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Simpsons Pinball Party (Stern 2003) Primitive Homer mod [VP 9.x Cabinet FS]

SPP Simpsons Homer

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105 replies to this topic

#101 ClarkKent

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Posted 07 April 2015 - 06:50 PM

Great achievement! Looking forward the final PM5 mod - I'm also playing the old version as PM5 and it gains so much realism! :)

#102 idsinga

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Posted 18 April 2015 - 05:16 PM

Hello fellow pinball members.

I have been a memeber for the last 4 years and this is the first time i need some extra help with a pinball machine.

The problem I'm having with Simpsons  pinball party is that when I get to the multiball game, after I've locked the three balls on the couch, I don't get any new balls after I lost all the multiballs.

I have allready deleted the NVram files and reconfigured the pinball bios. Also I tried VP990 and VP991 but all stays the same. After all balls are lost the games continues, put I have to tilt the machine to restart the game before a new ball appears.

 

Hope someone can helpme out.

 

 

Regards Marius



#103 BobAlbright

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Posted 18 April 2015 - 10:37 PM

I play that table a lot and don't have the issues you describe. I'm using the latest version and 9.9. Maybe download again?

Edited by BobAlbright, 18 April 2015 - 10:37 PM.

"and in the end , the love you take is equal to the love you make"


#104 idsinga

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Posted 19 April 2015 - 06:51 PM

Thanks for the tip Pinball Fan.

Unfortunately it didn't work. Redownloaded table version 1.2, 1.4 and the rom file but I still don't get any new balls after losing the balls in the multiball game in both versions off the table.

While playing I also see the shoot again light blinking when in the multiball game. But I don't get any balls. music and other light effects also seem to be continuing like there is still a ball in play.

 

Regards


Edited by idsinga, 19 April 2015 - 07:07 PM.


#105 rammo

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Posted 19 April 2015 - 11:15 PM

 

 

ok, I'll change the code captive ball, the truth is that I never happened this problem :tapping: .
 
I'm using a Physmod version and have not had any problems. 

Does this mean you will release a physmod5 version as well? :)

 

 

 

right when the 991 version is fully finished will release PhysMod version.  :tup:

 

So with 1.4 is this now deemed fully finished?  Bursting at the seems for the PM5 version.......



#106 dark

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Posted 20 April 2015 - 12:43 AM

For the gentleman (idsinga) with the lock ball issue, I know there are dip switch settings for the couch multiball in regards to it saving the locked balls from game to game, there's an off shoot chance changing this might effect your situation.......sadly that's the only thing I can think of after reading what you described, I wish I could help more.

 

I was going to have texture swapping for ramps but I feel it's already pushing performance a bit so I decided to leave it especially when the ramps light up so nicely just from the VP flashers any ways.

 

Some day when I have time I'd like to model dare devil bart.

 

Javier's PM version has a model for bart but he's not daredevil bart so it looks good but it's not true to the real table.







Also tagged with one or more of these keywords: SPP, Simpsons, Homer