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CV_DMD_Release_2.1.rar [Visual Pinball X]
Started By
Dozer316
, Jan 16 2016 04:12 AM
Cirqus Voltaire Bally VPX
288 replies to this topic
#42
Posted 11 March 2016 - 02:29 PM
Amazing job! WoW! Thanks for al the good work, guys!!
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#43
Posted 11 March 2016 - 03:53 PM
#45
Posted 11 March 2016 - 06:31 PM
Not to hijack this post but the Metallica table has this behaviour as well. Can you share with me the changes you make so I can try them on the Metallica table?Nice! Looking good! Nevertheless there are some inaccuracies in the flipper area which causes sudden ball stops and weird behavior of the ball. I'll revise that area if you like.
#49
Posted 11 March 2016 - 11:37 PM
Fantastic build, and looks great with v1.9 of the B2S backglass.
It took me a while to figure out why my DMD looked like stripes, but then I found the DMD_Rot variable, changed that to 0 and the world was good again.
Contributions for equipment to help with ongoing DOFLinx development can be made here
#53
Posted 12 March 2016 - 01:53 AM
How/where do I change the Feature Adjustment 46 in the rom? I don't know where to look for this?
Thanks!
http://www.vpforums....ials&article=69
Instead of changing the number of balls, you scan the menu for item #46 and then set it to No
#55
Posted 12 March 2016 - 07:05 AM
Thanks Carny. It's interesting that Feature adjustment 46 is not available on all rom versions for this table. For example, I use the cv_14 rom and it does not have this option (I believe the feature adjustments only go up to 31 with this rom). Rom version cv_20h has feature adjustment 46 and cv_20hc likely does as well.
I like to use roms requiring credits and for some reason the only rom version I can't get working is cv_20hc. I have deleted my copy of this rom and redownloaded it. When I run the table with this rom selected in the script, I get the rom not found error. Very strange.
Oh well, the cv_14 rom seems to be working with Dozer's awesome table, so I'll stick with it for now.
#56
Posted 12 March 2016 - 07:48 AM
Thanks Carny. It's interesting that Feature adjustment 46 is not available on all rom versions for this table. For example, I use the cv_14 rom and it does not have this option (I believe the feature adjustments only go up to 31 with this rom). Rom version cv_20h has feature adjustment 46 and cv_20hc likely does as well.
I like to use roms requiring credits and for some reason the only rom version I can't get working is cv_20hc. I have deleted my copy of this rom and redownloaded it. When I run the table with this rom selected in the script, I get the rom not found error. Very strange.
Oh well, the cv_14 rom seems to be working with Dozer's awesome table, so I'll stick with it for now.
It uses cv-20h and I just changed the adjustment :-)
#58
Posted 12 March 2016 - 09:31 AM
wow - JP how can i use this in a FS, the same Way, just pack DMD in a TextBox ?
Could be the same in "Caveman" (VP9 ?) ... and thanks toxie, also i ll try it with the Beta Feature ...
Edited by STAT, 12 March 2016 - 09:33 AM.
#59
Posted 12 March 2016 - 12:47 PM
wow - JP how can i use this in a FS, the same Way, just pack DMD in a TextBox ?
Could be the same in "Caveman" (VP9 ?) ... and thanks toxie, also i ll try it with the Beta Feature ...
Yes, you can use this in a FS too. You just need the beta 10.1, as toxie, said. And for the DMD you use a flasher instead of a textbox, as in vpx 10.0
#60
Posted 12 March 2016 - 02:50 PM
So cool! - and if you increase the opacity it gives a nice authentic bloom look. (Thanks Toxie and Fuzzel
& JP)
I'll play with this more tomorrow and see if I can get it working with directb2s running in parallel with the pinmame controller.
If this could be extended to a 2nd monitor I'd die happy.
Edit - Have it loading the backglass with b2s and the pinmame controller. - Will test it tomorrow on the cab and make sure all the toys work but looks like it will be a go so far. Will release an update if it all works out ok.

Edited by Dozer316, 12 March 2016 - 03:00 PM.
Also tagged with one or more of these keywords: Cirqus, Voltaire, Bally, VPX
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