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The VP 10.8 beta thread

VP VPX 10.8 beta Visual Pinball

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#481 IOIIOOO

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Posted 16 July 2023 - 12:48 AM

 

Did something change as to where the display assigned for use by VPX is stored?  My screen order seems to change quite a bit so I have a startup script that looks for the 4k display and sets the "HKEY_CURRENT_USER\SOFTWARE \Visual Pinball\VP10\Player" key, but it no longer seems to work.  

Did you recently update the b2s server? I did and ran into similar issues. Could have been anything that caused it but I found my "plugin settings" tab (found after right clicking a backglass) was greyed out. All of my files seemed to be in order but I was able to fix my issue. I did two things and haven't tested to confirm which fixed it but I reseated my displays in windows display settings just in case one moved into the no fly zone. I also reregistered my B2SBackglassServerRegisterApp.exe but this time when I was asked if I wanted to "reregister the context menu" I said no where the first time I did it I said yes not knowing what it meant :) and bingo, my plugins tab was not greyed out anymore and my backglasses and pup packs all loaded normally. That said, I asked this in the VP Chat Discord but will ask here too, after updating my b2s server to 2.0.3 my backglasses are now loading with the speaker grills and b2s dmds, I have to right click each table's backglass and hide them. Checking my B2STableSettings.xml I noticed the settings to hide the grill and b2s are no longer there (if they ever were, I'm getting old), anyone know how to hide the grills and b2s "globally" nowadays? 

 

 

I'll give it a try, but the backglass and PUP always load on the correct screen (likely because they rely on relative positioning from the primary Windows screen). It's just VPX that keeps switching on me - likely because it gets its screen order from somewhere else (see screenshots in prior post).



#482 RYSr

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Posted 16 July 2023 - 01:13 AM

@IOIIOOO Try running the windows memory diagnostic tool. it also cleans up problems with windows screen settings.  

#483 nagaidevil

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Posted 16 July 2023 - 05:18 AM

 nevermind


Edited by nagaidevil, 16 July 2023 - 05:21 AM.


#484 jarr3

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Posted 16 July 2023 - 09:01 AM

 

Did something change as to where the display assigned for use by VPX is stored?  My screen order seems to change quite a bit so I have a startup script that looks for the 4k display and sets the "HKEY_CURRENT_USER\SOFTWARE \Visual Pinball\VP10\Player" key, but it no longer seems to work.  

Did you recently update the b2s server? I did and ran into similar issues. Could have been anything that caused it but I found my "plugin settings" tab (found after right clicking a backglass) was greyed out. All of my files seemed to be in order but I was able to fix my issue. I did two things and haven't tested to confirm which fixed it but I reseated my displays in windows display settings just in case one moved into the no fly zone. I also reregistered my B2SBackglassServerRegisterApp.exe but this time when I was asked if I wanted to "reregister the context menu" I said no where the first time I did it I said yes not knowing what it meant :) and bingo, my plugins tab was not greyed out anymore and my backglasses and pup packs all loaded normally. That said, I asked this in the VP Chat Discord but will ask here too, after updating my b2s server to 2.0.3 my backglasses are now loading with the speaker grills and b2s dmds, I have to right click each table's backglass and hide them. Checking my B2STableSettings.xml I noticed the settings to hide the grill and b2s are no longer there (if they ever were, I'm getting old), anyone know how to hide the grills and b2s "globally" nowadays? 

 

 

Which B2S Server version have you upgraded from? I am not aware of any change that has caused the defaults to get mixed up...
 
There are some settings that can be added to the header of the B2STableSettings.xml ( StartBackground, FormToFront, FormToBack, FormNoFocus ) but unfortunately not for HideGrill yet. There is an issue on github to fix this, which I will look into soon.
HideGrill has three states in the Settings GUI: Visible=0, Hidden=1 and Standard=2. Standard for the grill means that if both the X and Y positions of the DMD in ScreenRes.txt (or *.res files) are set to zero, the grill will be hidden. (line 10,11 in the old format) This is functionality which also exists for long, so it shouldn't have changed your default either.
 
Otherwise it is possible to search and replace in the B2STableSettings.xml file and add <HideGrill>1</HideGrill> wherever needed. Maybe it will work for you to replace <HideGrill>2</HideGrill> to <HideGrill>1</HideGrill>
 
Good luck!


#485 studlygoorite

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Posted 16 July 2023 - 02:23 PM

 

 

Did something change as to where the display assigned for use by VPX is stored?  My screen order seems to change quite a bit so I have a startup script that looks for the 4k display and sets the "HKEY_CURRENT_USER\SOFTWARE \Visual Pinball\VP10\Player" key, but it no longer seems to work.  

Did you recently update the b2s server? I did and ran into similar issues. Could have been anything that caused it but I found my "plugin settings" tab (found after right clicking a backglass) was greyed out. All of my files seemed to be in order but I was able to fix my issue. I did two things and haven't tested to confirm which fixed it but I reseated my displays in windows display settings just in case one moved into the no fly zone. I also reregistered my B2SBackglassServerRegisterApp.exe but this time when I was asked if I wanted to "reregister the context menu" I said no where the first time I did it I said yes not knowing what it meant :) and bingo, my plugins tab was not greyed out anymore and my backglasses and pup packs all loaded normally. That said, I asked this in the VP Chat Discord but will ask here too, after updating my b2s server to 2.0.3 my backglasses are now loading with the speaker grills and b2s dmds, I have to right click each table's backglass and hide them. Checking my B2STableSettings.xml I noticed the settings to hide the grill and b2s are no longer there (if they ever were, I'm getting old), anyone know how to hide the grills and b2s "globally" nowadays? 

 

 

I'll give it a try, but the backglass and PUP always load on the correct screen (likely because they rely on relative positioning from the primary Windows screen). It's just VPX that keeps switching on me - likely because it gets its screen order from somewhere else (see screenshots in prior post).

 

Don't waste your time....I booted up today and have the same issue. My backglasses appear on the playfield after launching the VPX.exe, pup packs load fine. My ScreenRes.txt is the same as yesterday and it worked properly all day (10 hours of redoing POVs with the new POV Window settings, which is awesome. I can change the ScreenRes.txt backglass display number from a 2 to a 1 and it will fix it but then Popper gets screwed up. I Just tried some older .exes and the issue was still there so it looks like windows is doing something funky, I guess. 


 

 

Did something change as to where the display assigned for use by VPX is stored?  My screen order seems to change quite a bit so I have a startup script that looks for the 4k display and sets the "HKEY_CURRENT_USER\SOFTWARE \Visual Pinball\VP10\Player" key, but it no longer seems to work.  

Did you recently update the b2s server? I did and ran into similar issues. Could have been anything that caused it but I found my "plugin settings" tab (found after right clicking a backglass) was greyed out. All of my files seemed to be in order but I was able to fix my issue. I did two things and haven't tested to confirm which fixed it but I reseated my displays in windows display settings just in case one moved into the no fly zone. I also reregistered my B2SBackglassServerRegisterApp.exe but this time when I was asked if I wanted to "reregister the context menu" I said no where the first time I did it I said yes not knowing what it meant :) and bingo, my plugins tab was not greyed out anymore and my backglasses and pup packs all loaded normally. That said, I asked this in the VP Chat Discord but will ask here too, after updating my b2s server to 2.0.3 my backglasses are now loading with the speaker grills and b2s dmds, I have to right click each table's backglass and hide them. Checking my B2STableSettings.xml I noticed the settings to hide the grill and b2s are no longer there (if they ever were, I'm getting old), anyone know how to hide the grills and b2s "globally" nowadays? 

 

 

Which B2S Server version have you upgraded from? I am not aware of any change that has caused the defaults to get mixed up...
 
There are some settings that can be added to the header of the B2STableSettings.xml ( StartBackground, FormToFront, FormToBack, FormNoFocus ) but unfortunately not for HideGrill yet. There is an issue on github to fix this, which I will look into soon.
HideGrill has three states in the Settings GUI: Visible=0, Hidden=1 and Standard=2. Standard for the grill means that if both the X and Y positions of the DMD in ScreenRes.txt (or *.res files) are set to zero, the grill will be hidden. (line 10,11 in the old format) This is functionality which also exists for long, so it shouldn't have changed your default either.
 
Otherwise it is possible to search and replace in the B2STableSettings.xml file and add <HideGrill>1</HideGrill> wherever needed. Maybe it will work for you to replace <HideGrill>2</HideGrill> to <HideGrill>1</HideGrill>
 
Good luck!

 

Oh yeah, thanks, after trying to figure out my display issue yesterday I had redone the ScreenRes.txt "without" the #1 on the second last line, the #1 that removes the speaker box from the backglasses. All good now but would be nice to have that same option for the b2s DMD :) I had updated from v1.4 to v2.0.3



#486 Crrispy

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Posted 16 July 2023 - 05:54 PM

Hello,

 

I've installed 1333 today, the old Bally EE tables like Xenon, Fathom etc... don't work anymore. Playfield has no plastics, no flippers, and is stationary, no lighting etc... Game starts ok in attract mode, the displays cycle properly on the backglass and the boot sound is emitted.

 

1314 works fine.

 

Thanks.


Edited by Crrispy, 16 July 2023 - 06:26 PM.


#487 djredick

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Posted 16 July 2023 - 07:42 PM

Hello,

 

I've installed 1333 today, the old Bally EE tables like Xenon, Fathom etc... don't work anymore. Playfield has no plastics, no flippers, and is stationary, no lighting etc... Game starts ok in attract mode, the displays cycle properly on the backglass and the boot sound is emitted.

 

1314 works fine.

 

Thanks.

 

Might want to also open a ticket on Github.



#488 Crrispy

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Posted 16 July 2023 - 08:07 PM

OK, I never did that but I can try :-)

Edit: done, #643. Seems other tables are also impacted, but not all, I tried WMS Indy and it was perfect.


Edited by Crrispy, 16 July 2023 - 08:43 PM.


#489 studlygoorite

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Posted 16 July 2023 - 09:01 PM

Happy to report that I just took a window's update and my display issues are gone :)



#490 griffindodd

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Posted 18 July 2023 - 06:11 PM

I'm having issues with 10.8 b4 where I cannot get any table to load. Everything I open tries to load but that crashes VPX to desktop, before I even try and launch, same with x64 and x86 versions.

Windows 11

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Screens: PF: Sony X85K 4k 120hz Portrait, BG/FullDMD: 1080p 60hz Portrait, Topper: UHD 60hz Landscape 
Computer: Ryzen 9 5900X, 64GB, RTX 4080 Super, NVME, Win 11


#491 lukpcn

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Posted 19 July 2023 - 06:24 AM

In 10.8 beta when I press F11 there is no info on the flipper up time (to check if the table is using fast flips or not), is it elsewhere ?


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#492 wiesshund

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Posted 19 July 2023 - 06:39 AM

 

In 10.8 beta when I press F11 there is no info on the flipper up time (to check if the table is using fast flips or not), is it elsewhere ?

 

no, i have not seen it displayed anywhere in 10.8

it does show latency but not flipper specific


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#493 lukpcn

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Posted 19 July 2023 - 09:36 AM

 

 

In 10.8 beta when I press F11 there is no info on the flipper up time (to check if the table is using fast flips or not), is it elsewhere ?

 

no, i have not seen it displayed anywhere in 10.8

it does show latency but not flipper specific

 

I hope it will come back, it's nice to be able to check if fast flips are on or off.


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#494 Mike DA Spike

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Posted 19 July 2023 - 12:03 PM


 


 

In 10.8 beta when I press F11 there is no info on the flipper up time (to check if the table is using fast flips or not), is it elsewhere ?
 

no, i have not seen it displayed anywhere in 10.8

it does show latency but not flipper specific
 
I hope it will come back, it's nice to be able to check if fast flips are on or off.
You can always request it on github

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#495 dacstyle

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Posted 19 July 2023 - 04:27 PM

I'm experiencing an issue with version 10.8 of the software. I'm unable to display anything above the playfield, which is causing problems when trying to use PinVol or access the DMD menu (F1) and the table options menu (F6). Has anyone else encountered the same issue?

 

 

 

I'm experiencing an issue with version 10.8 of the software. I'm unable to display anything above the playfield, which is causing problems when trying to use PinVol or access the DMD menu (F1) and the table options menu (F6). Has anyone else encountered the same issue?

With what version ?
I'm not on the latest (just a few rev from latest. end 1190 or something), but I was able to get the pinmame and the f6 menu today

 

 

 

 

I'm experiencing an issue with version 10.8 of the software. I'm unable to display anything above the playfield, which is causing problems when trying to use PinVol or access the DMD menu (F1) and the table options menu (F6). Has anyone else encountered the same issue?

 

If you are in ex fullscreen those menus won't show over the pf.  You just have to switch to windowed temporarily.

 

I'm currently using version 1332 but have experienced the same issue with prior versions. PinVol is unable to display the volume bar above the playfield, regardless of whether the exclusive fullscreen mode is active.
 
Regarding the DMD menu (F1), if the EFS option is disabled, it does appear, but underneath the playfield. To use it, I have to use the Alt-Tab combination, which is not a significant problem.
 
However, I would like to resolve the PinVol issue because I use it extensively for fine-tuning the SSF (Solenoid Sound Feedback) on a per-table basis.


#496 Drybonz

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Posted 19 July 2023 - 04:47 PM

However, I would like to resolve the PinVol issue because I use it extensively for fine-tuning the SSF (Solenoid Sound Feedback) on a per-table basis.

 

I usually turn on windowed mode for convenience while I'm doing table tuning, then switch to fullscreen 10bit for playing.  I don't use PinVol, so I have no idea if it's one of those add-ons, like Freezy, that will, wonderfully, stay on top in fullscreen, but if it isn't and it's a requirement for you, you might request the feature with the PinVol author.  In Freezy it's an option (to stay on top in fullscreen).  It's something I would like to see in PuP as well (full fullscreen support).



#497 Mike DA Spike

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Posted 19 July 2023 - 05:02 PM

I switched my cabinet to 10.8 this weekend (was using 10.8 for vr and for some testing and cab was still 10.7), but noticed that pinvol indeed is not on top.
Not sure if mjr will wix this, so lets hope

Edited by Mike DA Spike, 19 July 2023 - 05:03 PM.

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#498 okerra

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Posted 19 July 2023 - 10:21 PM

I switched my cabinet to 10.8 this weekend (was using 10.8 for vr and for some testing and cab was still 10.7), but noticed that pinvol indeed is not on top.
Not sure if mjr will wix this, so lets hope

 

Correct this seems to be affecting only GL versions, at least in my case



#499 IOIIOOO

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Posted 21 July 2023 - 07:04 PM

 

However, I would like to resolve the PinVol issue because I use it extensively for fine-tuning the SSF (Solenoid Sound Feedback) on a per-table basis.

 

I usually turn on windowed mode for convenience while I'm doing table tuning, then switch to fullscreen 10bit for playing.  I don't use PinVol, so I have no idea if it's one of those add-ons, like Freezy, that will, wonderfully, stay on top in fullscreen, but if it isn't and it's a requirement for you, you might request the feature with the PinVol author.  In Freezy it's an option (to stay on top in fullscreen).  It's something I would like to see in PuP as well (full fullscreen support).

 

 

Is there a keyboard combo to switch to windowed mode while in game, or do you have to exit out and change the display settings?


BTW, I ended up fixing my screen switching issues by writing a .bat that enumerates the direct x screen displays, looks for the order of the 4K display, then uses a utility named IniFile (https://www.horstmuc...t32.htm#inifile) to update the Display setting in the VPX settings INI to the correct ID number. This batch file then runs at system startup.


Edited by IOIIOOO, 21 July 2023 - 07:04 PM.


#500 tmpc

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Posted 23 July 2023 - 11:56 AM

With the introduction of 10.8, how do i make changes to the F1 default settings window?

The mouse courser does not appear.

 

Thanks 







Also tagged with one or more of these keywords: VP, VPX, 10.8, beta, Visual Pinball