-okay, finally uploaded (mediafire is so SLOW!), sent via PM to Hmueck! Thanx so much for the look-see
Maceman
Posted 13 March 2013 - 09:16 PM
Looks outstanding Maceman!
I really enjoy this table. Great to have another complete set for FP and VP!
Posted 13 March 2013 - 09:27 PM
Edited by maceman, 13 March 2013 - 09:33 PM.
Posted 14 March 2013 - 02:19 PM
he he....
Okay, Had a real good run last night and finished off the rollovers and most of the lights. Also worked on the plastics and am almost done, just a few more tweaks to get it better.
I am still having an issue with the SW53's (X 3) and SW64's (X 2). Maybe it is my lighting order, but i am pretty sure i matched BD's PF images and lights so it should be working as everything else seems to be working.
So for the 5 SW's that are star rollovers, i am not sure what 'handle' to use for the lights. So Hmueck, I notice you used the NFade for all the main lights. How do i know whether to chose NFade or FadeL or whatever. That is what i am clearly missing in my mind's logic. Once i understand that i think i get it ![]()
So currently i have this:
Sub UpdateLamps
'FadeL 13, l13, l13a
'FadeL 14, l14, l14a
'FadeL 15, l15, l15a
'FadeL 16, l16, l16a
'FadeL 126, l126, l126a
nfadel 1,l1
nfadel 2,l2
nfadel 3,l3
nfadel 4,l4
nfadel 5,l5
nfadel 6,l6
nfadel 7,l7
nfadel 8,l8
nfadel 9,l9
nfadel 10,l10
nfadel 13,l13
nfadel 14,l14
nfadel 15,l15
nfadel 16,l16
nfadel 17,l17
nfadel 18,l18
nfadel 19,l19
nfadel 20,l20
nfadel 21,l21
nfadel 22,l22
nfadel 23,l23
nfadel 24,l24
nfadel 25,l25
nfadel 26,l26
nfadel 27,l27
nfadel 28,l28
nfadel 29,l29
nfadel 30,l30
nfadel 31,l31
nfadel 32,l32
nfadel 33,l33
'nfadel 34,l34
nfadel 36,l36
FadeL 1, Light1, Light1a 'Rollover 1
FadeL 2, Light2, Light2a 'Rollover 2
FadeL 3, Light3, Light3a 'Rollover 3
FadeL 4, Light4, Light4a 'Rollover 4
FadeL 5, Light5, Light5a 'Rollover 5
Now, I chose FadeL for these rollovers because i see BD used similar for his rollovers, but i am not sure why, so if someone can explain, i can finish off, i think... h0pefully my ignorance will assist someone else as well
I also made 2 lights for every light because i see in BD's table 2 lights for everything...so do i need these 2 lights? I already made PF images called Lights_ON, Lights Ona, Lights_Onb, Lights Off.
Thanx guys!!
Maceman
ps @ Hmueck- the reason the ABCD's looked so light is because i had the images save incorrectly. I think i save the on and off with the ABCD's ON in both, but have since fixed and can see them, finally ![]()
Posted 14 March 2013 - 04:48 PM
I am still having an issue with the SW53's (X 3) and SW64's (X 2). Maybe it is my lighting order, but i am pretty sure i matched BD's PF images and lights so it should be working as everything else seems to be working.
So Hmueck, I notice you used the NFade for all the main lights. How do i know whether to chose NFade or FadeL or whatever.
Now, I chose FadeL for these rollovers because i see BD used similar for his rollovers, but i am not sure why, so if someone can explain, i can finish off, i think... h0pefully my ignorance will assist someone else as well
I also made 2 lights for every light because i see in BD's table 2 lights for everything...so do i need these 2 lights? I already made PF images called Lights_ON, Lights Ona, Lights_Onb, Lights Off.
Posted 16 March 2013 - 04:06 AM

Posted 19 March 2013 - 01:29 PM

Edited by maceman, 19 March 2013 - 01:35 PM.
Posted 19 March 2013 - 05:44 PM
great job maceman!!!
you could strech apron a bit to the right - you see that it is not centered below same player shoots again sign and you see big hole left of the ball
you should align it with wooden rail above plunger


Edited by blur, 19 March 2013 - 05:46 PM.
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad
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