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The VP 10.8 beta thread

VP VPX 10.8 beta Visual Pinball

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#1081 wiesshund

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Posted 14 October 2023 - 10:32 PM

ok got it figured out.    it's writing it to an ini file now, and had to change the default screen  in the ini file.  since it's not an option in the program,  or its bugged,.

Made it screen=2  and now  it's fine.

CXYDuti.png


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#1082 pka4916

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Posted 14 October 2023 - 10:39 PM

yeah,  it got the * for screen 3  in mine,  but   when it's ran ,   screen 1 was primary in 10.8

 

no matter what cables i switch,  it's always   screen 3.


Edited by pka4916, 14 October 2023 - 10:41 PM.


#1083 wiesshund

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Posted 14 October 2023 - 11:07 PM

yeah,  it got the * for screen 3  in mine,  but   when it's ran ,   screen 1 was primary in 10.8

 

no matter what cables i switch,  it's always   screen 3.

 

You'd need to clarify what you are saying

maybe provide some screenshots as well, or both vpx and windows screen configs


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#1084 pka4916

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Posted 15 October 2023 - 02:29 PM

I manually had to set this to 2 , default is 0.

 

TDFRY3p.png​



#1085 wiesshund

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Posted 15 October 2023 - 08:29 PM

odd, it does that when i pick and apply it from video prefs

 

dont have to edit ini


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#1086 pka4916

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Posted 15 October 2023 - 10:47 PM

Well, I have the dropdown, and  it showed the *  at  display 3.   but when you start the setup  it shows shows display 1 as default ,and when i select the dropdown,  there is the star in front of display 3.

 

After I made that change in the ini file,    when i go into the settings now,   the dropdown  shows  the   Display 3 as default in the dropdown.  instead of display 1.

i don't have any other options to set it..    even if I hit OK at the bottom,   it does not change in the INI file.

 

So, not sure where the problem is with that one.



#1087 Drybonz

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Posted 15 October 2023 - 10:51 PM

So it looks like VP now creates a per table .ini when the game is initially launched?  And maybe some settings go in these?  It looks like the "-1" box in the editor to choose your sync option is gone... so these now follow the setting in video options?



#1088 wiesshund

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Posted 16 October 2023 - 02:33 AM

So it looks like VP now creates a per table .ini when the game is initially launched?  And maybe some settings go in these?  It looks like the "-1" box in the editor to choose your sync option is gone... so these now follow the setting in video options?

you CAN save it per table, it should not do that as a default thing though?


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#1089 wiesshund

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Posted 16 October 2023 - 02:47 AM

Also, sync is a dropdown

 

frame limiter is a numeric box


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#1090 Drybonz

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Posted 16 October 2023 - 04:58 AM

Also, sync is a dropdown

 

frame limiter is a numeric box

 

Right... sorry, that was a bad description on my part.  In the "properties" box in the editor there used to be a place to set per table sync or "-1" for default and some other options.

 

untitled.jpg



#1091 wiesshund

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Posted 16 October 2023 - 09:03 AM

no, not there anymore

you can open video prefs

make changes after clicking table specific, and choose save overrides


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#1092 GInsonic

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Posted 16 October 2023 - 12:06 PM

Is it just me, or are the keys for "Start Game" and "Add Credit" keys displayed as their shifted values (! and %) in the newer builds?

Attached Files


Edited by GInsonic, 16 October 2023 - 12:07 PM.


#1093 wiesshund

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Posted 16 October 2023 - 02:50 PM

Is it just me, or are the keys for "Start Game" and "Add Credit" keys displayed as their shifted values (! and %) in the newer builds?

i had to reset mine as well


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#1094 Drybonz

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Posted 16 October 2023 - 03:46 PM

no, not there anymore

you can open video prefs

make changes after clicking table specific, and choose save overrides

 

Ok, just wanted to confirm to make sure I hadn't missed something.  This is probably for the best because a lot of those settings weren't really practical on a per-table basis.



#1095 wiesshund

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Posted 16 October 2023 - 04:08 PM

 

no, not there anymore

you can open video prefs

make changes after clicking table specific, and choose save overrides

 

Ok, just wanted to confirm to make sure I hadn't missed something.  This is probably for the best because a lot of those settings weren't really practical on a per-table basis.

 

 

Not to mention some authors would kind of jack your settings lol


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#1096 GInsonic

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Posted 16 October 2023 - 04:23 PM

i had to reset mine as well

 

Thanks Wiesshund, but in which way you can reset them? I can find no default settings button or something similar.

I tried to delete the settings folder in appdata\roaming, but with the newer builds, VPX crashes immediately, if this folder does not exist (it does non recreate it), in e.g. build 1559, it trcreates the folder and the ini file, but the displayed wrong key values are still the same.

Also when relearning the key using key 1 or 5, the wrong display stays (! for 1, % for 5).


Edited by GInsonic, 16 October 2023 - 04:24 PM.


#1097 wiesshund

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Posted 16 October 2023 - 04:34 PM

weird, that i have not had happen

 

do you have a non US keyboard? though that would not seem to cause issue normally

 

does it detect all keys as shifted?


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#1098 GInsonic

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Posted 16 October 2023 - 04:48 PM

weird, that i have not had happen

do you have a non US keyboard? though that would not seem to cause issue normally
 
does it detect all keys as shifted?


I am Austrian, so it is a German Keyboard! And all numeric keys are displayed wrong, even after relearning them. But it seems to be only a display problem, since the correct action happens, when pressing the key (key 1 starts the game...)

And I do not think, the initial crash without the existing settings folder is intended either.

#1099 Drybonz

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Posted 16 October 2023 - 04:54 PM

Not to mention some authors would kind of jack your settings lol

 

So are you also getting the per-table .ini files being auto-generated now?



#1100 wiesshund

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Posted 16 October 2023 - 07:55 PM

 

Not to mention some authors would kind of jack your settings lol

 

So are you also getting the per-table .ini files being auto-generated now?

 

auto generated?

only if i create a new table, not sure f that is intentional?

 

not for existing tables though


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