JP, this looks awesome. My mouth is wet.
Maybe a dumb question: VP914+, does this + mean a special version of VP914 or do you mean VP914 and all newer version (like a maybe upcoming VP915, 916, ...).
Best regards, Herweh.
Posted 05 January 2013 - 09:38 PM
I'm taking a 2 days break from Scarface to fix this AFM problem/bug. I think I have found the problem, but I'm not sure. I'll test the table a little more and tomorrow I'll release the 2.4 version, which will need VP914+ and it will need HR on.
If your card can't handle HR then just go and get one! You don't know what you are missng!. The newest Ati are quite cheap and they work quite well. I have testet the table with a 512Mb Ati Radeon HD 5450 and it works very well.
Here it is a screenshot with all the flashers on, just to get your mouth wet
I think I just peed in mah kilt ![]()
Posted 06 January 2013 - 04:13 AM
I haven't been able to reproduce the multiball error, but If the multiball isn't fixed then I should like to know.
The table includes updated graphisc in higher resolution (1024x2048) and a lot of alpha ramps, so you must turn on HR for this table.
I have also added my latest set of sounds.
I want to thank Aurich for the new Aliens and to Grizz for his help with the flashers.
Posted 06 January 2013 - 12:17 PM
I'm taking a 2 days break from Scarface to fix this AFM problem/bug. I think I have found the problem, but I'm not sure. I'll test the table a little more and tomorrow I'll release the 2.4 version, which will need VP914+ and it will need HR on.
If your card can't handle HR then just go and get one! You don't know what you are missng!. The newest Ati are quite cheap and they work quite well. I have testet the table with a 512Mb Ati Radeon HD 5450 and it works very well.
Here it is a screenshot with all the flashers on, just to get your mouth wet
Very good update, thank you very much.
For my PC this table has too many Alpha ramps .
My ATI Radeon HD 5770 1Gb , does not work very well.
I have a lot of stuttering.
Thanks
Max
Posted 13 January 2013 - 12:41 PM
This update is amazing! Love it!
I do however have an issue with it: The graphics look a bit weird at some points. The ball looks like it it going through the half of the flippers for instance. The flippers work fine but it looks odd. It's only this table and with the latest executable. (previous executable did not have this problem but was giving square flashers). Am I the only one having this problem?
Thank you!
Posted 13 January 2013 - 08:15 PM
This is usually a graphic card/driver problem. My laptop with an Intel Graphics card does the same. But my two other computers work very fine, one with an Nvidia card and the other with an Ati card,
I'm not sure what will be the best solution to fix the problem, I haven't found any solution for my laptop, so try a few things like update your drivers, try running VP in 16 bits full screen, or try running in a window at the same resolution as your windows (usually 32 bits).
Posted 17 January 2013 - 11:44 PM
Would this be related to the graphics card? Some of the flashers display a "box" around them. The table runs great, without any lag... I've tried on by my desktop (with an ATI Radeon HD 5450 graphics card) and the laptop, and they both display this way. Also have tried 16bit mode, turning off windows Aero, and even playing in windowed mode and nothing seems to change it.
picture: http://i45.tinypic.com/2ptntwp.png
Posted 18 January 2013 - 03:10 AM
Would this be related to the graphics card? Some of the flashers display a "box" around them. The table runs great, without any lag... I've tried on by my desktop (with an ATI Radeon HD 5450 graphics card) and the laptop, and they both display this way. Also have tried 16bit mode, turning off windows Aero, and even playing in windowed mode and nothing seems to change it.picture: http://i45.tinypic.com/2ptntwp.png
Enable "Hardware Device Rendering" in VP - preferences - video options.
Locate a Pinball machine in France:
Posted 18 January 2013 - 05:48 PM
I'm taking a 2 days break from Scarface to fix this AFM problem/bug. I think I have found the problem, but I'm not sure. I'll test the table a little more and tomorrow I'll release the 2.4 version, which will need VP914+ and it will need HR on.
If your card can't handle HR then just go and get one! You don't know what you are missng!. The newest Ati are quite cheap and they work quite well. I have testet the table with a 512Mb Ati Radeon HD 5450 and it works very well.
Here it is a screenshot with all the flashers on, just to get your mouth wet
Very good update, thank you very much.
For my PC this table has too many Alpha ramps .
My ATI Radeon HD 5770 1Gb , does not work very well.
I have a lot of stuttering.
Thanks
Max
I deleted the two primitive objects above the flippers and the code that makes them rotate , now the attack from Mars can continue without stuttering.
Thanks
Max
Posted 20 January 2013 - 05:39 PM
Thanks Kiwi, ![]()
now I can play it.