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CV_DMD_Release_2.1.rar [Visual Pinball X]

Cirqus Voltaire Bally VPX

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#261 Ben Logan

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Posted 03 July 2016 - 06:00 PM

SkpManic,

Open the table in editor. From the top menu, click table. Select Camera and Light Mode. Use the control key to scroll through display setting options, which you can change with your flippers. You're probably looking to adjust the Y scale.
:)

Edited by Ben Logan, 03 July 2016 - 06:01 PM.


#262 skpManiac

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Posted 10 July 2016 - 07:34 PM

Awesome table, superb lighting and Physics

 

I have 3 versions now but I think this one is the smoothest and nicest :)

I do appear to have an issue that none of the LED's are working - I have tried altering things but to no avail - can anyone help please ?

THANK YOU


Edited by skpManiac, 10 July 2016 - 08:20 PM.


#263 skpManiac

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Posted 22 July 2016 - 06:30 PM

Anyone know why LEDWIZ doesn't work on this table please guys?

 

Thanks

 

Also Thanks Ben, that worked a charm, had no idea I could do that :)
Does it change the physics of the game if I alter things there or is it just visual?


Edited by skpManiac, 22 July 2016 - 06:40 PM.


#264 DDH69

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Posted 22 July 2016 - 10:58 PM

Anyone know why LEDWIZ doesn't work on this table please guys?

 

Thanks

 

 

You need the latest DOF config files.  There is a new ROM name added.  From memory I think that is covered earlier in this thread.


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#265 clydedrexler

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Posted 22 December 2016 - 07:26 PM

Hi,

This table runs excelente. Thanks to the authors

But, anyone with problems with the look of the playfield.

I see an annoying grey line in the middle of the playfield.

I try a lot of time woth configuration but I can't eliminate...

Any ideas?

 

Please see picture.

 

Attached File  IMG_20161222_154251.jpg   458.13KB   10 downloads

 

Salute from Chile

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#266 STAT

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Posted 22 December 2016 - 08:15 PM

Why you dont use this ?
http://www.vpforums....&showfile=11663

#267 clydedrexler

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Posted 22 December 2016 - 08:35 PM

This is what I download.... I download again for updates ...but is the same.

Is very weird... 

thanks



#268 STAT

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Posted 23 December 2016 - 08:39 AM

Ups sorry, my mistake here.
About the Problem, i can take a look later on it, when i am at home ...

Edited by STAT, 23 December 2016 - 08:53 AM.


#269 STAT

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Posted 23 December 2016 - 05:49 PM

Thats really strange, havent anything of this at 10.1 (i use this vor CV_DMD), also at latest 10.2 i havent.
Try to uncheck / decrease something on Video Options ...

#270 flipponzio

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Posted 13 May 2017 - 07:27 PM

Hello, the table is working but I have no sound for the fippers. Any idea?

 

I found it myself: edit the script like this:

Const DOFs = False


Edited by flipponzio, 13 May 2017 - 07:35 PM.


#271 Ben Logan

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Posted 31 December 2017 - 07:03 AM

Deleted post. Figured it out. :bye2:


Edited by Ben Logan, 31 December 2017 - 07:31 AM.


#272 Skitso

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Posted 12 April 2018 - 07:21 PM

Can anyone help me with the integrated DMD issue I have. It works great otherwise, but the lower right corner that is behind the transparent plastic ramp isn't visible. I have the latest VPX beta version. I'm on a single portrait screen setup without any fancy extra stuff. Thanks all.

Edited by Skitso, 12 April 2018 - 07:22 PM.


#273 Skitso

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Posted 26 April 2018 - 11:58 AM

No one? :/



#274 adamstorm

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Posted 04 September 2018 - 01:29 AM

Can anyone help me with the integrated DMD issue I have. It works great otherwise, but the lower right corner that is behind the transparent plastic ramp isn't visible. I have the latest VPX beta version. I'm on a single portrait screen setup without any fancy extra stuff. Thanks all.

 

I'm getting the same problem. It's fine using 10.1 or 10.2, but starting with 10.3 and later, the DMD doesn't show through in the bottom right. I'm on a 2-screen cabinet setup. I've changed everything I can think of in settings and script with no resolution. Can anyone help?



#275 mrjoin3r

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Posted 23 November 2018 - 12:01 PM

Thanks for this table, really nice.im new to virtual pinball,only been using the software for about a month now and just starting to get a grip on it thanks to all the help from everyone on this and other forums. I just have one issue with your table, it plays lovely but I just can't get the flipper and bumper sounds to work. I've tried adjusting the ROM sound level and the sound in audio preferences in vpx itself, but still no sound. Any help would be appreciated.

Thanks Kevin

#276 toxie

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Posted 24 November 2018 - 09:48 PM

 

Can anyone help me with the integrated DMD issue I have. It works great otherwise, but the lower right corner that is behind the transparent plastic ramp isn't visible. I have the latest VPX beta version. I'm on a single portrait screen setup without any fancy extra stuff. Thanks all.

 

I'm getting the same problem. It's fine using 10.1 or 10.2, but starting with 10.3 and later, the DMD doesn't show through in the bottom right. I'm on a 2-screen cabinet setup. I've changed everything I can think of in settings and script with no resolution. Can anyone help?

 

 

Select element 'DMD1' and change the 'Modulate (0..1)' parameter to 1. There was a change in behavior between 10.2 and 10.3.



#277 Aubrel

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Posted 25 November 2018 - 10:13 AM

 

 

Can anyone help me with the integrated DMD issue I have. It works great otherwise, but the lower right corner that is behind the transparent plastic ramp isn't visible. I have the latest VPX beta version. I'm on a single portrait screen setup without any fancy extra stuff. Thanks all.

 

I'm getting the same problem. It's fine using 10.1 or 10.2, but starting with 10.3 and later, the DMD doesn't show through in the bottom right. I'm on a 2-screen cabinet setup. I've changed everything I can think of in settings and script with no resolution. Can anyone help?

 

 

Select element 'DMD1' and change the 'Modulate (0..1)' parameter to 1. There was a change in behavior between 10.2 and 10.3.

 

 

Thank you very much Toxie, I tried and in my case I had to do the same for "DMD" (so DMD and DMD1) but it now works great! Thanks again for the tip!

And of course thanks to Dozer for this release! :)


Edited by Aubrel, 25 November 2018 - 10:15 AM.


#278 STAT

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Posted 25 November 2018 - 02:00 PM

I also had one "RightFlipper1" but there is already a "RightFlipper",
Flipper1 isn't used in Script, so i think you can delete it.

I don't know, if it was because my Moding or not.

And thank you, toxie :tup:
--------------------------

Edited by STAT, 25 November 2018 - 02:01 PM.


#279 bassgeige

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Posted 03 January 2019 - 12:27 PM

The alternate dB2S usage is now also possible with wheel and bell act in sync to the cannon ball!

https://www.vpforums...&showfile=11429

At the moment only in Voltaire_DMD_Release day final 1.1 together with a table script change and a timer set to the playfield as shown in the final 1.1 script change description.PNG.zip from this download folder. More versions will be updated in the near future.
The same as with the other final versions you will need Dozers latest table version to use it.

https://www.vpforums...&showfile=11663

This version does use the slower cannon shot speed as the older versions do.

Every other mod table version which was set up on Dozers latest work should also work.

Edited by bassgeige, 03 January 2019 - 12:41 PM.


#280 DreamTrap

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Posted 27 March 2019 - 06:31 PM

my neons are like so bright i can't even see the ramp. how do i dim them?


My wheels CHECK THEM OUT HERE.

Fantasy Tarcisio style Popper Wheels

Cab specs:

Spoiler

 






Also tagged with one or more of these keywords: Cirqus, Voltaire, Bally, VPX