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Black Rose VP9.12 FS Ver.2.1


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#41 strangeleo72

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Posted 03 May 2012 - 02:26 PM

QUOTE (blur @ May 3 2012, 10:12 AM) <{POST_SNAPBACK}>
it could, but still you have to install 4gb patch on vpinball.exe to be able to use more than 2gb in one process.

it's better to reduce images and stay with xp32

QUOTE (strangeleo72 @ May 3 2012, 02:15 PM) <{POST_SNAPBACK}>
JP Salas write to me this change to use MagnaSave for shoot cannon
LINE 160:

if keyName(keyCode)="F" then controller.switch(34)=true

CHANGE FOR

if keycode=LeftMagnaSave then controller.switch(34)=true
if keycode=RightMagnaSave then controller.switch(34)=true

THEM LINE 170:

if keyName(keyCode)="F" then controller.switch(34)=false

CHANGE FOR

if keycode=LeftMagnaSave then controller.switch(34)=false
if keycode=RightMagnaSave then controller.switch(34)=false

NOW BOTH MAGNASAVES WORK FINE IN SHOOT CANON



i can use flippers just the same as f in black rose to shoot the ball

though i can't see why, cause there is no lines for flipper keys - maybe it is hardcoded in rom



Maybe... later see the setup..

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(thanks Grizz for the DMD)

#42 koadic

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Posted 03 May 2012 - 04:41 PM

QUOTE (thewool @ May 3 2012, 08:42 AM) <{POST_SNAPBACK}>
... been playing more of this today and she's a beauty!

In the video I posted the ball rolls round the hidden ramp and loops round quite smoothly. In the VP version it sorts of gets stopped for a split second just after the drop and then continues. This is nice in a way as it sets the ball up for the upper flipper. However is it possible to smooth these ramps out so the ball maintains its speed?

I had a play with not much success, kodiac you are the ramp master... smile.gif


There is a wall that stops the ball so it can force it to drop in case it is going really fast, a quick fix would be to just delete Wall521, and a more involved fix would be to put an angled ramp there to direct it down to the playfiled (just in case smile.gif )


So, as the idea has been planted in my mind (I love challenges, even little ones), I have gone ahead done the (slightly) more involved fix. I am attaching an essentially blank .vpt file for you and anyone else that would like to make this modification with the parts ready to copied/pasted, just delete the existing Wall521 (as mentioned above) and copy/paste the new Wall521 along with the ramp I added. The ramp still has a little effect on the ball speed, but very little, and you can choose to not copy it, but I would still copy the new wall to keep the ball from the possibility of getting stuck above the bumpers

Attached File  BRAdjustments2.vpt   72KB   35 downloads

#43 thewool

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Posted 03 May 2012 - 05:02 PM

Cheers koadic, challenge completed!! Man you are fast... drinks.gif Now it works lovely!!!

Posting these small fixes in a blank vpt is a great idea, and easy for Lord Hiryu to add to a future update if he thinks it's necessary.

#44 koadic

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Posted 03 May 2012 - 05:12 PM

QUOTE (thewool @ May 3 2012, 12:02 PM) <{POST_SNAPBACK}>
Cheers koadic, challenge completed!! Man you are fast... drinks.gif Now it works lovely!!!

Posting these small fixes in a blank vpt is a great idea, and easy for Lord Hiryu to add to a future update if he thinks it's necessary.


Glad it works. As far as fast goes, it really wasn't too hard biggrin.gif I only read your post about it about 20 minutes before posting the file (and 5-10 of that was testing just to be sure). As far as the idea to use blank.vpt files, I have one set up for when I add analog plunger support to tables that don't already have it, with all the correct objects (ramps, plunger, light) and contains the script I need to copy into the old table (just have to manually import the proper images as they won't copy over from one table to another), so I figured it would work just as well for something like this.

Edited by koadic, 03 May 2012 - 06:15 PM.


#45 arngrim

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Posted 03 May 2012 - 08:34 PM

Ok, I just resized the mpos* images and I can launch the table every time now smile.gif

Now I try to replace the objects from the bradjustments.vpt, for the ramp1248, it is easy to select.

But for the others, as they are behind another objects, what is the easiest way to select them, without modifying or moving something else than the objects to be replaced?

Arngrim

#46 koadic

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Posted 03 May 2012 - 08:50 PM

QUOTE (arngrim @ May 3 2012, 03:34 PM) <{POST_SNAPBACK}>
Ok, I just resized the mpos* images and I can launch the table every time now smile.gif

Now I try to replace the objects from the bradjustments.vpt, for the ramp1248, it is easy to select.

But for the others, as they are behind another objects, what is the easiest way to select them, without modifying or moving something else than the objects to be replaced?

Arngrim


Open the table in the editor, then click on the script button. In the upper left, there will be a dropdown box you can scroll through to select the items you want. As soon as you select it in the script window, it should be selected in the table editor as well, so switch back to the editor (be careful to click on something like the title bar so you don't select something else) and then you can delete it using the delete key (backspace won't work). Then copy the new items from the BRAdjustments.vpt and paste them into the Black Rose table (just click on editor window and CTRL+V).

#47 arngrim

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Posted 03 May 2012 - 08:59 PM

wonderful, thank you very much Koadic good.gif

#48 DreamTrap

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Posted 24 August 2012 - 08:02 PM

i can't go up left ramp i tried adding point to ramp trick but still not work. is there maybe fixed version available with working ramp?

My wheels CHECK THEM OUT HERE.

Fantasy Tarcisio style Popper Wheels

Cab specs:

Spoiler

 


#49 rob046

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Posted 24 August 2012 - 08:39 PM

QUOTE (DreamTrap @ Aug 24 2012, 04:02 PM) <{POST_SNAPBACK}>
i can't go up left ramp i tried adding point to ramp trick but still not work. is there maybe fixed version available with working ramp?


I've fixed this & am making some other additions to this table, to make a desktop version which I did get permission to share a while back. I still have some things I want to do with it yet, but since I really only asked about doing a desktop conversion, I'm not sure if it means I can share the FS as a mod as well. Can't hurt to ask him I guess.

#50 edizzle

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Posted 25 March 2013 - 04:25 PM

Hello and thank you for this great table, as well as all the others!

 

I had the strangest thing happen to me with this table.  In my cabinet, when I hit the left tilt button (can't recall what key I have it mapped to)  the table would freeze.  I thought I'd wait it out to see if it was just slowing down for some reason, but it never unfroze.  As soon as I tried to ctrl+alt+del, my computer rebooted, and gave me the "Serious system error" message.  I thought it may be a fluke, but I tried it two more times, and each time, as soon as I hit the left tilt, it freezes, and once I press crtl+alt+del, my computer reboots.  Strangest thing and it only happens with this table (I know I had this version working fine before, but maybe I just never used the left tilt?).  I tried the version by destruk:

 

Black_Rose_VP912_Mod_FS_v1.3

 

All works fine now.  I thought I'd throw it out there to see if anyone else had this problem, on any table.



#51 raza

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Posted 20 June 2013 - 07:34 PM

QUOTE (arngrim @ May 3 2012, 03:34 PM) <{POST_SNAPBACK}>
Ok, I just resized the mpos* images and I can launch the table every time now smile.gif

Now I try to replace the objects from the bradjustments.vpt, for the ramp1248, it is easy to select.

But for the others, as they are behind another objects, what is the easiest way to select them, without modifying or moving something else than the objects to be replaced?

Arngrim


Open the table in the editor, then click on the script button. In the upper left, there will be a dropdown box you can scroll through to select the items you want. As soon as you select it in the script window, it should be selected in the table editor as well, so switch back to the editor (be careful to click on something like the title bar so you don't select something else) and then you can delete it using the delete key (backspace won't work). Then copy the new items from the BRAdjustments.vpt and paste them into the Black Rose table (just click on editor window and CTRL+V).

 

Copy paste doesn't seem to work for me. I can't see the 2 files anywhere.



#52 crash2013

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Posted 05 January 2014 - 10:39 AM

Lord Hiryu look this:

http://imgur.com/Ova8A8Z

they are 3 errors thanks



#53 raza

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Posted 05 January 2014 - 01:48 PM

Lord Hiryu look this:

http://imgur.com/Ova8A8Z

they are 3 errors thanks

 

Yes I still have that same left ramp problem. It keeps rejecting the ball.



#54 crash2013

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Posted 12 January 2014 - 05:18 PM

anyone who fix this errors plz?



#55 naboodiver

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Posted 12 January 2014 - 07:27 PM

See this link to fix it ...  Worked for me

 

http://www.vpforums....mp;#entry175336



#56 crash2013

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Posted 13 January 2014 - 10:45 AM

i looked it but in my table i put it and its fail



#57 SPARKY70

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Posted 10 February 2014 - 07:16 PM

how do i enter initials?

 

i can use flippers to move letters left and right, but pressing 1(start) does not select the letter, also it always pre-selects A as the first initial, such as A _ _

 

i dont have this problem with any other table.

 

i re-downloaded the rom, deleted the nvram file, and the cfg file, but still have the same problem.

 

is this a rom issue?

 

thanks/sparky



#58 gogo69

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Posted 11 February 2014 - 06:16 PM

plunger ?


my cab : click!


#59 koadic

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Posted 11 February 2014 - 10:43 PM

If I recall correctly, you need to use the the fire button (the 'F' key?).

#60 SPARKY70

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Posted 12 February 2014 - 11:10 PM

thanks kaodi, you are correct fire is the "F" key.

 

now the new problem is that when running the table through hyperpin, 'F" brings up the flyer.

 

any idea how to change it from "F" to the "enter" key, or when i press both left and right flipper together "left shift & right shift"? thanks/sparky