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Vector (Bally 1981) [Visual Pinball X]

Vector (Bally 1981) Vector

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#21 Drybonz

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Posted 26 March 2017 - 09:29 PM

@Dark: When I released my first table (it was Flash Gordon), I mixed up JF and JP. Both were synonmys in my notes, standing for authors of resources that were used in Flash Gordon. So when I mixed them up, I asked the wrong authors for permission to use their resources. That was bad, because when I released Flash Gordon, I got some trouble because of using resources without asking the authors... I don't need this experience again, so I ask for permission for everything I use in my tables.

 

This is the unfortunate story of how a bunch of tables never got made... sorry you had that experience Sinbad.

 

As for Vector, I was under the impression your tables were declared free-to-mod, was that accurate?  If so, that is probably why 32assassin worked on it.


Edited by Drybonz, 26 March 2017 - 09:31 PM.


#22 Sindbad

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Posted 26 March 2017 - 09:47 PM

Hi Drybonz!

 

All of my released tables are declared free-to-mod, take-what-you-want. But it's different for WIPs. This table was still under construction, even it took longer because of my rheumatism that I got in 2015. And in my WIP thread I asked for being patient. When the table is released, you can take whatever you want for whatever you want - except crime. But first let me reap the reward for the massive work. In case of Vector it was (I record all my work times) 216 hours in sum only for redrawing.

 

My point of view is the following: Somebody took my WIP, which took to long for release in other's eyes (but was still in progress), used the still-under-construction resources, built new code around it and released it. I'm very dissapointed now. 



#23 Drybonz

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Posted 26 March 2017 - 09:55 PM

Hey Sindbad... I see where you are coming from and I understand.  I think there was probably a misunderstanding because your other tables were declared free to mod.  I didn't realize you were still working on these.  I can't speak for 32assassin, but I would guess other people had the same misunderstanding.

 

I'm glad to see you back and I hope you are doing well.  Sorry that you had a disappointing experience.  I hope you will post your finished table as I'm sure everyone would like to see it.



#24 sasa12345

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Posted 26 March 2017 - 10:06 PM

Drybonz

   I agree completely



#25 Sindbad

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Posted 26 March 2017 - 10:14 PM

... it happened. For all authors who read this thread: I would be very happy when you please let me finish the following WIPs:

 

Victory VPX

Truck Stop VPX

Buck Rogers VPX

Devil Riders VPX

Flash Gordon VPX

Blackwater 100 VPX

 

If you already working on builds based on my WIPs, please let me know. 



#26 32assassin

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Posted 26 March 2017 - 10:19 PM

@ Sinbad,  I saw your post in the free to mod  so I released this table without asking or  knowing you where going to release it.

 

I also rebuild Truck Stop, Buck Rogers,  but I will let you release them.

 

 

for the Vector error,  I download the VP8 table,  and rebuild the code and noticed two errors

line 9

change  

UseSolenoids=1  -->    UseSolenoids=0

 

 

line 36 remove the comment from solenoid 10

SolCallback(10) = "bsSaucer3.SolOutAlt"

 

 

hopefully this fixes the problem.


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#27 ScottyVH

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Posted 26 March 2017 - 10:23 PM

@ Sinbad,  ...I also rebuild Truck Stop, Buck Rogers,  but I will let you release them.

 @Sinbad does 32Assassin have approval to release Truck Stop and Buck Rogers?  Please please please please please?  


test5.gif


#28 Drybonz

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Posted 26 March 2017 - 11:35 PM

It sounds like Sindbad wants to finish them... which is completely understandable.



#29 Sindbad

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Posted 27 March 2017 - 07:55 AM

Truck Stop and Buck Rogers are released, so the feel-free-to-mod rule applies to them. Do what you want with these tables. But for Vector, there was never an official download, only a link to my Google Drive to test this WIP in a VPX environment. It was always a VPX table, but VPX was still in work during the time I provided the link, so not all VPX features were covered in the WIP that 32assassin downloaded from my Google Drive. This WIP were at least 350 to 400 hours of work so far...

 

And please guys, my username is Sindbad and not Sinbad. At least you could have used the correct username... I won't do anything more on my Vector build now, the table is released. I'll release Victory today or at least tomorrow, and that's it. This will be my last release. I'm frustrated...



#30 sasa12345

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Posted 27 March 2017 - 10:24 AM

for the Vector error,  I download the VP8 table,  and rebuild the code and noticed two errors
line 9
change  
UseSolenoids=1  -->    UseSolenoids=0
 
 
line 36 remove the comment from solenoid 10
SolCallback(10) = "bsSaucer3.SolOutAlt"

still same problem



#31 Patrick2610

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Posted 27 March 2017 - 11:08 AM


for the Vector error,  I download the VP8 table,  and rebuild the code and noticed two errors

line 9

change  

UseSolenoids=1  -->    UseSolenoids=0

 

 

line 36 remove the comment from solenoid 10

SolCallback(10) = "bsSaucer3.SolOutAlt"

 

 

hopefully this fixes the problem.

 

It works in mine. Thanks 32a!! Gameplay back to normal..


Edited by Patrick2610, 27 March 2017 - 03:26 PM.


#32 Sindbad

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Posted 27 March 2017 - 02:48 PM

Thanks for the table. The lights on the upper playfield don't work. Maybe you could have a look on this. 



#33 Patrick2610

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Posted 27 March 2017 - 03:32 PM

@ Sinbad,  I saw your post in the free to mod  so I released this table without asking or  knowing you where going to release it.

 

I also rebuild Truck Stop, Buck Rogers,  but I will let you release them.

 

 

32a, Buck Rogers VPX has been released by BorgDog. Check it at http://vpinball.com/...-gottlieb-1980/


Edited by Patrick2610, 27 March 2017 - 03:36 PM.


#34 sasa12345

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Posted 28 March 2017 - 07:11 PM

https://youtu.be/Hf2XEsHg2Ts

 

Does anyone else have this problem?



#35 Sindbad

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Posted 28 March 2017 - 08:03 PM

sasa, did you perform the changes suggested by a32?



#36 sasa12345

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Posted 28 March 2017 - 08:26 PM

sasa, did you perform the changes suggested by a32?

Yes, but again the same mistake...

How to copy a script from a previous version,it has no error



#37 Sindbad

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Posted 28 March 2017 - 08:40 PM

From which version do you want to copy the script?


Edited by Sindbad, 28 March 2017 - 08:42 PM.


#38 sasa12345

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Posted 28 March 2017 - 08:45 PM

PacDude

1.5 ver 4/7/2007

This version works ok

Can you send me your script as tex



#39 Sindbad

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Posted 28 March 2017 - 08:57 PM

I think that's a bad idea... I'm afraid that never fits together, and I want to know what's wrong here...

 

Modify the script in the following way (red bold text needs to be added to the script)

 

Sub Table1_KeyDown(ByVal KeyCode)
If KeyDownHandler(keycode) Then Exit Sub
If keycode = PlungerKey Then Plunger.Pullback:playsound"plungerpull"
If keycode = 30 Then
     ActiveBall.X = 856
     ActiveBall.Y = 151
     ActiveBall.Z = 90
End If
End Sub
 
Then start a game and hit the 'a' key. The ball should appear on the upper playfield and will go into the upper kicker. If everything goes well, the ball will be kicked out (upwards). Then modify the script again and swap the sol numbers for the upper kicker:
 
SolCallback(10) = "bsSaucer3.SolOut" ' Saucer (2nd Floor Top)    Release
SolCallback(9) = "bsSaucer3.SolOutAlt" ' Saucer (2nd Floor Top)    Release

 

Then start a game and hit the 'a' key. The ball should appear on the upper playfield and will go into the upper kicker. If everything goes well, the ball will be kicked out (downwards). Can you confirm that? I just tried it and it worked very well. But this is not the solution. It's only a test...



#40 sasa12345

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Posted 28 March 2017 - 09:14 PM

The ball remains in the first hole,should to go to the third hole

 

Sub Table1_KeyDown(ByVal KeyCode)

If KeyDownHandler(keycode) Then Exit Sub

If keycode = PlungerKey Then Plunger.Pullback:playsound"plungerpull"

If keycode = 30 Then

     ActiveBall.X = 856

     ActiveBall.Y = 151

     ActiveBall.Z = 90

End If

End Sub

 

he is ejected from the hole if pressed a, but if he fell targets he maintains in the first hole

I'm a little rushed to answer ,,,This will it last a little longer


Edited by sasa12345, 28 March 2017 - 09:23 PM.






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