the Cyclone physmod so I'm putting 5 bucks on that one!

 

a true gem of a release, those reflections are mesmerizing and the gameplay seems spot on to me!!



#8 freneticamnesic

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Posted 13 October 2014 - 05:03 AM

In case there was any doubt that this is my favorite table :) My Gumby-Fast Draw crossover minipin

 

rhmvCEr.jpg



#9 Shadowsclassic

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Posted 13 October 2014 - 05:22 AM

Looks fantastic Fren,  You caught me on my 24 hour shift, so all I can do is look until sometime tomorrow.

I wonder what the shift commander would say if I started bringing my cab to the station house?  :whistle:



#10 freneticamnesic

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Posted 13 October 2014 - 05:50 AM

"I'm next" ? :)



#11 Dozer316

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Posted 13 October 2014 - 09:09 AM

Simply stunning.... :love39:

I agree, really beautiful work - Superb.



#12 jorro666

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    dam typos with auto correct on tablet sorry for jibba jabba

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Posted 13 October 2014 - 10:06 AM

dam! beeautiful work!!!!

#13 mkl66

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Posted 13 October 2014 - 11:30 AM

This table looks beautiful and plays like charm,

but....

on my system are some horizontal lines on the upper targets above the bumpers (as you can see on the screenshot).

Do you have any clues what this could be ?

 

best regards


sorry

missed the screenshot...

fastdrawreflecmodissue.jpg



#14 zany

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Posted 13 October 2014 - 12:43 PM

Amazng looking table!
Just one thing....by default settings its abit to fast compared to the real thing, but that makes it abit more fun to play! :)

Mkl66....what resolution do you have on your screen that shows the lines?
I get them too on my laptop, but not as much as you get, and i run 1600x900. 



#15 BobAlbright

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Posted 13 October 2014 - 01:12 PM

Nice job, Fren--that's real purty


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#16 mkl66

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Posted 13 October 2014 - 01:34 PM

Amazng looking table!
Just one thing....by default settings its abit to fast compared to the real thing, but that makes it abit more fun to play! :)

Mkl66....what resolution do you have on your screen that shows the lines?
I get them too on my laptop, but not as much as you get, and i run 1600x900. 

Hi zany

i tested the table on my dell notebook and it has a two screen setup with 1680x1050 resolution (intel graphics).

Tonight I will check it on my cabinet which runs a 1920x1080 resolution on the playfield and has a nvidia graphics card.



#17 freneticamnesic

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Posted 13 October 2014 - 02:53 PM

Actually I see it, too... I build and test at 1920x1080 and get no lines, but on my 1366x768 monitor I see a few lines (not as much as your screenshot)

I will see if I can come up with a quick fix. It's because of two objects being at the exact same level, not sure why it doesn't show up at 1080p though. Sorry about that mkl66 and zany. I will fix it :)



#18 zany

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Posted 13 October 2014 - 03:01 PM

freneticamnesic...i just tested it on my laptop, but i guess it will look just fine when running it on my cab when it's finished! :D



#19 open6l

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Posted 13 October 2014 - 03:07 PM

Amazing work on this table. I added the soundtrack from an old LucasArts game I had lying around called "Outlaws". Great soundtrack that fits well with this table (as would any of the spaghetti western Ennio Morricone soundtracks).

 

Thanks for this release!


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#20 atarian

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Posted 13 October 2014 - 08:18 PM

Many thanks to all - looks and plays superb.  Would love to see more EMs given this reflection treatment ;)







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