Jump to content



Photo
* * * * * 2 votes

Junk Yard (Williams 1996) VPX [Visual Pinball X]

Junk Yard VPX

  • Please log in to reply
90 replies to this topic

#61 numiah

numiah

    Pinball Fan

  • Validating
  • PipPipPipPip
  • 984 posts
  • Location:Netherlands

  • Flag: Netherlands

  • Favorite Pinball: TOTAN

Posted 10 October 2016 - 09:56 AM

I have no clue as where to find this Beta 2798.
Could someone please post a link?
Thanks!


**Each pinball machine is a tiny universe... that we control.**


#62 legtod2

legtod2

    Enthusiast

  • Silver Supporter
  • 409 posts

  • Flag: Canada

  • Favorite Pinball: Mystic

Posted 10 October 2016 - 11:04 AM

Fantastic table. Only a small issue with volume seems lower than most tables.
Using the 8 and 9 key to set volume to max but can still barely hear voices from table.
I have not tried setting the variable in the script yet but thats my only issue.

Fun, fun, fun.

Thanks for all the work to reproduce this table.

#63 Rajo Joey

Rajo Joey

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,489 posts
  • Location:Niedersachsen

  • Flag: Germany

  • Favorite Pinball: Attack from Mars, Abra Ca Dabra and many old EM-Tables

Posted 10 October 2016 - 11:23 AM

Wow, what a fantastic table. This one is for the presentation of VPX! :otvclap:

I never played the real table, but it can't be better. :dblthumb:

 

Thanks to all people who are involved. Great work.


Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post

https://www.facebook...02697096474910/

https://www.facebook...oups/VPAddicts/

https://www.facebook...oups/VPjunkies/


#64 Ben Logan

Ben Logan

    Pinball Wizard

  • Members
  • PipPipPipPipPip
  • 2,275 posts
  • Location:California

  • Flag: ---------

  • Favorite Pinball: System 11

Posted 10 October 2016 - 11:41 AM

I have no clue as where to find this Beta 2798.
Could someone please post a link?
Thanks!


Check this thread:

http://www.vpforums....&hl=+10.2 +beta

:)

#65 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 10 October 2016 - 02:01 PM

Hi legtod2,

 

the volume setting within the script is only for the table sounds (rolling, bumps, hits etc). The ROM sounds are completely controlled by the ROM. You may have to go to the ROM menu to set the sound Level there.

 

Michael



#66 numiah

numiah

    Pinball Fan

  • Validating
  • PipPipPipPip
  • 984 posts
  • Location:Netherlands

  • Flag: Netherlands

  • Favorite Pinball: TOTAN

Posted 10 October 2016 - 02:44 PM

 

I have no clue as where to find this Beta 2798.
Could someone please post a link?
Thanks!


Check this thread:

http://www.vpforums....&hl=+10.2 +beta

:)

 

Thanks a gazillion Ben.  :tup:

Could not find it with the search function  :unsure:


**Each pinball machine is a tiny universe... that we control.**


#67 numiah

numiah

    Pinball Fan

  • Validating
  • PipPipPipPip
  • 984 posts
  • Location:Netherlands

  • Flag: Netherlands

  • Favorite Pinball: TOTAN

Posted 11 October 2016 - 06:18 PM

Okay, got up to the latest version 2798 but to no avail.

I still get the same error on line 606 (null). Changing the script as stated didn't work either.
 


**Each pinball machine is a tiny universe... that we control.**


#68 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 14 October 2016 - 07:20 AM

Hi,

 

an update addressing the NULL-error on table start is in the final test stage. The error occurs if a B2S backglass is started, as the table code pauses until the backglass is up and running. In the meantime the wrecker ball rolls down to the drain and is destroyed, causing the error.

 

Michael



#69 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 22 October 2016 - 09:18 AM

Hi,

 

after a rough time to find a stable solution for the NULL error, update 1.3 is now ready.

 

Thanks to GCS, Stevegooner123, arngrim and numiah for the continued testing and feedback.

 

Regards

Michael


Edited by mfuegemann, 22 October 2016 - 09:18 AM.


#70 TNT2

TNT2

    Enthusiast

  • Members
  • PipPipPip
  • 420 posts

  • Flag: United States of America

  • Favorite Pinball: Depends on the day

Posted 23 October 2016 - 01:14 AM

Thanks for the update. A very detailed and fun table!



#71 RogerRoger

RogerRoger

    Enthusiast

  • Members
  • PipPipPip
  • 107 posts

  • Flag: ---------

  • Favorite Pinball: Getaway HS2

Posted 23 October 2016 - 02:54 AM

No problems here. Really enjoying this. Thank you!!



#72 boiydiego

boiydiego

    Pinball Fan

  • Members
  • PipPipPipPip
  • 978 posts
  • Location:baal

  • Flag: Belgium

  • Favorite Pinball: flinstones,t2 chrome edition,wcs,afm,fish tales,medieval,rollercoaster tycoon,taxi

Posted 23 October 2016 - 09:08 AM

cant it be made compatible with vp10.2 beta latest ?? super mario bros same problem , now need to make separet install to run this 2 tables ...


boiydiego___gebruik-n2kbkyc.png


#73 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 23 October 2016 - 09:19 AM

Hi boiydiego,

 

what is the error, You receive? I can run the table with 10.2 build 2815 without any problems.

Do You use the latest table version (1.3)?

 

Michael



#74 loka

loka

    Hobbyist

  • Members
  • PipPip
  • 34 posts

  • Flag: Belgium

  • Favorite Pinball: scarface

Posted 23 October 2016 - 11:33 AM

lol mine is the loka one--

the ball on the crane cant stand still... and it hits the cars like crazy non stop...

must be a pc and video card issue..

anywhoo..

cant wait to testthis version...



#75 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 23 October 2016 - 12:06 PM

Hi loka,

 

please check external nudge devices if present and/or try a different VP build.

 

Michael



#76 loka

loka

    Hobbyist

  • Members
  • PipPip
  • 34 posts

  • Flag: Belgium

  • Favorite Pinball: scarface

Posted 23 October 2016 - 03:05 PM

hellow again mr Michael,

the vp9 version.. the ball cant stand still.. but moves within the star on playfield.. (white star *edit*)

the vpx, no nudge and updated build.. it just goes crazy.. hitting cars, launching multiballs, collecting junk.. lol

no prob, i play the pinball arcade version,

great table as always..

i was just wonderin since the 9 version if anyone had the same effect or an explanation on the paranormal activity..


Edited by loka, 23 October 2016 - 03:07 PM.


#77 mfuegemann

mfuegemann

    Pinball Fan

  • VIP
  • 1,222 posts
  • Location:Cologne

  • Flag: Germany

  • Favorite Pinball: Medieval Madness, Fast Draw



Contributor

Posted 23 October 2016 - 04:18 PM

Hi loka,

 

there were some issues with temporary VPX builds. Please try to use VPX 10.1 (2660) or 10.2 (2798) as these have been reported stable.

 

Michael



#78 Brer Frog

Brer Frog

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,095 posts
  • Location:Illinois

  • Flag: United States of America

  • Favorite Pinball: Funhouse, Attack From Mars, Medieval Madness

Posted 23 January 2017 - 01:31 PM

I'm having problems with the flippers sometime sticking either up or down. I'm playing DT & clicking the keys a few times gets things going.

 

I thought it might have been caused by some Windows NET Framework updates as mentioned in another thread.

http://www.vpforums....showtopic=36889

After I Quit & restarted the other tables everything was OK. But not for Junk Yard.

 

If the playfield & background automatically display on the screen like they should then there is no problem.

 

But sometimes (about half the time) I have to click on blank area of the screen in order to bring up the playfield. When this happens the flippers randomly get stuck.

 

I've updated to NET Framework 4.6.2, reinstalled VPX 10.2 using the all-in-one installer, loaded a fresh copy of Junk Yard, and deleted the nvram & cfg files in case something was corrupt with them. None of this made any difference.

 

I'm using a fresh copy of Windows 7 (about 2.5 weeks old) on a new HDD. I haven't played all the VPX tables since updating to VPX 10.2 and/or doing some other Windows 7 updates, but so far JY is the only one exhibiting this behavior.

 

Any ideas & suggestions would be greatly appreciated.

Thank you.



#79 STAT

STAT

    Pinball and Arcade Freak

  • VIP
  • 4,981 posts
  • Location:Wels - Austria

  • Flag: Austria

  • Favorite Pinball: Twilight Zone

Posted 31 January 2017 - 11:53 AM

I wanted to add this, but dont find the right Walls for this ?
 
Here are some others - really nice:
http://www.free-play...gpic-dfbf9f.png
http://www.free-play...gpic-ae8471.png

 

Michael, maybe you can add some of this, please ? :)

Attached Files


Edited by STAT, 31 January 2017 - 12:06 PM.


#80 bolt

bolt

    VPF Veteran

  • VIP
  • 5,161 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 31 January 2017 - 01:10 PM

Looks fantastic STAT. Please Michael, add these walls.


Posted Image





Also tagged with one or more of these keywords: Junk Yard, VPX