From what I can tell mine stays mostly red (which at first made me think it was normal. As I played I still couldn't replicate what everyone else was playing. None of my lighting was doing an RGB color cycle. Please correct me if I'm misunderstanding what this mod is capable of. I've tried everything I can think of. VPX standard+GL 64, and 32bit. Updated VpinMame and VPX to current stable non betas. Script had a GI option which changed the playfield night to day via blacklight, all the lighting scripts state RGB. I've tried different Stern rom sets. Tried v1.2, a 2024 vpu patch, and the latest v3.0 Bigus mod of the table. All do the same thing. Almost a solid red around the whole table. I can't figure this out!
I have over 200 tables running to perfection, but this has me absolutely stumped. I have a few different that have RGB cycling working just fine. TRON, Time Machine, etc. I know it can't be the script or table itself. What could I be missing? Day or night cycles don't make a difference. Flipping the GI option off doesn't fix. Please if someone knows why this ONE table is giving me hell on its best feature... HELP!
Windows 10 64b
I7 9700
32g DDR4
RTX2060
2 Screen set up - D1 2160x3840 60hz portrait playfield, D2 1920x1080 144hz landscape backglass and DMD.
Video = 2160x3840 portrait, Force Anistropic, AO Static, Reflect Ball + Static no sampling, FXAA Standard AA.
THANK YOU TO ANYONE WHO CAN MAKE THIS TABLE LOOK LIKE I ALWAYS SEE IT!



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