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Operation Thunder (Scapino)


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#1 scapino

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Posted 27 February 2009 - 06:02 PM

Operation Thunder (Scapino)



Version: 2.2.0
Category: VPinMAME 8.x Recreations

Author(s): scapino

Description:
The playfield was completely re-drawn, and the table modeled and rendered. The uniquemountainous plastics are 3 dimensional.
Third Release v2.2



Fixed the upkicker at the top, as the new version of VP made the way I originally did it (using a custom shape switch as a 1 way horizontal gate) changed. Now the kicker kicks the ball directly up to the ramp.

*****



Second Release v2.1



Moved the position of the top drop saucer, so there shouldnt be any more double ball back up problem there.

Also repositioned and changed the drop at the clear ramp on the left, so now the switch does get activated.

Changed the elasticity of the flippers, to .4



Also made the drop walls in the vari target very deep, so there shouldnt be any room for a ball to get trapped there. I couldnt get it to happen again since, so I dont know if the fix worked or not...smile.gif



Thanks to all who gave me their bug reports, especially zaphod!



*****

First Release v2.0



Well, it took me quite a time to finish this one, mainly because I was very busy with my real

life job.



The playfield was completely re-drawn, and the table modeled and rendered. The unique

mountainous plastics are 3 dimensional.



Its really a fun table to play with a lot of different missions,

and flashy and satisfying rewards for doing well.



In spite of having a ton of reel images, it runs perfectly with hardware acceleration

turned off, and even a great deal faster then my Fathom table, with acceleration turned on.



It is best played with acceleration off though.



This table is completely adjustable using the '7' key.



*****

Thanks go out to Zaphod and Destruk for their previous work on this table, upon which

I based this "makeover"...smile.gif.



Enjoy Operation Thunder!



Kurt Herman

[email protected]

View File

Submitted by scapino, on Feb 27 2009, 02:02 PM

Edited by destruk, 06 March 2009 - 06:44 AM.

My re-creations are...

Visual Pinball: RoundUp, Swinger.

Visual PinMAME: Mata Hari, Star Trek, Close Encounters, CountDown, Fireball Classic, CFTBL, Eight Ball, Twilight Zone, Xenon, Cirqus Voltaire, Playboy,Operation Thunder, Fathom, Strikes & Spares, Evel Knievel, Flash Gordon, Future Spa, SuperSonic and Eight Ball Champ.

Future Pinball: Close Encounters, Eight Ball Champ.

Get them at...
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http://www.scapinosvpins.com

#2 martsmart2010

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Posted 27 February 2011 - 07:56 AM

Hallo Scapino, I need help with "operation thunder". I added all the ROMs and so fare all starts except when I push 5 for credit, nothing happens at all. Please can you or somebody tell me how to fix this?

Cheerio and thank,

Mart

#3 rascal

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Posted 27 February 2011 - 10:41 AM

QUOTE (martsmart2010 @ Feb 27 2011, 01:56 AM) <{POST_SNAPBACK}>
Hallo Scapino, I need help with "operation thunder". I added all the ROMs and so fare all starts except when I push 5 for credit, nothing happens at all. Please can you or somebody tell me how to fix this?

Cheerio and thank,

Mart

Download this nvram file and over write your existing file in your nvram folder in vpinmame. Link Below.
http://www.scapinosv....com/opthund.nv

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#4 Sabbat

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Posted 27 February 2011 - 03:34 PM

Since it is a gottlieb you might have to push the 3 key instead of 5, been awhile since i've played this table.


awesome table btw scapino, thank you

Edited by Sabbat, 27 February 2011 - 03:34 PM.

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#5 scapino

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Posted 28 February 2011 - 05:31 AM

rascal has the right fix.

That table needs the NVRAM because without it it defaults to "0" for maximum credits.

Thanks!

Kurt
My re-creations are...

Visual Pinball: RoundUp, Swinger.

Visual PinMAME: Mata Hari, Star Trek, Close Encounters, CountDown, Fireball Classic, CFTBL, Eight Ball, Twilight Zone, Xenon, Cirqus Voltaire, Playboy,Operation Thunder, Fathom, Strikes & Spares, Evel Knievel, Flash Gordon, Future Spa, SuperSonic and Eight Ball Champ.

Future Pinball: Close Encounters, Eight Ball Champ.

Get them at...
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http://www.scapinosvpins.com

#6 destruk

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Posted 28 February 2011 - 06:07 AM

Sticky thread here:
http://www.vpforums....showtopic=12557

Build a fire, vipers love the heat.


#7 faralos

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Posted 28 February 2011 - 12:10 PM

What? not in VP9? Just kidding! (or am I?) great update either way!
"Don’t let the noise of others’ opinions drown out your own inner voice.
And most important, have the courage to follow your heart and intuition.”
----Steve Jobs


#8 Bob5453

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Posted 28 February 2011 - 05:01 PM

QUOTE (faralos @ Feb 28 2011, 07:10 AM) <{POST_SNAPBACK}>
What? not in VP9? Just kidding! (or am I?) great update either way!


You should read the threads..... File last Updated: 5 Mar 2009

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#9 scapino

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Posted 28 February 2011 - 05:14 PM

Its SOOOOOO OOOOLLLLLDDD. Just like me! wink.gif

Kurt
My re-creations are...

Visual Pinball: RoundUp, Swinger.

Visual PinMAME: Mata Hari, Star Trek, Close Encounters, CountDown, Fireball Classic, CFTBL, Eight Ball, Twilight Zone, Xenon, Cirqus Voltaire, Playboy,Operation Thunder, Fathom, Strikes & Spares, Evel Knievel, Flash Gordon, Future Spa, SuperSonic and Eight Ball Champ.

Future Pinball: Close Encounters, Eight Ball Champ.

Get them at...
Posted Image
http://www.scapinosvpins.com

#10 NicToria

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Posted 09 December 2011 - 12:29 AM

Looks like a great table.... Are there any FS Cab version available.... ????

Let me know... I did home brew FS.... No Good...

THX>..

NicToria..