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The VP 10.8 beta thread

VP VPX 10.8 beta Visual Pinball

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#1021 Umpa

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Posted 04 October 2023 - 10:30 PM

Just finished updating everything t0 64bit and this beta. Smooth upgrade all is working through popper! Dof, b2s, freezy, flexdmd, vpx. Im sure I'm missing something but happy camper! Now need to update my system! Currently have 4k tv 60hz gtx 1070 card. Thank you all!

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#1022 Mitchell

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Posted 05 October 2023 - 01:48 AM

How I script the disable the lightning?

 

For example to turn off the bloom. BK2K.bloomstrength = 0

 

Where can I find all the VPX option commands for script?


Edited by Mitchell, 05 October 2023 - 01:54 AM.

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#1023 Dicentim

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Posted 05 October 2023 - 09:53 AM

Hi, I've just tried the last "Actions" files available (10.8.0-1528 GL version).

For each of my tables they're displaying in the wrong orientation. I tried 16/9 portait or landcape but it doesn't fix it. The only way I found to fix it is to edit each camera rotation table from 270 to 0.
I also get this red error message when editing camera, maybe it's the source of my issue. Thanks for your help.

Screenshot-2023-10-05-134930.png



#1024 hmueck

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Posted 05 October 2023 - 02:08 PM

Where can I find all the VPX option commands for script?

Try your Visual Pinball\docs folder: CommandReference.txt

and/or

https://docs.orbitalpin.com/welcome


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#1025 Mitchell

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Posted 05 October 2023 - 03:51 PM

Is there away to get the ball not showing the reflection and lighting by using the VPX script?

 

There is a Disable Lighting option on the Video settings. But I want it to turn on and turn off on my table script for the event.

 

Glowball no reflection and lighting. Also there is no shadow is showing.

 

Plain ball with reflection and lighting.


Edited by Mitchell, 05 October 2023 - 08:05 PM.

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#1026 Drybonz

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Posted 05 October 2023 - 04:30 PM

Hi, I've just tried the last "Actions" files available (10.8.0-1528 GL version).

For each of my tables they're displaying in the wrong orientation. I tried 16/9 portait or landcape but it doesn't fix it. The only way I found to fix it is to edit each camera rotation table from 270 to 0.
I also get this red error message when editing camera, maybe it's the source of my issue. Thanks for your help.

 

Action #2016 is "Updated Window Mode Docs", so I would check the docs on github and see if you can find the info you need.

 

vpinball/docs at master · vpinball/vpinball (github.com)



#1027 Dicentim

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Posted 05 October 2023 - 05:42 PM

Thanks for your help, l'll check that. 



#1028 Urko

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Posted 05 October 2023 - 07:35 PM

Can anyone tell me why the debug version gives issues if its used to play a table ?

What is the debug version (in layman terms) ?



#1029 wiesshund

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Posted 05 October 2023 - 08:21 PM

Can anyone tell me why the debug version gives issues if its used to play a table ?

What is the debug version (in layman terms) ?

has extended debugging features for debugging

 

not intended for use as your player, it will run slow cause it is busy debugging and logging everything


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#1030 Wylte

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Posted 05 October 2023 - 10:01 PM

Hi, I've just tried the last "Actions" files available (10.8.0-1528 GL version).
For each of my tables they're displaying in the wrong orientation. I tried 16/9 portait or landcape but it doesn't fix it. The only way I found to fix it is to edit each camera rotation table from 270 to 0.
I also get this red error message when editing camera, maybe it's the source of my issue. Thanks for your help.
Screenshot-2023-10-05-134930.png

Yes, working as intended. Set your screen size in VPX video settings, then change the PoVs for the tables that you play. Be aware that the POV system *will* change and break your PoVs again before the next beta.
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#1031 BostonBuckeye

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Posted 06 October 2023 - 02:23 AM

Is it possible for the developers to add a button assignment to the left and right nudge to be assigned to the left and right mouse click? VPX allows you to assign them to the flippers but not to nudge. Not sure if there is a way to submit requests on github other than bugs.



#1032 Weeksy17

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Posted 06 October 2023 - 04:00 AM

I have been trying the GL version's of the 10.8 beta's. Game runs/play great - slightly smoother than the other versions.

The problem I'm having is that it crashes/locking up when i  try to close/quit the game. I'm having to control/alt/delete to close it off. This is only the GL version which is misbehaving like this...Can anyone suggest how I solve this problem ?

 

Thx Greg



#1033 Drybonz

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Posted 06 October 2023 - 06:04 AM

Not sure if there is a way to submit requests on github other than bugs.

 

Yeah, you can submit it as a feature request during the process of submitting the ticket.



#1034 Mike DA Spike

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Posted 06 October 2023 - 10:18 AM

Is it possible for the developers to add a button assignment to the left and right nudge to be assigned to the left and right mouse click? VPX allows you to assign them to the flippers but not to nudge. Not sure if there is a way to submit requests on github other than bugs.


Left and right nudge can be assign to joystick buttons. Can't you map your mouse buttons (and why mouse ? Are you playing with mouse pinball?)?

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#1035 unclewilly

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Posted 06 October 2023 - 10:22 AM

Could always use joy2key for assigning mouse buttons

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#1036 Drybonz

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Posted 06 October 2023 - 02:20 PM

(and why mouse ? Are you playing with mouse pinball?)?

 

The mouse is actually kind of handy if you are just tweaking a table and don't want to break out a joystick or use the keyboard.  Rewasd is another good tool for mapping buttons.



#1037 BostonBuckeye

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Posted 06 October 2023 - 04:14 PM

 

Not sure if there is a way to submit requests on github other than bugs.

 

Yeah, you can submit it as a feature request during the process of submitting the ticket.

 

 

Thanks Drybonz.



#1038 BostonBuckeye

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Posted 06 October 2023 - 04:35 PM

 

Is it possible for the developers to add a button assignment to the left and right nudge to be assigned to the left and right mouse click? VPX allows you to assign them to the flippers but not to nudge. Not sure if there is a way to submit requests on github other than bugs.


Left and right nudge can be assign to joystick buttons. Can't you map your mouse buttons (and why mouse ? Are you playing with mouse pinball?)?

 

 

 

Is it possible for the developers to add a button assignment to the left and right nudge to be assigned to the left and right mouse click? VPX allows you to assign them to the flippers but not to nudge. Not sure if there is a way to submit requests on github other than bugs.


Left and right nudge can be assign to joystick buttons. Can't you map your mouse buttons (and why mouse ? Are you playing with mouse pinball?)?

 

Thanks Mike DA Spike. I have an X-Arcade Tankstick that I use to play pinball games with. It has two buttons on each side of the panel. The first set are programmable, and I use them for the flippers. The second set are not programmable and only act as a left/right mouse click. I like the 2nd set to act as the nudges. I have an AutoHotkey script that someone created for me that disables the left/right mouse click and assigns a keyboard function to it that allows me to use them to nudge. I would like to get away from using this hotkey script as it sometimes does not work very well. It would be great if I could assign the left/right mouse click in game to the nudges.



#1039 BostonBuckeye

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Posted 06 October 2023 - 04:47 PM

Could always use joy2key for assigning mouse buttons

Thanks. I might try this.



#1040 BostonBuckeye

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Posted 06 October 2023 - 05:02 PM

 

 

Not sure if there is a way to submit requests on github other than bugs.

 

Yeah, you can submit it as a feature request during the process of submitting the ticket.

 

 

Thanks Drybonz.

 

Just did this. Thanks again.







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