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Kiss VP91x 2.2FS
Started By
jpsalas
, Jul 12 2011 06:09 AM
18 replies to this topic
#1
Posted 12 July 2011 - 06:09 AM
Kiss VP91x 2.2FS
Version: 2.2.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
Description:
Based on the table Kiss by Bally
Update 2.2 Updated 12 July 2011
- Fixed the bumper transparency when running under VP912
- added alpha transparent plastic borders.
- Adjusted flipper and slope settings.
- changed the mechanical sounds
- some small graphic changes (this FS version has higher resolution graphics)
JP
View File
Submitted by jpsalas, on Jul 12 2011, 02:09 AM
Version: 2.2.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
Description:
Based on the table Kiss by Bally
Update 2.2 Updated 12 July 2011
- Fixed the bumper transparency when running under VP912
- added alpha transparent plastic borders.
- Adjusted flipper and slope settings.
- changed the mechanical sounds
- some small graphic changes (this FS version has higher resolution graphics)
JP
View File
Submitted by jpsalas, on Jul 12 2011, 02:09 AM
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#8
Posted 12 July 2011 - 01:12 PM
QUOTE (mwong168 @ Jul 12 2011, 09:05 AM) <{POST_SNAPBACK}>
Thanks for updating this table along with your other masterpieces jp
i second that awesomeness!!!!
#9
Posted 12 July 2011 - 07:46 PM
Thank you sir!
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#12
Posted 13 July 2011 - 07:30 PM
Thanks JP for the update. This is one of my all time favorites.
One thing I wanted to ask everyone, just to see if this is my PC acting weird or if it's the table. Does anyone notice the table graphics getting blurry when the bumpers flash? It's like everything that gets lit from the bumpers, mainly the PF, gets distorted.
One thing I wanted to ask everyone, just to see if this is my PC acting weird or if it's the table. Does anyone notice the table graphics getting blurry when the bumpers flash? It's like everything that gets lit from the bumpers, mainly the PF, gets distorted.
I don't mind being called a PINHEAD!
I'd rather have a bottle in front of me, than a frontal lobotomy!
I'd rather have a bottle in front of me, than a frontal lobotomy!
#14
Posted 22 January 2012 - 10:06 PM
QUOTE (ninjitsu12 @ Jan 22 2012, 08:18 PM) <{POST_SNAPBACK}>
hello people how do I change to just give only 1 credit for time
thank you
thank you
Don't know what you mean. Can you be more specific with your question?
#15
Posted 23 January 2012 - 03:09 AM
QUOTE (sast05 @ Jan 22 2012, 10:06 PM) <{POST_SNAPBACK}>
QUOTE (ninjitsu12 @ Jan 22 2012, 08:18 PM) <{POST_SNAPBACK}>
hello people how do I change to just give only 1 credit for time
thank you
thank you
Don't know what you mean. Can you be more specific with your question?
I'm trying to add only one credit at a time.
example:
I press the 3 key, and it appears a credit
and then the second credit it adds two more
instead of 1
I only want a credit for time
#16
Posted 23 January 2012 - 10:06 AM
QUOTE (ninjitsu12 @ Jan 23 2012, 04:09 AM) <{POST_SNAPBACK}>
QUOTE (sast05 @ Jan 22 2012, 10:06 PM) <{POST_SNAPBACK}>
QUOTE (ninjitsu12 @ Jan 22 2012, 08:18 PM) <{POST_SNAPBACK}>
hello people how do I change to just give only 1 credit for time
thank you
thank you
Don't know what you mean. Can you be more specific with your question?
I'm trying to add only one credit at a time.
example:
I press the 3 key, and it appears a credit
and then the second credit it adds two more
instead of 1
I only want a credit for time
Go into the table script and rem out the last line.
In another words change:
Set vpmShowDips = GetRef("editDips")
To:
'Set vpmShowDips = GetRef("editDips")
Start the game and press F6.
Set dip switch S25 to "ON"
Set dip switch S26 to "OFF"
Set dip switch S27 to "OFF"
Set dip switch S28 to "OFF"
Press "F3" to save settings and restart simulation.
You should now get 1 credit per coin.
If you want to keep the original DIP menu without all the "credit" options,
"un-rem" the line in the script you just changed.
For all options, download the "KISS" manual at IPDB.org
#17
Posted 23 January 2012 - 12:28 PM
this is bally table
keys for coins for most tables are 3, 4 and 5
this table like most bally tables gives one game for key 3, 2 for key 4 and even more for key 5
problem is - most cabs don't have keys 3 4 and 5 so that you can choose key 3 for coins, they only have key 5
so to solve all bally tables at once it is best to change bally.vbs so that key 5 is first coin key and gives one credit.
i posted instructions how to do this in centaur fs table by lord hiryu: http://www.vpforums....s...st&p=131077
then you will not need to configure third coin key to give you only one credit for each bally game (that's in instructions from sast)
also for almost every bally you have to select show credits dip switch or you will not see how much credit you have
keys for coins for most tables are 3, 4 and 5
this table like most bally tables gives one game for key 3, 2 for key 4 and even more for key 5
problem is - most cabs don't have keys 3 4 and 5 so that you can choose key 3 for coins, they only have key 5
so to solve all bally tables at once it is best to change bally.vbs so that key 5 is first coin key and gives one credit.
i posted instructions how to do this in centaur fs table by lord hiryu: http://www.vpforums....s...st&p=131077
then you will not need to configure third coin key to give you only one credit for each bally game (that's in instructions from sast)
also for almost every bally you have to select show credits dip switch or you will not see how much credit you have
Edited by blur, 23 January 2012 - 12:31 PM.
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad