I found this thread the other day and by trying various things, was finally able to get nudging working on my cabinet. I have a Freescale/VirtuaPin controller board. Seems that the default value of 0 for X Max and Y Max results in VPX not doing anything with the nudge data coming from the board.
I see going back 2+ years that people have asked what these two parameters mean, and doesn't seem to be any answers. I arbitrarily set both of them to 10. I've been experimenting with both the gain settings and dead zone setting in VPX, as well as the controller settings. To date, I have not been able to find a combination where if I shake the cabinet, I get a nudge. I literally have to smack the side of the cabinet and then the ball jumps. Sometimes it jumps the way I think it should, but not always.
Kinda wondering if these values determine the amount of nudge that is given to the ball when a nudge is triggered?
I also read to rename the script file NudgePlugIn_mjrAccelAndTilt.vbs to NudgePlugIn.vbs, but reading the comments inside that script file, it says to only use it if you have an accelerometer and a tilt bob installed in the cabinet. If that script is not renamed to NudgePlugIn.vbs, then does VPX use the inputs from the accelerometer as digital nudges, like if you press the z, /, or space keys?
Is it still better to use the NudgePlugIn_mjrAccelAndTilt.vbs even if you don't have a physical tilt bob installed?
Dumb question: I've assumed that x is side-to-side, and y is front-to-back, and if the controller is mounted so that the USB ports are on the left, then accelerometer rotation should be left = 0?
There are a number of settings in the controller software, tilt life, tilt multiplier, etc. that aren't particularly well defined.
I'm not too concerned with getting tilt working, just would like to be able to give the cabinet a shake when the ball is about to teeter into a drain chute or something and have half a chance of it not draining Any thoughts on what parameters to change would be appreciated.
Thanks!