Hello,
I'm trying the move to x64 with build 1271 (Windows). I have a lot of tables where the loading hangs at the beginning of "Preparing table", like LAH, BBB, LOTR... It just hangs there indefinitely, no error, nothing. Some others work perfectly fine like Iron Maiden, Munsters, BM66, etc....
I can't find any log to help. How could I try to diagnose this?
Edit: I managed to go a bit further by disabling full screen exclusive mode. Still hangs a bit later, when loading game scripts. I also found out that working tables are Spike 2 games without classic dmd, so it must be something related to dmd output. GoT VPW, and Deadpool work though, but they're using FlexDMD I think.
Edit 2: well, that's weird. I did a fresh install on another PC, with build 1271 x86 and x64, Vpinmame 3.6, etc... and a couple of tables. Works fine. I deleted the whole Visual Pinball dir on the cab, copied this one... same behaviour, fails to load tables in x64, hangs at loading game scripts. So there's "something" else on the machine preventing x64 to work. But it works fine with the tables mentioned before.
Thanks.
Edited by Crrispy, 18 June 2023 - 10:23 PM.