However, a few days ago, Koadic sent me a special version after a comment I did on another thread. It didn't work either, so I let him know... Then nothing...
Please don't take it as me ignoring you or the issue, I just don't have anything else to offer at the moment.
I sent that one compile to you as toxie stated in another thread that it may be due to the SSE enhancements I am including in my compiles (as the official versions have had that turned off), and was hoping it would be just that simple, but unfortunately it didn't make any difference (as you stated to me). I am not really doing much in the way of contributing any code at the moment, only providing the daily builds that toxie is providing updates for.
I have many older builds available in my dropbox folder, some starting before the official 914 version, so, if you want (or anybody else for that matter), you can always progress though the builds and see when the issue is introduced, that way it might be easier to find where the root of the problem lies. And as far as I am concerned, if someone wants to start a VP WIP beta/bug thread for the upcoming 9.1.5, I know I wouldn't have a issue with it (and wouldn't think toxie would either) but I don't have the desire or free time to do this myself at this time and keep it updated. Hell, these last couple months I haven't even had much time to do anything on some of the tables I am helping build
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There are even a couple other big bugs that I have noticed, like the ordering of alpha ramps if anti aliasing is forced on which causes some nasty graphic anomolies, and the dramatic slow down of VP if the software fxaa is enabled on a table including primitives. Unfortunately these are way out of my scope of knowledge and would have no idea where to even start on fixing these issues (including the bug with the reels).